A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101",
"type": "Note",
"summary": null,
"inReplyTo": "https://peoplemaking.games/users/glassbottommeg/statuses/111863701099094417",
"published": "2024-02-02T20:43:45Z",
"url": "https://mastodon.gamedev.place/@zarfeblong/111863832608219101",
"attributedTo": "https://mastodon.gamedev.place/users/zarfeblong",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/zarfeblong/followers",
"https://peoplemaking.games/users/glassbottommeg"
],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101",
"inReplyToAtomUri": "https://peoplemaking.games/users/glassbottommeg/statuses/111863701099094417",
"conversation": "tag:peoplemaking.games,2024-02-02:objectId=23749713:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://peoplemaking.games/@glassbottommeg\" class=\"u-url mention\">@<span>glassbottommeg</span></a></span> I mean, arguably this is a correct production decision. Start with a simple plan. If the game blows up (and what are the chances of that really?), throw money at the simple plan while you architect something better.</p><p>If the service falls over tomorrow, it will not have been a correct production decision. But the guy is succeeding so far.</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://peoplemaking.games/@glassbottommeg\" class=\"u-url mention\">@<span>glassbottommeg</span></a></span> I mean, arguably this is a correct production decision. Start with a simple plan. If the game blows up (and what are the chances of that really?), throw money at the simple plan while you architect something better.</p><p>If the service falls over tomorrow, it will not have been a correct production decision. But the guy is succeeding so far.</p>"
},
"attachment": [],
"tag": [
{
"type": "Mention",
"href": "https://peoplemaking.games/users/glassbottommeg",
"name": "@glassbottommeg@peoplemaking.games"
}
],
"replies": {
"id": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101/likes",
"type": "Collection",
"totalItems": 7
},
"shares": {
"id": "https://mastodon.gamedev.place/users/zarfeblong/statuses/111863832608219101/shares",
"type": "Collection",
"totalItems": 0
}
}