A small tool to view real-world ActivityPub objects as JSON! Enter a URL
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Accept
header
to the server to view the underlying object.
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"id": "https://mstdn.social/users/Phracker2Art/statuses/108263280966120836",
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"published": "2022-05-07T23:36:07Z",
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"content": "<p>Glitch Urbexia</p><p>This is based on a variation of databending that I call cosine bending. This involves manipulating the parameters of the discrete cosine transform algorithm used to perform lossy compression on a JPEG image. This may sound rather advanced and convoluted, but it really just means saving a JPEG at a very low quality to produce glitch effects. I did that with one of my old urbex photos, and then I messed with the colors in GIMP and applied some pixel sorting to get the image shown here. 😗 </p><p><a href=\"https://mstdn.social/tags/Glitch\" class=\"mention hashtag\" rel=\"tag\">#<span>Glitch</span></a> <a href=\"https://mstdn.social/tags/GlitchArt\" class=\"mention hashtag\" rel=\"tag\">#<span>GlitchArt</span></a> <a href=\"https://mstdn.social/tags/Urbex\" class=\"mention hashtag\" rel=\"tag\">#<span>Urbex</span></a> <a href=\"https://mstdn.social/tags/DataBending\" class=\"mention hashtag\" rel=\"tag\">#<span>DataBending</span></a> <a href=\"https://mstdn.social/tags/Databent\" class=\"mention hashtag\" rel=\"tag\">#<span>Databent</span></a> <a href=\"https://mstdn.social/tags/Psychedelic\" class=\"mention hashtag\" rel=\"tag\">#<span>Psychedelic</span></a> <a href=\"https://mstdn.social/tags/PsychedelicArt\" class=\"mention hashtag\" rel=\"tag\">#<span>PsychedelicArt</span></a> <a href=\"https://mstdn.social/tags/Trippy\" class=\"mention hashtag\" rel=\"tag\">#<span>Trippy</span></a> <a href=\"https://mstdn.social/tags/Photomanipulation\" class=\"mention hashtag\" rel=\"tag\">#<span>Photomanipulation</span></a> <a href=\"https://mstdn.social/tags/GIMP\" class=\"mention hashtag\" rel=\"tag\">#<span>GIMP</span></a> <a href=\"https://mstdn.social/tags/Gradient\" class=\"mention hashtag\" rel=\"tag\">#<span>Gradient</span></a> <a href=\"https://mstdn.social/tags/DigitalArt\" class=\"mention hashtag\" rel=\"tag\">#<span>DigitalArt</span></a></p>",
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"en": "<p>Glitch Urbexia</p><p>This is based on a variation of databending that I call cosine bending. This involves manipulating the parameters of the discrete cosine transform algorithm used to perform lossy compression on a JPEG image. This may sound rather advanced and convoluted, but it really just means saving a JPEG at a very low quality to produce glitch effects. I did that with one of my old urbex photos, and then I messed with the colors in GIMP and applied some pixel sorting to get the image shown here. 😗 </p><p><a href=\"https://mstdn.social/tags/Glitch\" class=\"mention hashtag\" rel=\"tag\">#<span>Glitch</span></a> <a href=\"https://mstdn.social/tags/GlitchArt\" class=\"mention hashtag\" rel=\"tag\">#<span>GlitchArt</span></a> <a href=\"https://mstdn.social/tags/Urbex\" class=\"mention hashtag\" rel=\"tag\">#<span>Urbex</span></a> <a href=\"https://mstdn.social/tags/DataBending\" class=\"mention hashtag\" rel=\"tag\">#<span>DataBending</span></a> <a href=\"https://mstdn.social/tags/Databent\" class=\"mention hashtag\" rel=\"tag\">#<span>Databent</span></a> <a href=\"https://mstdn.social/tags/Psychedelic\" class=\"mention hashtag\" rel=\"tag\">#<span>Psychedelic</span></a> <a href=\"https://mstdn.social/tags/PsychedelicArt\" class=\"mention hashtag\" rel=\"tag\">#<span>PsychedelicArt</span></a> <a href=\"https://mstdn.social/tags/Trippy\" class=\"mention hashtag\" rel=\"tag\">#<span>Trippy</span></a> <a href=\"https://mstdn.social/tags/Photomanipulation\" class=\"mention hashtag\" rel=\"tag\">#<span>Photomanipulation</span></a> <a href=\"https://mstdn.social/tags/GIMP\" class=\"mention hashtag\" rel=\"tag\">#<span>GIMP</span></a> <a href=\"https://mstdn.social/tags/Gradient\" class=\"mention hashtag\" rel=\"tag\">#<span>Gradient</span></a> <a href=\"https://mstdn.social/tags/DigitalArt\" class=\"mention hashtag\" rel=\"tag\">#<span>DigitalArt</span></a></p>"
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