ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount" } ], "id": "https://wandering.shop/users/gregvr/statuses/113498495496489467", "type": "Note", "summary": null, "inReplyTo": "https://mastodon.social/users/stroughtonsmith/statuses/113496625728998573", "published": "2024-11-17T13:20:01Z", "url": "https://wandering.shop/@gregvr/113498495496489467", "attributedTo": "https://wandering.shop/users/gregvr", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://wandering.shop/users/gregvr/followers", "https://mastodon.social/users/stroughtonsmith" ], "sensitive": false, "atomUri": "https://wandering.shop/users/gregvr/statuses/113498495496489467", "inReplyToAtomUri": "https://mastodon.social/users/stroughtonsmith/statuses/113496625728998573", "conversation": "tag:mastodon.social,2024-11-17:objectId=850107376:objectType=Conversation", "content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.social/@stroughtonsmith\" class=\"u-url mention\">@<span>stroughtonsmith</span></a></span> One thing that I’ve often wondered is how it approaches “architectural copyright” (what a bunch of hogwash).</p><p>As I understand it, a lot of real-world city based video games have to leave out major architectural features because of this silly concept.</p>", "contentMap": { "en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.social/@stroughtonsmith\" class=\"u-url mention\">@<span>stroughtonsmith</span></a></span> One thing that I’ve often wondered is how it approaches “architectural copyright” (what a bunch of hogwash).</p><p>As I understand it, a lot of real-world city based video games have to leave out major architectural features because of this silly concept.</p>" }, "attachment": [], "tag": [ { "type": "Mention", "href": "https://mastodon.social/users/stroughtonsmith", "name": "@stroughtonsmith@mastodon.social" } ], "replies": { "id": "https://wandering.shop/users/gregvr/statuses/113498495496489467/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://wandering.shop/users/gregvr/statuses/113498495496489467/replies?only_other_accounts=true&page=true", "partOf": "https://wandering.shop/users/gregvr/statuses/113498495496489467/replies", "items": [] } } }