ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", "https://w3id.org/security/v1", { "ostatus": "http://ostatus.org#", "vcard": "http://www.w3.org/2006/vcard/ns#", "dfrn": "http://purl.org/macgirvin/dfrn/1.0/", "diaspora": "https://diasporafoundation.org/ns/", "litepub": "http://litepub.social/ns#", "toot": "http://joinmastodon.org/ns#", "featured": { "@id": "toot:featured", "@type": "@id" }, "schema": "http://schema.org#", "manuallyApprovesFollowers": "as:manuallyApprovesFollowers", "sensitive": "as:sensitive", "Hashtag": "as:Hashtag", "quoteUrl": "as:quoteUrl", "conversation": "ostatus:conversation", "directMessage": "litepub:directMessage", "discoverable": "toot:discoverable", "PropertyValue": "schema:PropertyValue", "value": "schema:value" } ], "id": "https://venera.social/objects/85a863ed-1765-734b-62e6-fac064537620", "type": "Note", "inReplyTo": null, "diaspora:guid": "85a863ed-1765-734b-62e6-fac064537620", "published": "2023-12-08T16:59:14Z", "url": "https://venera.social/display/85a863ed-1765-734b-62e6-fac064537620", "attributedTo": "https://venera.social/profile/viznut", "sensitive": false, "conversation": "https://venera.social/objects/85a863ed-1765-734b-62e6-fac064537620#context", "content": "<p>One type of story I find personally powerful is that of \"shamanic retrieval\": the hero (sometimes with a helper animal) takes a dangerous journey deep down in order to bring back something. It may be an object or a soul, but sometimes it's merely information such as magic words (as in the Finno-Karelian story of Antero Vipunen).</p><p>In the 1980s, I got to know two computer games that have this kind of story. One was the 8-bit platformer adventure Nodes of Yesod (pictured) where an astronaut retrieves a monolith from caverns under the moon surface, and the other was the classic dungeon crawler Hack/NetHack where the object to be retrieved is the Amulet of Yendor.</p><p>Both of these games even give the player a \"helper animal\" (a \"moon mole\" in NoY, and a dog in Hack). Both of these games have many references to mythologies and the occult, but I'm unsure whether the presence of helper animals is a conscious reference or not.</p><p><img src=\"https://venera.social/photo/1975148452657348ea77a5c143530917-0.png\" alt=\"A screenshot of the C-64 version of Nodes of Yesod (1985), showing an astronaut and a moon mole in an underground cavern.\" class=\"empty-description\"></p>", "contentMap": { "en": "<p>One type of story I find personally powerful is that of \"shamanic retrieval\": the hero (sometimes with a helper animal) takes a dangerous journey deep down in order to bring back something. It may be an object or a soul, but sometimes it's merely information such as magic words (as in the Finno-Karelian story of Antero Vipunen).</p><p>In the 1980s, I got to know two computer games that have this kind of story. One was the 8-bit platformer adventure Nodes of Yesod (pictured) where an astronaut retrieves a monolith from caverns under the moon surface, and the other was the classic dungeon crawler Hack/NetHack where the object to be retrieved is the Amulet of Yendor.</p><p>Both of these games even give the player a \"helper animal\" (a \"moon mole\" in NoY, and a dog in Hack). Both of these games have many references to mythologies and the occult, but I'm unsure whether the presence of helper animals is a conscious reference or not.</p><p><img src=\"https://venera.social/photo/1975148452657348ea77a5c143530917-0.png\" alt=\"A screenshot of the C-64 version of Nodes of Yesod (1985), showing an astronaut and a moon mole in an underground cavern.\" class=\"empty-description\"></p>" }, "source": { "content": "One type of story I find personally powerful is that of \"shamanic retrieval\": the hero (sometimes with a helper animal) takes a dangerous journey deep down in order to bring back something. It may be an object or a soul, but sometimes it's merely information such as magic words (as in the Finno-Karelian story of Antero Vipunen).\r\n\r\nIn the 1980s, I got to know two computer games that have this kind of story. One was the 8-bit platformer adventure Nodes of Yesod (pictured) where an astronaut retrieves a monolith from caverns under the moon surface, and the other was the classic dungeon crawler Hack/NetHack where the object to be retrieved is the Amulet of Yendor.\r\n\r\nBoth of these games even give the player a \"helper animal\" (a \"moon mole\" in NoY, and a dog in Hack). Both of these games have many references to mythologies and the occult, but I'm unsure whether the presence of helper animals is a conscious reference or not.\r\n\r\n[img alt=\"A screenshot of the C-64 version of Nodes of Yesod (1985), showing an astronaut and a moon mole in an underground cavern.\"]https://venera.social/photo/1975148452657348ea77a5c143530917-0.png[/img]", "mediaType": "text/bbcode" }, "attachment": [], "tag": [], "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://venera.social/followers/viznut" ] }