ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "blurhash": "toot:blurhash", "focalPoint": { "@container": "@list", "@id": "toot:focalPoint" }, "Hashtag": "as:Hashtag" } ], "id": "https://mastodon.gamedev.place/users/siebencorgie/collections/featured", "type": "OrderedCollection", "totalItems": 4, "orderedItems": [ { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/112807453771072739", "type": "Note", "summary": null, "inReplyTo": "https://mastodon.gamedev.place/users/siebencorgie/statuses/112804034988663329", "published": "2024-07-18T12:19:01Z", "url": "https://mastodon.gamedev.place/@siebencorgie/112807453771072739", "attributedTo": "https://mastodon.gamedev.place/users/siebencorgie", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/siebencorgie/followers" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/siebencorgie/statuses/112807453771072739", "inReplyToAtomUri": "https://mastodon.gamedev.place/users/siebencorgie/statuses/112804034988663329", "conversation": "tag:mastodon.gamedev.place,2024-07-17:objectId=101424783:objectType=Conversation", "content": "<p>I think I&#39;ll keep it at that quality for now and focus on performance next. </p><p>Things I want to explore<br />- lower resolution for both the GI and specular cache (+ reconstruction)<br />- TAA to hide some shimmering.</p><p><a href=\"https://mastodon.gamedev.place/tags/rendering\" class=\"mention hashtag\" rel=\"tag\">#<span>rendering</span></a> <a href=\"https://mastodon.gamedev.place/tags/sdf\" class=\"mention hashtag\" rel=\"tag\">#<span>sdf</span></a> <a href=\"https://mastodon.gamedev.place/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> <a href=\"https://mastodon.gamedev.place/tags/indiedev\" class=\"mention hashtag\" rel=\"tag\">#<span>indiedev</span></a> <a href=\"https://mastodon.gamedev.place/tags/raytracing\" class=\"mention hashtag\" rel=\"tag\">#<span>raytracing</span></a></p>", "contentMap": { "en": "<p>I think I&#39;ll keep it at that quality for now and focus on performance next. </p><p>Things I want to explore<br />- lower resolution for both the GI and specular cache (+ reconstruction)<br />- TAA to hide some shimmering.</p><p><a href=\"https://mastodon.gamedev.place/tags/rendering\" class=\"mention hashtag\" rel=\"tag\">#<span>rendering</span></a> <a href=\"https://mastodon.gamedev.place/tags/sdf\" class=\"mention hashtag\" rel=\"tag\">#<span>sdf</span></a> <a href=\"https://mastodon.gamedev.place/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> <a href=\"https://mastodon.gamedev.place/tags/indiedev\" class=\"mention hashtag\" rel=\"tag\">#<span>indiedev</span></a> <a href=\"https://mastodon.gamedev.place/tags/raytracing\" class=\"mention hashtag\" rel=\"tag\">#<span>raytracing</span></a></p>" }, "attachment": [ { "type": "Document", "mediaType": "video/mp4", "url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/112/807/436/246/403/495/original/87a57e575cf0b48e.mp4", "name": "Scene with a big metallic sphere, a rotating box with a glowing sphere in the middle and a pool of water.\n\nThe camera is positioned above the water. The level's base plane has varying roughness which creates interesting reflection patterns on the ground.", "blurhash": "USG0IrM~%Mk9~Lxtfmj=NMaJbJRltSR.aJog", "focalPoint": [ 0, 0 ], "width": 1280, "height": 720 } ], "tag": [ { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/rendering", "name": "#rendering" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/sdf", "name": "#sdf" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/gamedev", "name": "#gamedev" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/indiedev", "name": "#indiedev" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/raytracing", "name": "#raytracing" } ], "replies": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/112807453771072739/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/siebencorgie/statuses/112807453771072739/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/siebencorgie/statuses/112807453771072739/replies", "items": [] } }, "likes": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/112807453771072739/likes", "type": "Collection", "totalItems": 