A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"Hashtag": "as:Hashtag"
}
],
"id": "https://mastodon.social/users/taylorhadden/outbox?min_id=110859941276498582&page=true",
"type": "OrderedCollectionPage",
"next": "https://mastodon.social/users/taylorhadden/outbox?max_id=110867401816271550&page=true",
"prev": "https://mastodon.social/users/taylorhadden/outbox?min_id=110915939390848734&page=true",
"partOf": "https://mastodon.social/users/taylorhadden/outbox",
"orderedItems": [
{
"id": "https://mastodon.social/users/taylorhadden/statuses/110915939390848734/activity",
"type": "Create",
"actor": "https://mastodon.social/users/taylorhadden",
"published": "2023-08-19T11:02:02Z",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.social/users/taylorhadden/followers",
"https://mastodon.gamedev.place/users/renolc",
"https://peoplemaking.games/users/brycedixon"
],
"object": {
"id": "https://mastodon.social/users/taylorhadden/statuses/110915939390848734",
"type": "Note",
"summary": null,
"inReplyTo": "https://mastodon.gamedev.place/users/renolc/statuses/110913422550209043",
"published": "2023-08-19T11:02:02Z",
"url": "https://mastodon.social/@taylorhadden/110915939390848734",
"attributedTo": "https://mastodon.social/users/taylorhadden",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.social/users/taylorhadden/followers",
"https://mastodon.gamedev.place/users/renolc",
"https://peoplemaking.games/users/brycedixon"
],
"sensitive": false,
"atomUri": "https://mastodon.social/users/taylorhadden/statuses/110915939390848734",
"inReplyToAtomUri": "https://mastodon.gamedev.place/users/renolc/statuses/110913422550209043",
"conversation": "tag:peoplemaking.games,2023-08-17:objectId=14712497:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@renolc\" class=\"u-url mention\">@<span>renolc</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://peoplemaking.games/@brycedixon\" class=\"u-url mention\">@<span>brycedixon</span></a></span> The new version of GDScript in Godot 4 is much better, but I still use C#. Linq alone is wildly useful, and I’m doing a lot of stuff outside of the node structure in my project.</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@renolc\" class=\"u-url mention\">@<span>renolc</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://peoplemaking.games/@brycedixon\" class=\"u-url mention\">@<span>brycedixon</span></a></span> The new version of GDScript in Godot 4 is much better, but I still use C#. Linq alone is wildly useful, and I’m doing a lot of stuff outside of the node structure in my project.</p>"
},
"attachment": [],
"tag": [
{
"type": "Mention",
"href": "https://mastodon.gamedev.place/users/renolc",
"name": "@renolc@mastodon.gamedev.place"
},
{
"type": "Mention",
"href": "https://peoplemaking.games/users/brycedixon",
"name": "@brycedixon@peoplemaking.games"
}
],
"replies": {
"id": "https://mastodon.social/users/taylorhadden/statuses/110915939390848734/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.social/users/taylorhadden/statuses/110915939390848734/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.social/users/taylorhadden/statuses/110915939390848734/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.social/users/taylorhadden/statuses/110915939390848734/likes",
"type": "Collection",
"totalItems": 1
},
"shares": {
"id": "https://mastodon.social/users/taylorhadden/statuses/110915939390848734/shares",
"type": "Collection",
"totalItems": 0
}
}
},
{
"id": "https://mastodon.social/users/taylorhadden/statuses/110913355423886272/activity",
"type": "Create",
"actor": "https://mastodon.social/users/taylorhadden",
"published": "2023-08-19T00:04:54Z",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.social/users/taylorhadden/followers",
"https://peoplemaking.games/users/brycedixon",
"https://mastodon.gamedev.place/users/renolc"
],
"object": {
"id": "https://mastodon.social/users/taylorhadden/statuses/110913355423886272",
"type": "Note",
"summary": null,
"inReplyTo": "https://peoplemaking.games/users/brycedixon/statuses/110912752903310539",
"published": "2023-08-19T00:04:54Z",
"url": "https://mastodon.social/@taylorhadden/110913355423886272",
"attributedTo": "https://mastodon.social/users/taylorhadden",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.social/users/taylorhadden/followers",
"https://peoplemaking.games/users/brycedixon",
"https://mastodon.gamedev.place/users/renolc"
],
"sensitive": false,
"atomUri": "https://mastodon.social/users/taylorhadden/statuses/110913355423886272",
"inReplyToAtomUri": "https://peoplemaking.games/users/brycedixon/statuses/110912752903310539",
"conversation": "tag:peoplemaking.games,2023-08-17:objectId=14712497:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://peoplemaking.games/@brycedixon\" class=\"u-url mention\">@<span>brycedixon</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@renolc\" class=\"u-url mention\">@<span>renolc</span></a></span> This nearly summarizes why I walked away from Unity. Godot may be lacking in many ways, but at least there is a consistent vision and things aren’t outright abandoned. And hey, it’s free.</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://peoplemaking.games/@brycedixon\" class=\"u-url mention\">@<span>brycedixon</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@renolc\" class=\"u-url mention\">@<span>renolc</span></a></span> This nearly summarizes why I walked away from Unity. Godot may be lacking in many ways, but at least there is a consistent vision and things aren’t outright abandoned. And hey, it’s free.</p>"
},
"attachment": [],
"tag": [
{
"type": "Mention",
