ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "litepub": "http://litepub.social/ns#", "directMessage": "litepub:directMessage", "Hashtag": "as:Hashtag" } ], "id": "https://peoplemaking.games/users/swanchime/statuses/111897164349141862", "type": "Note", "summary": null, "inReplyTo": "https://peoplemaking.games/users/swanchime/statuses/111786126545998377", "published": "2024-02-08T18:00:27Z", "url": "https://peoplemaking.games/@swanchime/111897164349141862", "attributedTo": "https://peoplemaking.games/users/swanchime", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://peoplemaking.games/users/swanchime/followers" ], "sensitive": false, "atomUri": "https://peoplemaking.games/users/swanchime/statuses/111897164349141862", "inReplyToAtomUri": "https://peoplemaking.games/users/swanchime/statuses/111786126545998377", "conversation": "tag:peoplemaking.games,2024-01-20:objectId=23010608:objectType=Conversation", "content": "<p><a href=\"https://peoplemaking.games/tags/KnowYourAuthors\" class=\"mention hashtag\" rel=\"tag\">#<span>KnowYourAuthors</span></a> <a href=\"https://peoplemaking.games/tags/TimeTravelAuthors\" class=\"mention hashtag\" rel=\"tag\">#<span>TimeTravelAuthors</span></a> <a href=\"https://peoplemaking.games/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> 2 Do you have a title in mind for your WIP as soon as you start?</p><p>titles are the first things I do that define the aesthetic/thematic vision of the project, like RABBITBOY being about a girl* (who is a boy who is a girl as a 被害者) who is also a human experiment of a boy that was spliced with a rabbit to see &quot;which was the more obedient, a rabbit or a wolf&quot; (hotaru is the wolf)</p><p>THE MISS/TRESS OF LIES IS URCHIN-HEARTED came together as a title yesterday, it&#39;s a reference to another jjk interactive fiction I did here: <a href=\"https://swanchime.itch.io/misstress-of-lies\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">swanchime.itch.io/misstress-of</span><span class=\"invisible\">-lies</span></a></p><p>THE MISS/TRESS OF LIES WILL SEE YOU NOW, both are about megumi and sukuna, URCHIN-HEARTED is a gameboy rpg that will feature symbolic turn based combat that is dialogue-heavy and bears immense narrative weight depending on the choices you make in the game (as I conceptualize it right now)</p><p>URCHIN-HEARTED is about this scene in jjk:</p><p>MEGUMI: what if someone you save goes on to kill other people?<br />YUUJI: THEN WHY DID YOU SAVE ME?</p>", "contentMap": { "en": "<p><a href=\"https://peoplemaking.games/tags/KnowYourAuthors\" class=\"mention hashtag\" rel=\"tag\">#<span>KnowYourAuthors</span></a> <a href=\"https://peoplemaking.games/tags/TimeTravelAuthors\" class=\"mention hashtag\" rel=\"tag\">#<span>TimeTravelAuthors</span></a> <a href=\"https://peoplemaking.games/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> 2 Do you have a title in mind for your WIP as soon as you start?</p><p>titles are the first things I do that define the aesthetic/thematic vision of the project, like RABBITBOY being about a girl* (who is a boy who is a girl as a 被害者) who is also a human experiment of a boy that was spliced with a rabbit to see &quot;which was the more obedient, a rabbit or a wolf&quot; (hotaru is the wolf)</p><p>THE MISS/TRESS OF LIES IS URCHIN-HEARTED came together as a title yesterday, it&#39;s a reference to another jjk interactive fiction I did here: <a href=\"https://swanchime.itch.io/misstress-of-lies\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">swanchime.itch.io/misstress-of</span><span class=\"invisible\">-lies</span></a></p><p>THE MISS/TRESS OF LIES WILL SEE YOU NOW, both are about megumi and sukuna, URCHIN-HEARTED is a gameboy rpg that will feature symbolic turn based combat that is dialogue-heavy and bears immense narrative weight depending on the choices you make in the game (as I conceptualize it right now)</p><p>URCHIN-HEARTED is about this scene in jjk:</p><p>MEGUMI: what if someone you save goes on to kill other people?<br />YUUJI: THEN WHY DID YOU SAVE ME?</p>" }, "attachment": [], "tag": [ { "type": "Hashtag", "href": "https://peoplemaking.games/tags/knowyourauthors", "name": "#knowyourauthors" }, { "type": "Hashtag", "href": "https://peoplemaking.games/tags/timetravelauthors", "name": "#timetravelauthors" }, { "type": "Hashtag", "href": "https://peoplemaking.games/tags/gamedev", "name": "#gamedev" } ], "replies": { "id": "https://peoplemaking.games/users/swanchime/statuses/111897164349141862/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://peoplemaking.games/users/swanchime/statuses/111897164349141862/replies?only_other_accounts=true&page=true", "partOf": "https://peoplemaking.games/users/swanchime/statuses/111897164349141862/replies", "items": [] } }, "likes": { "id": "https://peoplemaking.games/users/swanchime/statuses/111897164349141862/likes", "type": "Collection", "totalItems": 6 }, "shares": { "id": "https://peoplemaking.games/users/swanchime/statuses/111897164349141862/shares", "type": "Collection", "totalItems": 4 } }