ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "expiry": "toot:expiry" } ], "id": "https://qoto.org/users/zpartacoos/statuses/106477199372905302", "type": "Note", "summary": null, "inReplyTo": "https://qoto.org/users/zpartacoos/statuses/106477153054651454", "published": "2021-06-26T13:12:05Z", "url": "https://qoto.org/@zpartacoos/106477199372905302", "attributedTo": "https://qoto.org/users/zpartacoos", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://qoto.org/users/zpartacoos/followers" ], "sensitive": false, "atomUri": "https://qoto.org/users/zpartacoos/statuses/106477199372905302", "inReplyToAtomUri": "https://qoto.org/users/zpartacoos/statuses/106477153054651454", "conversation": "tag:qoto.org,2021-06-26:objectId=106477153054671365:objectType=Conversation", "context": "https://qoto.org/contexts/106477153054671365", "content": "<p>A big element of this endeavor would be the ability to guarantee valid types only. Meaning, I should not be able to accidentally use the higher level API to create a square with 5 sides, etc. So, whatever constrains are imposed by my primitives remain. If the higher-level language would also let me prove properties about my specific geometrical object after a series of operations that&#39;d be a huge plus (although I have zero knowledge of this domain). For example, if after some operations (unknowingly to the user) they change a mesh in such a way that it now satisfies conditions for a Delaunay triangulation then it would output a message saying this is the case. Alternatively, given some mesh I should be able to specify &quot;make it X&quot; and it would automatically apply the operations (based on a selection of suitable algorithms) on the mesh that would guarantee that the output does indeed satisfy X.</p>", "contentMap": { "en": "<p>A big element of this endeavor would be the ability to guarantee valid types only. Meaning, I should not be able to accidentally use the higher level API to create a square with 5 sides, etc. So, whatever constrains are imposed by my primitives remain. If the higher-level language would also let me prove properties about my specific geometrical object after a series of operations that&#39;d be a huge plus (although I have zero knowledge of this domain). For example, if after some operations (unknowingly to the user) they change a mesh in such a way that it now satisfies conditions for a Delaunay triangulation then it would output a message saying this is the case. Alternatively, given some mesh I should be able to specify &quot;make it X&quot; and it would automatically apply the operations (based on a selection of suitable algorithms) on the mesh that would guarantee that the output does indeed satisfy X.</p>" }, "attachment": [], "tag": [], "replies": { "id": "https://qoto.org/users/zpartacoos/statuses/106477199372905302/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://qoto.org/users/zpartacoos/statuses/106477199372905302/replies?min_id=106477207753440810&page=true", "partOf": "https://qoto.org/users/zpartacoos/statuses/106477199372905302/replies", "items": [ "https://qoto.org/users/zpartacoos/statuses/106477207753440810" ] } } }