ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

Open in browser →
{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "Hashtag": "as:Hashtag" } ], "id": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603", "type": "Note", "summary": null, "inReplyTo": null, "published": "2024-02-28T18:06:30Z", "url": "https://toot.kif.rocks/@blue_led/112010434372420603", "attributedTo": "https://toot.kif.rocks/users/blue_led", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://toot.kif.rocks/users/blue_led/followers", "https://mastodon.neilzone.co.uk/users/neil" ], "sensitive": false, "atomUri": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603", "inReplyToAtomUri": null, "conversation": "tag:mastodon.neilzone.co.uk,2024-02-28:objectId=2456237:objectType=Conversation", "content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.neilzone.co.uk/@neil\" class=\"u-url mention\">@<span>neil</span></a></span> <br />You&#39;re probably joking but we actually tried out using Sauerbraten (open-source FPS engine, AKA <a href=\"https://toot.kif.rocks/tags/Cube2\" class=\"mention hashtag\" rel=\"tag\">#<span>Cube2</span></a>) with <a href=\"https://toot.kif.rocks/tags/Mumble\" class=\"mention hashtag\" rel=\"tag\">#<span>Mumble</span></a> for staff meetings once. We were already using Mumble for the meetings and the game engine provided a way to use positional audio so we could split into groups for discussions, same way you can in a large room (but without the annoying background noise).<br />Unfortunately the engine doesn&#39;t support disabling weapons so it could get distracting both intentionally and accidentally.</p>", "contentMap": { "en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.neilzone.co.uk/@neil\" class=\"u-url mention\">@<span>neil</span></a></span> <br />You&#39;re probably joking but we actually tried out using Sauerbraten (open-source FPS engine, AKA <a href=\"https://toot.kif.rocks/tags/Cube2\" class=\"mention hashtag\" rel=\"tag\">#<span>Cube2</span></a>) with <a href=\"https://toot.kif.rocks/tags/Mumble\" class=\"mention hashtag\" rel=\"tag\">#<span>Mumble</span></a> for staff meetings once. We were already using Mumble for the meetings and the game engine provided a way to use positional audio so we could split into groups for discussions, same way you can in a large room (but without the annoying background noise).<br />Unfortunately the engine doesn&#39;t support disabling weapons so it could get distracting both intentionally and accidentally.</p>" }, "attachment": [], "tag": [ { "type": "Mention", "href": "https://mastodon.neilzone.co.uk/users/neil", "name": "@neil@mastodon.neilzone.co.uk" }, { "type": "Hashtag", "href": "https://toot.kif.rocks/tags/cube2", "name": "#cube2" }, { "type": "Hashtag", "href": "https://toot.kif.rocks/tags/mumble", "name": "#mumble" } ], "replies": { "id": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603/replies?only_other_accounts=true&page=true", "partOf": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603/replies", "items": [] } }, "likes": { "id": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603/likes", "type": "Collection", "totalItems": 2 }, "shares": { "id": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603/shares", "type": "Collection", "totalItems": 0 } }