A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"expiry": "toot:expiry"
}
],
"id": "https://qoto.org/users/zpartacoos/statuses/106477199372905302",
"type": "Note",
"summary": null,
"inReplyTo": "https://qoto.org/users/zpartacoos/statuses/106477153054651454",
"published": "2021-06-26T13:12:05Z",
"url": "https://qoto.org/@zpartacoos/106477199372905302",
"attributedTo": "https://qoto.org/users/zpartacoos",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://qoto.org/users/zpartacoos/followers"
],
"sensitive": false,
"atomUri": "https://qoto.org/users/zpartacoos/statuses/106477199372905302",
"inReplyToAtomUri": "https://qoto.org/users/zpartacoos/statuses/106477153054651454",
"conversation": "tag:qoto.org,2021-06-26:objectId=106477153054671365:objectType=Conversation",
"context": "https://qoto.org/contexts/106477153054671365",
"content": "<p>A big element of this endeavor would be the ability to guarantee valid types only. Meaning, I should not be able to accidentally use the higher level API to create a square with 5 sides, etc. So, whatever constrains are imposed by my primitives remain. If the higher-level language would also let me prove properties about my specific geometrical object after a series of operations that'd be a huge plus (although I have zero knowledge of this domain). For example, if after some operations (unknowingly to the user) they change a mesh in such a way that it now satisfies conditions for a Delaunay triangulation then it would output a message saying this is the case. Alternatively, given some mesh I should be able to specify "make it X" and it would automatically apply the operations (based on a selection of suitable algorithms) on the mesh that would guarantee that the output does indeed satisfy X.</p>",
"contentMap": {
"en": "<p>A big element of this endeavor would be the ability to guarantee valid types only. Meaning, I should not be able to accidentally use the higher level API to create a square with 5 sides, etc. So, whatever constrains are imposed by my primitives remain. If the higher-level language would also let me prove properties about my specific geometrical object after a series of operations that'd be a huge plus (although I have zero knowledge of this domain). For example, if after some operations (unknowingly to the user) they change a mesh in such a way that it now satisfies conditions for a Delaunay triangulation then it would output a message saying this is the case. Alternatively, given some mesh I should be able to specify "make it X" and it would automatically apply the operations (based on a selection of suitable algorithms) on the mesh that would guarantee that the output does indeed satisfy X.</p>"
},
"attachment": [],
"tag": [],
"replies": {
"id": "https://qoto.org/users/zpartacoos/statuses/106477199372905302/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://qoto.org/users/zpartacoos/statuses/106477199372905302/replies?min_id=106477207753440810&page=true",
"partOf": "https://qoto.org/users/zpartacoos/statuses/106477199372905302/replies",
"items": [
"https://qoto.org/users/zpartacoos/statuses/106477207753440810"
]
}
}
}