A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://ohai.social/users/resuna/statuses/113429498049028688",
"type": "Note",
"summary": null,
"inReplyTo": "https://gruene.social/users/PatrikSchoenfeldt/statuses/113429304956723727",
"published": "2024-11-05T08:53:04Z",
"url": "https://ohai.social/@resuna/113429498049028688",
"attributedTo": "https://ohai.social/users/resuna",
"to": [
"https://ohai.social/users/resuna/followers"
],
"cc": [
"https://www.w3.org/ns/activitystreams#Public",
"https://gruene.social/users/PatrikSchoenfeldt",
"https://mathstodon.xyz/users/timhutton",
"https://chaos.social/users/dngrs"
],
"sensitive": false,
"atomUri": "https://ohai.social/users/resuna/statuses/113429498049028688",
"inReplyToAtomUri": "https://gruene.social/users/PatrikSchoenfeldt/statuses/113429304956723727",
"conversation": "tag:mathstodon.xyz,2024-11-05:objectId=122133991:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://gruene.social/@PatrikSchoenfeldt\" class=\"u-url mention\">@<span>PatrikSchoenfeldt</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mathstodon.xyz/@timhutton\" class=\"u-url mention\">@<span>timhutton</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://chaos.social/@dngrs\" class=\"u-url mention\">@<span>dngrs</span></a></span> </p><p>If you flew up high enough in Second Life (which took scripting) the floating point rounding on the Z axis would distort your avatar by mapping all the segments of your body to the same height so your legs and head and torso would get mushed vertically together.</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://gruene.social/@PatrikSchoenfeldt\" class=\"u-url mention\">@<span>PatrikSchoenfeldt</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mathstodon.xyz/@timhutton\" class=\"u-url mention\">@<span>timhutton</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://chaos.social/@dngrs\" class=\"u-url mention\">@<span>dngrs</span></a></span> </p><p>If you flew up high enough in Second Life (which took scripting) the floating point rounding on the Z axis would distort your avatar by mapping all the segments of your body to the same height so your legs and head and torso would get mushed vertically together.</p>"
},
"attachment": [],
"tag": [
{
"type": "Mention",
"href": "https://gruene.social/users/PatrikSchoenfeldt",
"name": "@PatrikSchoenfeldt@gruene.social"
},
{
"type": "Mention",
"href": "https://mathstodon.xyz/users/timhutton",
"name": "@timhutton@mathstodon.xyz"
},
{
"type": "Mention",
"href": "https://chaos.social/users/dngrs",
"name": "@dngrs@chaos.social"
}
],
"replies": {
"id": "https://ohai.social/users/resuna/statuses/113429498049028688/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://ohai.social/users/resuna/statuses/113429498049028688/replies?only_other_accounts=true&page=true",
"partOf": "https://ohai.social/users/resuna/statuses/113429498049028688/replies",
"items": []
}
},
"likes": {
"id": "https://ohai.social/users/resuna/statuses/113429498049028688/likes",
"type": "Collection",
"totalItems": 2
},
"shares": {
"id": "https://ohai.social/users/resuna/statuses/113429498049028688/shares",
"type": "Collection",
"totalItems": 0
}
}