A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://mastodon.social/users/CarlMuckenhoupt/statuses/111983722412713777",
"type": "Note",
"summary": null,
"inReplyTo": "https://trilobite.space/users/autumn/statuses/111983396235911090",
"published": "2024-02-24T00:53:18Z",
"url": "https://mastodon.social/@CarlMuckenhoupt/111983722412713777",
"attributedTo": "https://mastodon.social/users/CarlMuckenhoupt",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.social/users/CarlMuckenhoupt/followers",
"https://trilobite.space/users/autumn"
],
"sensitive": false,
"atomUri": "https://mastodon.social/users/CarlMuckenhoupt/statuses/111983722412713777",
"inReplyToAtomUri": "https://trilobite.space/users/autumn/statuses/111983396235911090",
"conversation": "tag:trilobite.space,2024-02-23:objectId=214900:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://trilobite.space/@autumn\" class=\"u-url mention\">@<span>autumn</span></a></span> I remember as a kid trying to come up with a way to express mathematically how linear or nonlinear a puzzle-based adventure game is, given a dependency graph. I felt like the relevant number was the number of different orders in which a player could solve the puzzles, but I didn't at the time have the skills to compute that. (I guess I do now, but there are other problems with the idea.)</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://trilobite.space/@autumn\" class=\"u-url mention\">@<span>autumn</span></a></span> I remember as a kid trying to come up with a way to express mathematically how linear or nonlinear a puzzle-based adventure game is, given a dependency graph. I felt like the relevant number was the number of different orders in which a player could solve the puzzles, but I didn't at the time have the skills to compute that. (I guess I do now, but there are other problems with the idea.)</p>"
},
"attachment": [],
"tag": [
{
"type": "Mention",
"href": "https://trilobite.space/users/autumn",
"name": "@autumn@trilobite.space"
}
],
"replies": {
"id": "https://mastodon.social/users/CarlMuckenhoupt/statuses/111983722412713777/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.social/users/CarlMuckenhoupt/statuses/111983722412713777/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.social/users/CarlMuckenhoupt/statuses/111983722412713777/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.social/users/CarlMuckenhoupt/statuses/111983722412713777/likes",
"type": "Collection",
"totalItems": 2
},
"shares": {
"id": "https://mastodon.social/users/CarlMuckenhoupt/statuses/111983722412713777/shares",
"type": "Collection",
"totalItems": 0
}
}