4 }, "shares": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/112807453771072739/shares", "type": "Collection", "totalItems": 2 } }, { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113873662753204262", "type": "Note", "summary": null, "inReplyTo": null, "published": "2025-01-22T19:29:59Z", "url": "https://mastodon.gamedev.place/@siebencorgie/113873662753204262", "attributedTo": "https://mastodon.gamedev.place/users/siebencorgie", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/siebencorgie/followers" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113873662753204262", "inReplyToAtomUri": null, "conversation": "tag:mastodon.gamedev.place,2025-01-22:objectId=130583906:objectType=Conversation", "content": "<p>Currently prototyping a very rough UI for Vola.</p><p>You can currently change the text, and it&#39;ll recompile the SDF that is linked into the renderer.</p><p>I&#39;m planing a more semantic editor, as well as a node editor. Afterward, some gizmos so you can actually edit the scene, not just change random values.</p><p><a href=\"https://mastodon.gamedev.place/tags/sdf\" class=\"mention hashtag\" rel=\"tag\">#<span>sdf</span></a> <a href=\"https://mastodon.gamedev.place/tags/indiedev\" class=\"mention hashtag\" rel=\"tag\">#<span>indiedev</span></a> <a href=\"https://mastodon.gamedev.place/tags/implicitmodeling\" class=\"mention hashtag\" rel=\"tag\">#<span>implicitmodeling</span></a> <a href=\"https://mastodon.gamedev.place/tags/csg\" class=\"mention hashtag\" rel=\"tag\">#<span>csg</span></a></p>", "contentMap": { "en": "<p>Currently prototyping a very rough UI for Vola.</p><p>You can currently change the text, and it&#39;ll recompile the SDF that is linked into the renderer.</p><p>I&#39;m planing a more semantic editor, as well as a node editor. Afterward, some gizmos so you can actually edit the scene, not just change random values.</p><p><a href=\"https://mastodon.gamedev.place/tags/sdf\" class=\"mention hashtag\" rel=\"tag\">#<span>sdf</span></a> <a href=\"https://mastodon.gamedev.place/tags/indiedev\" class=\"mention hashtag\" rel=\"tag\">#<span>indiedev</span></a> <a href=\"https://mastodon.gamedev.place/tags/implicitmodeling\" class=\"mention hashtag\" rel=\"tag\">#<span>implicitmodeling</span></a> <a href=\"https://mastodon.gamedev.place/tags/csg\" class=\"mention hashtag\" rel=\"tag\">#<span>csg</span></a></p>" }, "updated": "2025-01-22T19:30:11Z", "attachment": [ { "type": "Document", "mediaType": "image/png", "url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/873/632/493/348/474/original/7b425256fc82b114.png", "name": "Dark code editor on the left-hand side. The right side reveals a background scene made from a box and a pink sphere. \n\nThe header shows five buttons, left to right: Projects, Code, Nodes, Materials, Settings.", "blurhash": "UgGS1J0JRjxbxuofWUj[x[jcWBoyoyogofWU", "focalPoint": [ 0, 0 ], "width": 1235, "height": 649 } ], "tag": [ { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/sdf", "name": "#sdf" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/indiedev", "name": "#indiedev" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/implicitmodeling", "name": "#implicitmodeling" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/csg", "name": "#csg" } ], "replies": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113873662753204262/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113873662753204262/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113873662753204262/replies", "items": [] } }, "likes": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113873662753204262/likes", "type": "Collection", "totalItems": 0 }, "shares": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113873662753204262/shares", "type": "Collection", "totalItems": 0 } }, { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113370506467631143", "type": "Note", "summary": null, "inReplyTo": null, "published": "2024-10-25T22:50:44Z", "url": "https://mastodon.gamedev.place/@siebencorgie/113370506467631143", "attributedTo": "https://mastodon.gamedev.place/users/siebencorgie", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/siebencorgie/followers" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113370506467631143", "inReplyToAtomUri": null, "conversation": "tag:mastodon.gamedev.place,2024-10-25:objectId=116741307:objectType=Conversation", "content": "<p>My first full-custom <a href=\"https://mastodon.gamedev.place/tags/keeb\" class=\"mention hashtag\" rel=\"tag\">#<span>keeb</span></a> is taking shape. Started in kicad in august, I finally have something that works. </p><p>I use akkogear penguin switches and a 1500mAh cell I salvaged from a broken wireless soldering iron (<a href=\"https://mastodon.gamedev.place/tags/recycling\" class=\"mention hashtag\" rel=\"tag\">#<span>recycling</span></a> yay). The controller is a nice!nano2 and the case is a Tofu60-Redux.</p><p><a href=\"https://mastodon.gamedev.place/tags/keyboard\" class=\"mention hashtag\" rel=\"tag\">#<span>keyboard</span></a> <a href=\"https://mastodon.gamedev.place/tags/mechanicalkeyboards\" class=\"mention hashtag\" rel=\"tag\">#<span>mechanicalkeyboards</span></a></p>", "contentMap": { "en": "<p>My first full-custom <a href=\"https://mastodon.gamedev.place/tags/keeb\" class=\"mention hashtag\" rel=\"tag\">#<span>keeb</span></a> is taking shape. Started in kicad in august, I finally have something that works. </p><p>I use akkogear penguin switches and a 1500mAh cell I salvaged from a broken wireless soldering iron (<a href=\"https://mastodon.gamedev.place/tags/recycling\" class=\"mention hashtag\" rel=\"tag\">#<span>recycling</span></a> yay). The controller is a nice!nano2 and the case is a Tofu60-Redux.</p><p><a href=\"https://mastodon.gamedev.place/tags/keyboard\" class=\"mention hashtag\" rel=\"tag\">#<span>keyboard</span></a> <a href=\"https://mastodon.gamedev.place/tags/mechanicalkeyboards\" class=\"mention hashtag\" rel=\"tag\">#<span>mechanicalkeyboards</span></a></p>" }, "updated": "2024-10-25T22:58:44Z", "attachment": [ { "type": "Document", "mediaType": "image/jpeg", "url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/370/490/977/897/576/original/4df0b2321316619c.jpg", "name": "A red keyboard with black keys. There are 48 keys, assembled in a 12x4 grid.\n\nIn the middle is some space with a purple li-ion cell at the top.", "blurhash": "UmHAU*=_${%0o$xZslbH}?oeS2WXJ-odj]j[", "width": 3918, "height": 1896 }, { "type": "Document", "mediaType": "image/jpeg", "url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/370/491/824/536/693/original/6c4c0114fb1c604c.jpg", "name": null, "blurhash": "UhL2O;^foxxZ1hRRs-oe-nE#NHoL-9n$JQWX", "width": 3505, "height": 2366 }, { "type": "Document", "mediaType": "image/jpeg", "url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/370/505/477/285/820/original/e82b4d42092635c3.jpg", "name": "All keyboard of my collection. Lower two are Lumberjack, top-left is a split Kimiko pair, top-right is the new one, called Cosmion.", "blurhash": "ULFr6J~p?aV?^PaJSORjR5RORkt7?a%gR*R-", "width": 1893, "height": 884 } ], "tag": [ { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/keeb", "name": "#keeb" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/recycling", "name": "#recycling" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/keyboard", "name": "#keyboard" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/mechanicalkeyboards", "name": "#mechanicalkeyboards" } ], "replies": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113370506467631143/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113370506467631143/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113370506467631143/replies", "items": [] } }, "likes": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113370506467631143/likes", "type": "Collection", "totalItems": 3 }, "shares": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/113370506467631143/shares", "type": "Collection", "totalItems": 1 } }, { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/111739005420261123", "type": "Note", "summary": null, "inReplyTo": "https://mastodon.gamedev.place/users/siebencorgie/statuses/109439503917300222", "published": "2024-01-11T19:38:33Z", "url": "https://mastodon.gamedev.place/@siebencorgie/111739005420261123", "attributedTo": "https://mastodon.gamedev.place/users/siebencorgie", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/siebencorgie/followers" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/siebencorgie/statuses/111739005420261123", "inReplyToAtomUri": "https://mastodon.gamedev.place/users/siebencorgie/statuses/109439503917300222", "conversation": "tag:mastodon.gamedev.place,2022-12-01:objectId=18654752:objectType=Conversation", "content": "<p>The panda-switch lumberjack got a wooden case today. <br />I like how that transforms the style of the keyboard from the DIY-look of the 3d printed case, to a more serious build.</p><p><a href=\"https://mastodon.gamedev.place/tags/keeb\" class=\"mention hashtag\" rel=\"tag\">#<span>keeb</span></a> <a href=\"https://mastodon.gamedev.place/tags/keebs\" class=\"mention hashtag\" rel=\"tag\">#<span>keebs</span></a> <a href=\"https://mastodon.gamedev.place/tags/mechanicalkeyboard\" class=\"mention hashtag\" rel=\"tag\">#<span>mechanicalkeyboard</span></a> <a href=\"https://mastodon.gamedev.place/tags/lumberjack\" class=\"mention hashtag\" rel=\"tag\">#<span>lumberjack</span></a></p>", "contentMap": { "en": "<p>The panda-switch lumberjack got a wooden case today. <br />I like how that transforms the style of the keyboard from the DIY-look of the 3d printed case, to a more serious build.</p><p><a href=\"https://mastodon.gamedev.place/tags/keeb\" class=\"mention hashtag\" rel=\"tag\">#<span>keeb</span></a> <a href=\"https://mastodon.gamedev.place/tags/keebs\" class=\"mention hashtag\" rel=\"tag\">#<span>keebs</span></a> <a href=\"https://mastodon.gamedev.place/tags/mechanicalkeyboard\" class=\"mention hashtag\" rel=\"tag\">#<span>mechanicalkeyboard</span></a> <a href=\"https://mastodon.gamedev.place/tags/lumberjack\" class=\"mention hashtag\" rel=\"tag\">#<span>lumberjack</span></a></p>" }, "attachment": [ { "type": "Document", "mediaType": "image/jpeg", "url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/111/738/997/198/762/356/original/ba5985392dc5d919.jpg", "name": null, "blurhash": "ULFOV|~U~U?Z?ZE3oft6S^M{afWWtRxZNHxZ", "width": 1044, "height": 1609 }, { "type": "Document", "mediaType": "image/jpeg", "url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/111/738/998/821/880/687/original/4b9399ff2703968f.jpg", "name": null, "blurhash": "UZE.;1~U$~%MJUI:V?i^Vsb_XTVsV?oeX8Rj", "width": 3325, "height": 2494 }, { "type": "Document", "mediaType": "image/jpeg", "url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/111/738/999/377/068/025/original/215660bdf150bfb7.jpg", "name": null, "blurhash": "UEH-;^_19ZxuAINa%2%1[8V@IpE28wRkWYRj", "width": 3485, "height": 2380 } ], "tag": [ { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/keeb", "name": "#keeb" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/keebs", "name": "#keebs" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/mechanicalkeyboard", "name": "#mechanicalkeyboard" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/lumberjack", "name": "#lumberjack" } ], "replies": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/111739005420261123/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/siebencorgie/statuses/111739005420261123/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/siebencorgie/statuses/111739005420261123/replies", "items": [] } }, "likes": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/111739005420261123/likes", "type": "Collection", "totalItems": 9 }, "shares": { "id": "https://mastodon.gamedev.place/users/siebencorgie/statuses/111739005420261123/shares", "type": "Collection", "totalItems": 2 } } ] }