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"summary": "RealLife™️ Friendships vs Quake 3, HalfLife, Halo + free games (the less progressive feeling at the end)...",
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"published": "2025-04-23T15:39:23Z",
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"content": "<p><span class=\"h-card\"><a href=\"https://social.vivaldi.net/@Blyfh\" class=\"u-url mention\">@<span>Blyfh</span></a></span> True games can be very distant from reality even though emulate soldier stuff you see on the news.</p><p>Just very much everything is / was like this so I feel like it was done 'too much', but true it may not make us the same in real life but a but frustrated at our girlfriends or mums! </p><p>Too much of the same basically in life seems to miss out on what basically "all of life" is anyway missing (it's not all the games fault there's nothing else much to do or not as much time to spend on various things as games can suck up in time). <br />So everything could teach us more about cooperative play / being and encouraging more <a href=\"https://qoto.org/tags/friendships\" class=\"mention hashtag\" rel=\"tag\">#<span>friendships</span></a> / to increment trust.. like a kind of social which I'm sure lots of people want to learn the tricks from each other and you see the messages in chat but people ignore or don't want to chat while playing or feel weird because it's not like chess or other games you can stop and explain it for mutual growth / feeling / teaching.<br />But also I understand it's just a game :) And it's just a movie too sometimes for entertainment / time passing / bit of learning... but ultimately I think all of us eventually realise (if we are doing too many of the same types of empty <a href=\"https://qoto.org/tags/competitive\" class=\"mention hashtag\" rel=\"tag\">#<span>competitive</span></a> activities) that we have to do more WITH each other together and build something (which is why <a href=\"https://qoto.org/tags/Halo\" class=\"mention hashtag\" rel=\"tag\">#<span>Halo</span></a> was cool with my <a href=\"https://qoto.org/tags/housemates\" class=\"mention hashtag\" rel=\"tag\">#<span>housemates</span></a> after work - because no longer were we against each other but we would play together and plan a day "against the <a href=\"https://qoto.org/tags/alien\" class=\"mention hashtag\" rel=\"tag\">#<span>alien</span></a> covenant" with all that action movie-type sequences in between and feeling as soldiers and agree a basic strategy per scenario / do trial and error ! Hehe...</p><p>So <a href=\"https://qoto.org/tags/Quake\" class=\"mention hashtag\" rel=\"tag\">#<span>Quake</span></a> in that way was nothing compared to Halo (which came after so didn't feel so missing at the time as it had it's own revolution and still is a main engine to many things).</p><p><a href=\"https://qoto.org/tags/HalfLife\" class=\"mention hashtag\" rel=\"tag\">#<span>HalfLife</span></a> was also close to Halo in some <a href=\"https://qoto.org/tags/storyline\" class=\"mention hashtag\" rel=\"tag\">#<span>storyline</span></a> <br /> way (and Quake way) maybe with a bit of voice narration (maybe) or at least story line so <a href=\"https://qoto.org/tags/1player\" class=\"mention hashtag\" rel=\"tag\">#<span>1player</span></a> felt like you were on some kind of journey and exploration, not just simpler <a href=\"https://qoto.org/tags/quakearena\" class=\"mention hashtag\" rel=\"tag\">#<span>quakearena</span></a> with gladiators bombing non-stop. :)</p><p>So time for reality and creating our own games... <a href=\"https://qoto.org/tags/FreeSchool\" class=\"mention hashtag\" rel=\"tag\">#<span>FreeSchool</span></a> <br />(welcome!)</p><p><a href=\"https://qoto.org/tags/Progression\" class=\"mention hashtag\" rel=\"tag\">#<span>Progression</span></a> and <a href=\"https://qoto.org/tags/Primitive\" class=\"mention hashtag\" rel=\"tag\">#<span>Primitive</span></a> Fun - in real life? It's a fine balance but I do more in reality and use online minimally to messages to people as possible games to progress people (their mindset) not just material damage or consumption. Changing the mind / the <a href=\"https://qoto.org/tags/chess\" class=\"mention hashtag\" rel=\"tag\">#<span>chess</span></a> in time hehe :)</p><p>===================<br />For example I did a RealLife™️ "mission" today <br />===================</p><p>Going under cherry tree and collecting the pips and seeds in bucket... which will lead to "digging hole" mission and emptying bucket of seeds to see if 1 from 1000 (literally) will grow.. I did this with peach <a href=\"https://qoto.org/tags/tree\" class=\"mention hashtag\" rel=\"tag\">#<span>tree</span></a> and 1 grows in a great place I put lots there!</p><p>Ah life and it's <a href=\"https://qoto.org/tags/RealLife\" class=\"mention hashtag\" rel=\"tag\">#<span>RealLife</span></a> mini-games! If you ever need some idea what to do and run out of ideas. just let me know :] </p><p><a href=\"https://qoto.org/tags/FreeSchool\" class=\"mention hashtag\" rel=\"tag\">#<span>FreeSchool</span></a></p>",
