A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"Hashtag": "as:Hashtag"
}
],
"id": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2024-02-28T18:06:30Z",
"url": "https://toot.kif.rocks/@blue_led/112010434372420603",
"attributedTo": "https://toot.kif.rocks/users/blue_led",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://toot.kif.rocks/users/blue_led/followers",
"https://mastodon.neilzone.co.uk/users/neil"
],
"sensitive": false,
"atomUri": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603",
"inReplyToAtomUri": null,
"conversation": "tag:mastodon.neilzone.co.uk,2024-02-28:objectId=2456237:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.neilzone.co.uk/@neil\" class=\"u-url mention\">@<span>neil</span></a></span> <br />You're probably joking but we actually tried out using Sauerbraten (open-source FPS engine, AKA <a href=\"https://toot.kif.rocks/tags/Cube2\" class=\"mention hashtag\" rel=\"tag\">#<span>Cube2</span></a>) with <a href=\"https://toot.kif.rocks/tags/Mumble\" class=\"mention hashtag\" rel=\"tag\">#<span>Mumble</span></a> for staff meetings once. We were already using Mumble for the meetings and the game engine provided a way to use positional audio so we could split into groups for discussions, same way you can in a large room (but without the annoying background noise).<br />Unfortunately the engine doesn't support disabling weapons so it could get distracting both intentionally and accidentally.</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.neilzone.co.uk/@neil\" class=\"u-url mention\">@<span>neil</span></a></span> <br />You're probably joking but we actually tried out using Sauerbraten (open-source FPS engine, AKA <a href=\"https://toot.kif.rocks/tags/Cube2\" class=\"mention hashtag\" rel=\"tag\">#<span>Cube2</span></a>) with <a href=\"https://toot.kif.rocks/tags/Mumble\" class=\"mention hashtag\" rel=\"tag\">#<span>Mumble</span></a> for staff meetings once. We were already using Mumble for the meetings and the game engine provided a way to use positional audio so we could split into groups for discussions, same way you can in a large room (but without the annoying background noise).<br />Unfortunately the engine doesn't support disabling weapons so it could get distracting both intentionally and accidentally.</p>"
},
"attachment": [],
"tag": [
{
"type": "Mention",
"href": "https://mastodon.neilzone.co.uk/users/neil",
"name": "@neil@mastodon.neilzone.co.uk"
},
{
"type": "Hashtag",
"href": "https://toot.kif.rocks/tags/cube2",
"name": "#cube2"
},
{
"type": "Hashtag",
"href": "https://toot.kif.rocks/tags/mumble",
"name": "#mumble"
}
],
"replies": {
"id": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603/replies?only_other_accounts=true&page=true",
"partOf": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603/replies",
"items": []
}
},
"likes": {
"id": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603/likes",
"type": "Collection",
"totalItems": 2
},
"shares": {
"id": "https://toot.kif.rocks/users/blue_led/statuses/112010434372420603/shares",
"type": "Collection",
"totalItems": 0
}
}