ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount" } ], "id": "https://mstdn.social/users/the9thdude/statuses/109503372990173511/replies", "type": "Collection", "first": { "id": "https://mstdn.social/users/the9thdude/statuses/109503372990173511/replies?page=true", "type": "CollectionPage", "next": "https://mstdn.social/users/the9thdude/statuses/109503372990173511/replies?only_other_accounts=true&page=true", "partOf": "https://mstdn.social/users/the9thdude/statuses/109503372990173511/replies", "items": [ { "id": "https://mstdn.social/users/the9thdude/statuses/109503386785034910", "type": "Note", "summary": null, "inReplyTo": "https://mstdn.social/users/the9thdude/statuses/109503372990173511", "published": "2022-12-12T23:51:20Z", "url": "https://mstdn.social/@the9thdude/109503386785034910", "attributedTo": "https://mstdn.social/users/the9thdude", "to": [ "https://mstdn.social/users/the9thdude/followers" ], "cc": [ "https://www.w3.org/ns/activitystreams#Public" ], "sensitive": false, "atomUri": "https://mstdn.social/users/the9thdude/statuses/109503386785034910", "inReplyToAtomUri": "https://mstdn.social/users/the9thdude/statuses/109503372990173511", "conversation": "tag:mstdn.social,2022-12-12:objectId=126387570:objectType=Conversation", "content": "<p>Additionally, you have to worry about game launchers, individual player licenses, and anti-cheat, all of which stifle competitive play in their own ways.</p><p>My answer? If you are going to make an esport, it&#39;s the only thing your game is. No game truly aspires to be a proper esport and is designed as such since they are all designed for casual play first and competitive play later. 3/7</p>", "contentMap": { "en": "<p>Additionally, you have to worry about game launchers, individual player licenses, and anti-cheat, all of which stifle competitive play in their own ways.</p><p>My answer? If you are going to make an esport, it&#39;s the only thing your game is. No game truly aspires to be a proper esport and is designed as such since they are all designed for casual play first and competitive play later. 3/7</p>" }, "updated": "2022-12-13T00:05:43Z", "attachment": [], "tag": [], "replies": { "id": "https://mstdn.social/users/the9thdude/statuses/109503386785034910/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mstdn.social/users/the9thdude/statuses/109503386785034910/replies?min_id=109503399505127479&page=true", "partOf": "https://mstdn.social/users/the9thdude/statuses/109503386785034910/replies", "items": [ "https://mstdn.social/users/the9thdude/statuses/109503399505127479" ] } } } ] } }