ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount" } ], "id": "https://mastodon.social/users/ianholmes/statuses/113283873604471685", "type": "Note", "summary": null, "inReplyTo": null, "published": "2024-10-10T15:38:51Z", "url": "https://mastodon.social/@ianholmes/113283873604471685", "attributedTo": "https://mastodon.social/users/ianholmes", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.social/users/ianholmes/followers" ], "sensitive": false, "atomUri": "https://mastodon.social/users/ianholmes/statuses/113283873604471685", "inReplyToAtomUri": null, "conversation": "tag:mastodon.social,2024-10-10:objectId=819305867:objectType=Conversation", "content": "<p>Oh nice - another Galactic Dan playthrough on YouTube. This is the 3D shooter I made in 1992 (before Doom!). I often think it was a basic indie game but these lines in the summary are pretty cool:</p><p>...&quot;elevation in 3D space before Doom made it popular&quot;...</p><p>...&quot;pre-rendered CGI sprites (before Donkey Kong Country made it popular) and a really long draw-distance to add to the sense of scale the environment has&quot;</p><p><a href=\"https://www.youtube.com/watch?v=STLIPIZt_iI\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://www.</span><span class=\"ellipsis\">youtube.com/watch?v=STLIPIZt_i</span><span class=\"invisible\">I</span></a></p>", "contentMap": { "en": "<p>Oh nice - another Galactic Dan playthrough on YouTube. This is the 3D shooter I made in 1992 (before Doom!). I often think it was a basic indie game but these lines in the summary are pretty cool:</p><p>...&quot;elevation in 3D space before Doom made it popular&quot;...</p><p>...&quot;pre-rendered CGI sprites (before Donkey Kong Country made it popular) and a really long draw-distance to add to the sense of scale the environment has&quot;</p><p><a href=\"https://www.youtube.com/watch?v=STLIPIZt_iI\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://www.</span><span class=\"ellipsis\">youtube.com/watch?v=STLIPIZt_i</span><span class=\"invisible\">I</span></a></p>" }, "attachment": [], "tag": [], "replies": { "id": "https://mastodon.social/users/ianholmes/statuses/113283873604471685/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.social/users/ianholmes/statuses/113283873604471685/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.social/users/ianholmes/statuses/113283873604471685/replies", "items": [] } }, "likes": { "id": "https://mastodon.social/users/ianholmes/statuses/113283873604471685/likes", "type": "Collection", "totalItems": 2 }, "shares": { "id": "https://mastodon.social/users/ianholmes/statuses/113283873604471685/shares", "type": "Collection", "totalItems": 0 } }