ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount" } ], "id": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101", "type": "Note", "summary": null, "inReplyTo": "https://peoplemaking.games/users/glassbottommeg/statuses/111863701099094417", "published": "2024-02-02T20:43:45Z", "url": "https://mastodon.gamedev.place/@zarfeblong/111863832608219101", "attributedTo": "https://mastodon.gamedev.place/users/zarfeblong", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/zarfeblong/followers", "https://peoplemaking.games/users/glassbottommeg" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101", "inReplyToAtomUri": "https://peoplemaking.games/users/glassbottommeg/statuses/111863701099094417", "conversation": "tag:peoplemaking.games,2024-02-02:objectId=23749713:objectType=Conversation", "content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://peoplemaking.games/@glassbottommeg\" class=\"u-url mention\">@<span>glassbottommeg</span></a></span> I mean, arguably this is a correct production decision. Start with a simple plan. If the game blows up (and what are the chances of that really?), throw money at the simple plan while you architect something better.</p><p>If the service falls over tomorrow, it will not have been a correct production decision. But the guy is succeeding so far.</p>", "contentMap": { "en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://peoplemaking.games/@glassbottommeg\" class=\"u-url mention\">@<span>glassbottommeg</span></a></span> I mean, arguably this is a correct production decision. Start with a simple plan. If the game blows up (and what are the chances of that really?), throw money at the simple plan while you architect something better.</p><p>If the service falls over tomorrow, it will not have been a correct production decision. But the guy is succeeding so far.</p>" }, "attachment": [], "tag": [ { "type": "Mention", "href": "https://peoplemaking.games/users/glassbottommeg", "name": "@glassbottommeg@peoplemaking.games" } ], "replies": { "id": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101/replies", "items": [] } }, "likes": { "id": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101/likes", "type": "Collection", "totalItems": 7 }, "shares": { "id": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101/shares", "type": "Collection", "totalItems": 0 } }