A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://mstdn.social/users/the9thdude/statuses/109503372990173511/replies",
"type": "Collection",
"first": {
"id": "https://mstdn.social/users/the9thdude/statuses/109503372990173511/replies?page=true",
"type": "CollectionPage",
"next": "https://mstdn.social/users/the9thdude/statuses/109503372990173511/replies?only_other_accounts=true&page=true",
"partOf": "https://mstdn.social/users/the9thdude/statuses/109503372990173511/replies",
"items": [
{
"id": "https://mstdn.social/users/the9thdude/statuses/109503386785034910",
"type": "Note",
"summary": null,
"inReplyTo": "https://mstdn.social/users/the9thdude/statuses/109503372990173511",
"published": "2022-12-12T23:51:20Z",
"url": "https://mstdn.social/@the9thdude/109503386785034910",
"attributedTo": "https://mstdn.social/users/the9thdude",
"to": [
"https://mstdn.social/users/the9thdude/followers"
],
"cc": [
"https://www.w3.org/ns/activitystreams#Public"
],
"sensitive": false,
"atomUri": "https://mstdn.social/users/the9thdude/statuses/109503386785034910",
"inReplyToAtomUri": "https://mstdn.social/users/the9thdude/statuses/109503372990173511",
"conversation": "tag:mstdn.social,2022-12-12:objectId=126387570:objectType=Conversation",
"content": "<p>Additionally, you have to worry about game launchers, individual player licenses, and anti-cheat, all of which stifle competitive play in their own ways.</p><p>My answer? If you are going to make an esport, it's the only thing your game is. No game truly aspires to be a proper esport and is designed as such since they are all designed for casual play first and competitive play later. 3/7</p>",
"contentMap": {
"en": "<p>Additionally, you have to worry about game launchers, individual player licenses, and anti-cheat, all of which stifle competitive play in their own ways.</p><p>My answer? If you are going to make an esport, it's the only thing your game is. No game truly aspires to be a proper esport and is designed as such since they are all designed for casual play first and competitive play later. 3/7</p>"
},
"updated": "2022-12-13T00:05:43Z",
"attachment": [],
"tag": [],
"replies": {
"id": "https://mstdn.social/users/the9thdude/statuses/109503386785034910/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mstdn.social/users/the9thdude/statuses/109503386785034910/replies?min_id=109503399505127479&page=true",
"partOf": "https://mstdn.social/users/the9thdude/statuses/109503386785034910/replies",
"items": [
"https://mstdn.social/users/the9thdude/statuses/109503399505127479"
]
}
}
}
]
}
}