A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"litepub": "http://litepub.social/ns#",
"directMessage": "litepub:directMessage",
"Hashtag": "as:Hashtag"
}
],
"id": "https://peoplemaking.games/users/clayote/statuses/110402373125254909",
"type": "Note",
"summary": null,
"inReplyTo": "https://peoplemaking.games/users/clayote/statuses/110402252312484415",
"published": "2023-05-20T18:15:23Z",
"url": "https://peoplemaking.games/@clayote/110402373125254909",
"attributedTo": "https://peoplemaking.games/users/clayote",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://peoplemaking.games/users/clayote/followers"
],
"sensitive": false,
"atomUri": "https://peoplemaking.games/users/clayote/statuses/110402373125254909",
"inReplyToAtomUri": "https://peoplemaking.games/users/clayote/statuses/110402252312484415",
"conversation": "tag:peoplemaking.games,2023-05-20:objectId=10056025:objectType=Conversation",
"content": "<p>The workflow I have in mind for <a href=\"https://peoplemaking.games/tags/LiSE\" class=\"mention hashtag\" rel=\"tag\">#<span>LiSE</span></a> is "incremental gameness"</p><p>1. have an idea for a simulation<br />2. implement it in the IDE using only the default interface<br />3. slap an easy, menu based interface on it to get some kind of player interaction going. iterate until fun<br />4. implement a minigame for a key aspect of the simulation. iterate until fun. repeat until you have a minigame that is more fun than the main game<br />5. redesign the interface around the minigame. while you're at it, make it pretty<br />6. in fact the default interface kit isn't doing this game justice anymore, let's rewrite the frontend in Unreal<br />7. video game</p>",
"contentMap": {
"en": "<p>The workflow I have in mind for <a href=\"https://peoplemaking.games/tags/LiSE\" class=\"mention hashtag\" rel=\"tag\">#<span>LiSE</span></a> is "incremental gameness"</p><p>1. have an idea for a simulation<br />2. implement it in the IDE using only the default interface<br />3. slap an easy, menu based interface on it to get some kind of player interaction going. iterate until fun<br />4. implement a minigame for a key aspect of the simulation. iterate until fun. repeat until you have a minigame that is more fun than the main game<br />5. redesign the interface around the minigame. while you're at it, make it pretty<br />6. in fact the default interface kit isn't doing this game justice anymore, let's rewrite the frontend in Unreal<br />7. video game</p>"
},
"attachment": [],
"tag": [
{
"type": "Hashtag",
"href": "https://peoplemaking.games/tags/lise",
"name": "#lise"
}
],
"replies": {
"id": "https://peoplemaking.games/users/clayote/statuses/110402373125254909/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://peoplemaking.games/users/clayote/statuses/110402373125254909/replies?only_other_accounts=true&page=true",
"partOf": "https://peoplemaking.games/users/clayote/statuses/110402373125254909/replies",
"items": []
}
}
}