ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "litepub": "http://litepub.social/ns#", "directMessage": "litepub:directMessage", "Hashtag": "as:Hashtag" } ], "id": "https://peoplemaking.games/users/clayote/statuses/110402373125254909", "type": "Note", "summary": null, "inReplyTo": "https://peoplemaking.games/users/clayote/statuses/110402252312484415", "published": "2023-05-20T18:15:23Z", "url": "https://peoplemaking.games/@clayote/110402373125254909", "attributedTo": "https://peoplemaking.games/users/clayote", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://peoplemaking.games/users/clayote/followers" ], "sensitive": false, "atomUri": "https://peoplemaking.games/users/clayote/statuses/110402373125254909", "inReplyToAtomUri": "https://peoplemaking.games/users/clayote/statuses/110402252312484415", "conversation": "tag:peoplemaking.games,2023-05-20:objectId=10056025:objectType=Conversation", "content": "<p>The workflow I have in mind for <a href=\"https://peoplemaking.games/tags/LiSE\" class=\"mention hashtag\" rel=\"tag\">#<span>LiSE</span></a> is &quot;incremental gameness&quot;</p><p>1. have an idea for a simulation<br />2. implement it in the IDE using only the default interface<br />3. slap an easy, menu based interface on it to get some kind of player interaction going. iterate until fun<br />4. implement a minigame for a key aspect of the simulation. iterate until fun. repeat until you have a minigame that is more fun than the main game<br />5. redesign the interface around the minigame. while you&#39;re at it, make it pretty<br />6. in fact the default interface kit isn&#39;t doing this game justice anymore, let&#39;s rewrite the frontend in Unreal<br />7. video game</p>", "contentMap": { "en": "<p>The workflow I have in mind for <a href=\"https://peoplemaking.games/tags/LiSE\" class=\"mention hashtag\" rel=\"tag\">#<span>LiSE</span></a> is &quot;incremental gameness&quot;</p><p>1. have an idea for a simulation<br />2. implement it in the IDE using only the default interface<br />3. slap an easy, menu based interface on it to get some kind of player interaction going. iterate until fun<br />4. implement a minigame for a key aspect of the simulation. iterate until fun. repeat until you have a minigame that is more fun than the main game<br />5. redesign the interface around the minigame. while you&#39;re at it, make it pretty<br />6. in fact the default interface kit isn&#39;t doing this game justice anymore, let&#39;s rewrite the frontend in Unreal<br />7. video game</p>" }, "attachment": [], "tag": [ { "type": "Hashtag", "href": "https://peoplemaking.games/tags/lise", "name": "#lise" } ], "replies": { "id": "https://peoplemaking.games/users/clayote/statuses/110402373125254909/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://peoplemaking.games/users/clayote/statuses/110402373125254909/replies?only_other_accounts=true&page=true", "partOf": "https://peoplemaking.games/users/clayote/statuses/110402373125254909/replies", "items": [] } } }