A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"blurhash": "toot:blurhash",
"focalPoint": {
"@container": "@list",
"@id": "toot:focalPoint"
}
}
],
"id": "https://mastodon.gamedev.place/users/vilya/statuses/113346980416758983",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2024-10-21T19:07:45Z",
"url": "https://mastodon.gamedev.place/@vilya/113346980416758983",
"attributedTo": "https://mastodon.gamedev.place/users/vilya",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
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],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/vilya/statuses/113346980416758983",
"inReplyToAtomUri": null,
"conversation": "tag:mastodon.gamedev.place,2024-10-21:objectId=116058997:objectType=Conversation",
"content": "<p>My hobby project right now is an interactive path tracer running on the GPU, using Metal. I fixed a bug in my hair rendering recently and the output is finally looking good enough to share. Models are from <a href=\"https://www.pbrt.org/scenes-v3\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://www.</span><span class=\"\">pbrt.org/scenes-v3</span><span class=\"invisible\"></span></a> but I’ve been playing around with the Hair Material settings a bit so the appearance isn’t an exact match for the original. Pretty happy with this!</p>",
"contentMap": {
"en": "<p>My hobby project right now is an interactive path tracer running on the GPU, using Metal. I fixed a bug in my hair rendering recently and the output is finally looking good enough to share. Models are from <a href=\"https://www.pbrt.org/scenes-v3\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://www.</span><span class=\"\">pbrt.org/scenes-v3</span><span class=\"invisible\"></span></a> but I’ve been playing around with the Hair Material settings a bit so the appearance isn’t an exact match for the original. Pretty happy with this!</p>"
},
"attachment": [
{
"type": "Document",
"mediaType": "image/jpeg",
"url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/346/979/624/046/928/original/ea90fa092e2023e4.jpeg",
"name": null,
"blurhash": "UjE3rOof.Aj]D%j[Rjay.AbHWBfkM{fQoff6",
"width": 2048,
"height": 2048
},
{
"type": "Document",
"mediaType": "image/jpeg",
"url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/346/980/086/921/511/original/84113fa06958ffc4.jpeg",
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}
],
"tag": [],
"replies": {
"id": "https://mastodon.gamedev.place/users/vilya/statuses/113346980416758983/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/vilya/statuses/113346980416758983/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.gamedev.place/users/vilya/statuses/113346980416758983/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/vilya/statuses/113346980416758983/likes",
"type": "Collection",
"totalItems": 28
},
"shares": {
"id": "https://mastodon.gamedev.place/users/vilya/statuses/113346980416758983/shares",
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}
}