"href": "https://peoplemaking.games/users/brycedixon",
"name": "@brycedixon@peoplemaking.games"
},
{
"type": "Mention",
"href": "https://mastodon.gamedev.place/users/renolc",
"name": "@renolc@mastodon.gamedev.place"
}
],
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"items": []
}
},
"likes": {
"id": "https://mastodon.social/users/taylorhadden/statuses/110913355423886272/likes",
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"totalItems": 1
},
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"id": "https://mastodon.social/users/taylorhadden/statuses/110913355423886272/shares",
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}
}
},
{
"id": "https://mastodon.social/users/taylorhadden/statuses/110911578441933279/activity",
"type": "Create",
"actor": "https://mastodon.social/users/taylorhadden",
"published": "2023-08-18T16:33:00Z",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.social/users/taylorhadden/followers",
"https://mastodon.gamedev.place/users/TaylanK",
"https://mastodon.gamedev.place/users/renolc",
"https://mastodon.gamedev.place/users/shivoa"
],
"object": {
"id": "https://mastodon.social/users/taylorhadden/statuses/110911578441933279",
"type": "Note",
"summary": null,
"inReplyTo": "https://mastodon.gamedev.place/users/TaylanK/statuses/109668601793520108",
"published": "2023-08-18T16:33:00Z",
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"to": [
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],
"cc": [
"https://mastodon.social/users/taylorhadden/followers",
"https://mastodon.gamedev.place/users/TaylanK",
"https://mastodon.gamedev.place/users/renolc",
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],
"sensitive": false,
"atomUri": "https://mastodon.social/users/taylorhadden/statuses/110911578441933279",
"inReplyToAtomUri": "https://mastodon.gamedev.place/users/TaylanK/statuses/109668601793520108",
"conversation": "tag:mastodon.gamedev.place,2023-01-11:objectId=24149802:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@TaylanK\" class=\"u-url mention\">@<span>TaylanK</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@renolc\" class=\"u-url mention\">@<span>renolc</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@shivoa\" class=\"u-url mention\">@<span>shivoa</span></a></span> It may not be obvious, but there is a very real benefit to having an incremental log of changes. It relieves a massive amount of mental burden when experimenting, because if you don’t like what you’re doing, you can just revert everything and you’re bake to a good state.</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@TaylanK\" class=\"u-url mention\">@<span>TaylanK</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@renolc\" class=\"u-url mention\">@<span>renolc</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@shivoa\" class=\"u-url mention\">@<span>shivoa</span></a></span> It may not be obvious, but there is a very real benefit to having an incremental log of changes. It relieves a massive amount of mental burden when experimenting, because if you don’t like what you’re doing, you can just revert everything and you’re bake to a good state.</p>"
},
"attachment": [],
"tag": [
{
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"href": "https://mastodon.gamedev.place/users/TaylanK",
"name": "@TaylanK@mastodon.gamedev.place"
},
{
"type": "Mention",
"href": "https://mastodon.gamedev.place/users/renolc",
"name": "@renolc@mastodon.gamedev.place"
},
{
"type": "Mention",
"href": "https://mastodon.gamedev.place/users/shivoa",
"name": "@shivoa@mastodon.gamedev.place"
}
],
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},
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}
}
},
{
"id": "https://mastodon.social/users/taylorhadden/statuses/110911548600258847/activity",
"type": "Create",
"actor": "https://mastodon.social/users/taylorhadden",
"published": "2023-08-18T16:25:24Z",
"to": [
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],
"cc": [
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"https://mastodon.gamedev.place/users/TaylanK",
"https://mastodon.gamedev.place/users/tolis",
"https://mastodon.gamedev.place/users/renolc",
"https://mastodon.gamedev.place/users/shivoa"
],
"object": {
"id": "https://mastodon.social/users/taylorhadden/statuses/110911548600258847",
"type": "Note",
"summary": null,
"inReplyTo": "https://mastodon.gamedev.place/users/TaylanK/statuses/109669481723786110",
"published": "2023-08-18T16:25:24Z",
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"attributedTo": "https://mastodon.social/users/taylorhadden",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.social/users/taylorhadden/followers",
"https://mastodon.gamedev.place/users/TaylanK",
"https://mastodon.gamedev.place/users/tolis",
"https://mastodon.gamedev.place/users/renolc",
"https://mastodon.gamedev.place/users/shivoa"
],
"sensitive": false,
"atomUri": "https://mastodon.social/users/taylorhadden/statuses/110911548600258847",
"inReplyToAtomUri": "https://mastodon.gamedev.place/users/TaylanK/statuses/109669481723786110",
