A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"blurhash": "toot:blurhash",
"focalPoint": {
"@container": "@list",
"@id": "toot:focalPoint"
},
"Hashtag": "as:Hashtag"
}
],
"id": "https://mastodon.gamedev.place/users/thomas_kole/statuses/109451746241818687",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2022-12-03T20:58:28Z",
"url": "https://mastodon.gamedev.place/@thomas_kole/109451746241818687",
"attributedTo": "https://mastodon.gamedev.place/users/thomas_kole",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/thomas_kole/followers"
],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/thomas_kole/statuses/109451746241818687",
"inReplyToAtomUri": null,
"conversation": "tag:mastodon.gamedev.place,2022-12-03:objectId=18939336:objectType=Conversation",
"content": "<p>I've been working a bit more on the natural aspects of Lake Texcoco (rivers, trees, reeds, water, atmosphere), here's a bit of a flythough. Using Blender Cycles is so satisfying when it's rendering in ~real-time <a href=\"https://mastodon.gamedev.place/tags/b3d\" class=\"mention hashtag\" rel=\"tag\">#<span>b3d</span></a> <a href=\"https://mastodon.gamedev.place/tags/cycles\" class=\"mention hashtag\" rel=\"tag\">#<span>cycles</span></a> <a href=\"https://mastodon.gamedev.place/tags/tenochtitlan\" class=\"mention hashtag\" rel=\"tag\">#<span>tenochtitlan</span></a></p>",
"contentMap": {
"en": "<p>I've been working a bit more on the natural aspects of Lake Texcoco (rivers, trees, reeds, water, atmosphere), here's a bit of a flythough. Using Blender Cycles is so satisfying when it's rendering in ~real-time <a href=\"https://mastodon.gamedev.place/tags/b3d\" class=\"mention hashtag\" rel=\"tag\">#<span>b3d</span></a> <a href=\"https://mastodon.gamedev.place/tags/cycles\" class=\"mention hashtag\" rel=\"tag\">#<span>cycles</span></a> <a href=\"https://mastodon.gamedev.place/tags/tenochtitlan\" class=\"mention hashtag\" rel=\"tag\">#<span>tenochtitlan</span></a></p>"
},
"attachment": [
{
"type": "Document",
"mediaType": "video/mp4",
"url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/109/451/736/908/345/067/original/d5471396ad8452e7.mp4",
"name": null,
"blurhash": "UKB|7-WAE2W=~of5M|WXbcxZofR+9GxZofWB",
"width": 1440,
"height": 1080
}
],
"tag": [
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/b3d",
"name": "#b3d"
},
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/cycles",
"name": "#cycles"
},
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/tenochtitlan",
"name": "#tenochtitlan"
}
],
"replies": {
"id": "https://mastodon.gamedev.place/users/thomas_kole/statuses/109451746241818687/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/thomas_kole/statuses/109451746241818687/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.gamedev.place/users/thomas_kole/statuses/109451746241818687/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/thomas_kole/statuses/109451746241818687/likes",
"type": "Collection",
"totalItems": 32
},
"shares": {
"id": "https://mastodon.gamedev.place/users/thomas_kole/statuses/109451746241818687/shares",
"type": "Collection",
"totalItems": 6
}
}