A small tool to view real-world ActivityPub objects as JSON! Enter a URL
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Accept
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to the server to view the underlying object.
{
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{
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"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"litepub": "http://litepub.social/ns#",
"directMessage": "litepub:directMessage",
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"published": "2024-02-08T18:00:27Z",
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"content": "<p><a href=\"https://peoplemaking.games/tags/KnowYourAuthors\" class=\"mention hashtag\" rel=\"tag\">#<span>KnowYourAuthors</span></a> <a href=\"https://peoplemaking.games/tags/TimeTravelAuthors\" class=\"mention hashtag\" rel=\"tag\">#<span>TimeTravelAuthors</span></a> <a href=\"https://peoplemaking.games/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> 2 Do you have a title in mind for your WIP as soon as you start?</p><p>titles are the first things I do that define the aesthetic/thematic vision of the project, like RABBITBOY being about a girl* (who is a boy who is a girl as a 被害者) who is also a human experiment of a boy that was spliced with a rabbit to see "which was the more obedient, a rabbit or a wolf" (hotaru is the wolf)</p><p>THE MISS/TRESS OF LIES IS URCHIN-HEARTED came together as a title yesterday, it's a reference to another jjk interactive fiction I did here: <a href=\"https://swanchime.itch.io/misstress-of-lies\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">swanchime.itch.io/misstress-of</span><span class=\"invisible\">-lies</span></a></p><p>THE MISS/TRESS OF LIES WILL SEE YOU NOW, both are about megumi and sukuna, URCHIN-HEARTED is a gameboy rpg that will feature symbolic turn based combat that is dialogue-heavy and bears immense narrative weight depending on the choices you make in the game (as I conceptualize it right now)</p><p>URCHIN-HEARTED is about this scene in jjk:</p><p>MEGUMI: what if someone you save goes on to kill other people?<br />YUUJI: THEN WHY DID YOU SAVE ME?</p>",
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"en": "<p><a href=\"https://peoplemaking.games/tags/KnowYourAuthors\" class=\"mention hashtag\" rel=\"tag\">#<span>KnowYourAuthors</span></a> <a href=\"https://peoplemaking.games/tags/TimeTravelAuthors\" class=\"mention hashtag\" rel=\"tag\">#<span>TimeTravelAuthors</span></a> <a href=\"https://peoplemaking.games/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> 2 Do you have a title in mind for your WIP as soon as you start?</p><p>titles are the first things I do that define the aesthetic/thematic vision of the project, like RABBITBOY being about a girl* (who is a boy who is a girl as a 被害者) who is also a human experiment of a boy that was spliced with a rabbit to see "which was the more obedient, a rabbit or a wolf" (hotaru is the wolf)</p><p>THE MISS/TRESS OF LIES IS URCHIN-HEARTED came together as a title yesterday, it's a reference to another jjk interactive fiction I did here: <a href=\"https://swanchime.itch.io/misstress-of-lies\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">swanchime.itch.io/misstress-of</span><span class=\"invisible\">-lies</span></a></p><p>THE MISS/TRESS OF LIES WILL SEE YOU NOW, both are about megumi and sukuna, URCHIN-HEARTED is a gameboy rpg that will feature symbolic turn based combat that is dialogue-heavy and bears immense narrative weight depending on the choices you make in the game (as I conceptualize it right now)</p><p>URCHIN-HEARTED is about this scene in jjk:</p><p>MEGUMI: what if someone you save goes on to kill other people?<br />YUUJI: THEN WHY DID YOU SAVE ME?</p>"
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