"conversation": "tag:mastodon.gamedev.place,2023-01-11:objectId=24149802:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@TaylanK\" class=\"u-url mention\">@<span>TaylanK</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@tolis\" class=\"u-url mention\">@<span>tolis</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@renolc\" class=\"u-url mention\">@<span>renolc</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@shivoa\" class=\"u-url mention\">@<span>shivoa</span></a></span> There are lots of good GUI-based git clients now. Fork, GitKraken, SourceTree (which is okay), and others make working with git really pleasant.</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@TaylanK\" class=\"u-url mention\">@<span>TaylanK</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@tolis\" class=\"u-url mention\">@<span>tolis</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@renolc\" class=\"u-url mention\">@<span>renolc</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@shivoa\" class=\"u-url mention\">@<span>shivoa</span></a></span> There are lots of good GUI-based git clients now. Fork, GitKraken, SourceTree (which is okay), and others make working with git really pleasant.</p>"
},
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"tag": [
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"href": "https://mastodon.gamedev.place/users/TaylanK",
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{
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"href": "https://mastodon.gamedev.place/users/tolis",
"name": "@tolis@mastodon.gamedev.place"
},
{
"type": "Mention",
"href": "https://mastodon.gamedev.place/users/renolc",
"name": "@renolc@mastodon.gamedev.place"
},
{
"type": "Mention",
"href": "https://mastodon.gamedev.place/users/shivoa",
"name": "@shivoa@mastodon.gamedev.place"
}
],
"replies": {
"id": "https://mastodon.social/users/taylorhadden/statuses/110911548600258847/replies",
"type": "Collection",
"first": {
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{
"id": "https://mastodon.social/users/taylorhadden/statuses/110910630094477302/activity",
"type": "Create",
"actor": "https://mastodon.social/users/taylorhadden",
"published": "2023-08-18T12:31:49Z",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.social/users/taylorhadden/followers",
"https://mastodon.gamedev.place/users/renolc"
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"object": {
"id": "https://mastodon.social/users/taylorhadden/statuses/110910630094477302",
"type": "Note",
"summary": null,
"inReplyTo": "https://mastodon.social/users/taylorhadden/statuses/110910627402750391",
"published": "2023-08-18T12:31:49Z",
"url": "https://mastodon.social/@taylorhadden/110910630094477302",
"attributedTo": "https://mastodon.social/users/taylorhadden",
"to": [
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],
"cc": [
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"atomUri": "https://mastodon.social/users/taylorhadden/statuses/110910630094477302",
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"conversation": "tag:peoplemaking.games,2023-08-17:objectId=14712497:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@renolc\" class=\"u-url mention\">@<span>renolc</span></a></span> Heck, not even sometimes, _most times_. There’s a lot of javascript and python running the world.</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@renolc\" class=\"u-url mention\">@<span>renolc</span></a></span> Heck, not even sometimes, _most times_. There’s a lot of javascript and python running the world.</p>"
},
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{
"id": "https://mastodon.social/users/taylorhadden/statuses/110910627402750391/activity",
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"published": "2023-08-18T12:31:08Z",
"to": [
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],
"cc": [
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"https://mastodon.gamedev.place/users/renolc"
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"object": {
"id": "https://mastodon.social/users/taylorhadden/statuses/110910627402750391",
"type": "Note",
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"inReplyTo": "https://mastodon.gamedev.place/users/renolc/statuses/110910434191663874",
"published": "2023-08-18T12:31:08Z",
"url": "https://mastodon.social/@taylorhadden/110910627402750391",
"attributedTo": "https://mastodon.social/users/taylorhadden",
"to": [
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"atomUri": "https://mastodon.social/users/taylorhadden/statuses/110910627402750391",
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"conversation": "tag:peoplemaking.games,2023-08-17:objectId=14712497:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@renolc\" class=\"u-url mention\">@<span>renolc</span></a></span> Ease-of-development is sometimes an under-appreciated aspect of a system. Sometimes doing stuff "the slow way" is worth it for an easier to use or easier to modify system.</p>",
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"content": "<p>Anybody else jiving to "An Arrow In The Wall" this morning? Good stuff.</p>",
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"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://pkm.social/@joonhyeok_ahn\" class=\"u-url mention\">@<span>joonhyeok_ahn</span></a></span> My current site hasn’t been updated in a while and uses a super-hacky script to generate HTML files from markdown. That gets fed into a static Sapper (now replaced by SvelteKit) site.</p><p>I’ve been putting off the idea of doing this properly now for a while.</p>",
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"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://pkm.social/@joonhyeok_ahn\" class=\"u-url mention\">@<span>joonhyeok_ahn</span></a></span> For sure. I was instead imagining publicly available, published notes like some have done.</p><p>I would think that if the notes are private, you’d want to be managing their synchronization to your computer and then just reference that folder from some other vault/workspace.</p>",
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