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"en": "<p><span class=\"h-card\"><a href=\"https://social.vivaldi.net/@Blyfh\" class=\"u-url mention\">@<span>Blyfh</span></a></span> True games can be very distant from reality even though emulate soldier stuff you see on the news.</p><p>Just very much everything is / was like this so I feel like it was done 'too much', but true it may not make us the same in real life but a but frustrated at our girlfriends or mums! </p><p>Too much of the same basically in life seems to miss out on what basically "all of life" is anyway missing (it's not all the games fault there's nothing else much to do or not as much time to spend on various things as games can suck up in time). <br />So everything could teach us more about cooperative play / being and encouraging more <a href=\"https://qoto.org/tags/friendships\" class=\"mention hashtag\" rel=\"tag\">#<span>friendships</span></a> / to increment trust.. like a kind of social which I'm sure lots of people want to learn the tricks from each other and you see the messages in chat but people ignore or don't want to chat while playing or feel weird because it's not like chess or other games you can stop and explain it for mutual growth / feeling / teaching.<br />But also I understand it's just a game :) And it's just a movie too sometimes for entertainment / time passing / bit of learning... but ultimately I think all of us eventually realise (if we are doing too many of the same types of empty <a href=\"https://qoto.org/tags/competitive\" class=\"mention hashtag\" rel=\"tag\">#<span>competitive</span></a> activities) that we have to do more WITH each other together and build something (which is why <a href=\"https://qoto.org/tags/Halo\" class=\"mention hashtag\" rel=\"tag\">#<span>Halo</span></a> was cool with my <a href=\"https://qoto.org/tags/housemates\" class=\"mention hashtag\" rel=\"tag\">#<span>housemates</span></a> after work - because no longer were we against each other but we would play together and plan a day "against the <a href=\"https://qoto.org/tags/alien\" class=\"mention hashtag\" rel=\"tag\">#<span>alien</span></a> covenant" with all that action movie-type sequences in between and feeling as soldiers and agree a basic strategy per scenario / do trial and error ! Hehe...</p><p>So <a href=\"https://qoto.org/tags/Quake\" class=\"mention hashtag\" rel=\"tag\">#<span>Quake</span></a> in that way was nothing compared to Halo (which came after so didn't feel so missing at the time as it had it's own revolution and still is a main engine to many things).</p><p><a href=\"https://qoto.org/tags/HalfLife\" class=\"mention hashtag\" rel=\"tag\">#<span>HalfLife</span></a> was also close to Halo in some <a href=\"https://qoto.org/tags/storyline\" class=\"mention hashtag\" rel=\"tag\">#<span>storyline</span></a> <br /> way (and Quake way) maybe with a bit of voice narration (maybe) or at least story line so <a href=\"https://qoto.org/tags/1player\" class=\"mention hashtag\" rel=\"tag\">#<span>1player</span></a> felt like you were on some kind of journey and exploration, not just simpler <a href=\"https://qoto.org/tags/quakearena\" class=\"mention hashtag\" rel=\"tag\">#<span>quakearena</span></a> with gladiators bombing non-stop. :)</p><p>So time for reality and creating our own games... <a href=\"https://qoto.org/tags/FreeSchool\" class=\"mention hashtag\" rel=\"tag\">#<span>FreeSchool</span></a> <br />(welcome!)</p><p><a href=\"https://qoto.org/tags/Progression\" class=\"mention hashtag\" rel=\"tag\">#<span>Progression</span></a> and <a href=\"https://qoto.org/tags/Primitive\" class=\"mention hashtag\" rel=\"tag\">#<span>Primitive</span></a> Fun - in real life? It's a fine balance but I do more in reality and use online minimally to messages to people as possible games to progress people (their mindset) not just material damage or consumption. Changing the mind / the <a href=\"https://qoto.org/tags/chess\" class=\"mention hashtag\" rel=\"tag\">#<span>chess</span></a> in time hehe :)</p><p>===================<br />For example I did a RealLife™️ "mission" today <br />===================</p><p>Going under cherry tree and collecting the pips and seeds in bucket... which will lead to "digging hole" mission and emptying bucket of seeds to see if 1 from 1000 (literally) will grow.. I did this with peach <a href=\"https://qoto.org/tags/tree\" class=\"mention hashtag\" rel=\"tag\">#<span>tree</span></a> and 1 grows in a great place I put lots there!</p><p>Ah life and it's <a href=\"https://qoto.org/tags/RealLife\" class=\"mention hashtag\" rel=\"tag\">#<span>RealLife</span></a> mini-games! If you ever need some idea what to do and run out of ideas. just let me know :] </p><p><a href=\"https://qoto.org/tags/FreeSchool\" class=\"mention hashtag\" rel=\"tag\">#<span>FreeSchool</span></a></p>"
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