A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
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{
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"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
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"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"blurhash": "toot:blurhash",
"focalPoint": {
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"@id": "toot:focalPoint"
},
"Hashtag": "as:Hashtag"
}
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"id": "https://mastodon.gamedev.place/users/ozkriff/statuses/109936418582901544",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2023-02-27T11:17:01Z",
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],
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"content": "<p><a href=\"https://mastodon.gamedev.place/tags/IntelliJRust\" class=\"mention hashtag\" rel=\"tag\">#<span>IntelliJRust</span></a> #188 highlights:</p><p>- Raw slice pointers contents are showable in the debugger.<br />- The new debugger option allows for avoiding stepping into stdlib sources.<br />- Updated icons for the New UI.<br />- Allow excluding specific paths from auto-import.</p><p><a href=\"https://intellij-rust.github.io/2023/02/13/changelog-188\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">intellij-rust.github.io/2023/0</span><span class=\"invisible\">2/13/changelog-188</span></a></p><p><a href=\"https://mastodon.gamedev.place/tags/RustLang\" class=\"mention hashtag\" rel=\"tag\">#<span>RustLang</span></a> <a href=\"https://mastodon.gamedev.place/tags/OpenSource\" class=\"mention hashtag\" rel=\"tag\">#<span>OpenSource</span></a> <a href=\"https://mastodon.gamedev.place/tags/Programming\" class=\"mention hashtag\" rel=\"tag\">#<span>Programming</span></a> <a href=\"https://mastodon.gamedev.place/tags/JetBrains\" class=\"mention hashtag\" rel=\"tag\">#<span>JetBrains</span></a></p>",
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"en": "<p><a href=\"https://mastodon.gamedev.place/tags/IntelliJRust\" class=\"mention hashtag\" rel=\"tag\">#<span>IntelliJRust</span></a> #188 highlights:</p><p>- Raw slice pointers contents are showable in the debugger.<br />- The new debugger option allows for avoiding stepping into stdlib sources.<br />- Updated icons for the New UI.<br />- Allow excluding specific paths from auto-import.</p><p><a href=\"https://intellij-rust.github.io/2023/02/13/changelog-188\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">intellij-rust.github.io/2023/0</span><span class=\"invisible\">2/13/changelog-188</span></a></p><p><a href=\"https://mastodon.gamedev.place/tags/RustLang\" class=\"mention hashtag\" rel=\"tag\">#<span>RustLang</span></a> <a href=\"https://mastodon.gamedev.place/tags/OpenSource\" class=\"mention hashtag\" rel=\"tag\">#<span>OpenSource</span></a> <a href=\"https://mastodon.gamedev.place/tags/Programming\" class=\"mention hashtag\" rel=\"tag\">#<span>Programming</span></a> <a href=\"https://mastodon.gamedev.place/tags/JetBrains\" class=\"mention hashtag\" rel=\"tag\">#<span>JetBrains</span></a></p>"
},
"updated": "2023-02-27T11:26:04Z",
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"name": "A demo showcasing new UI and fixed slice view in the debugger",
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{
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{
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"type": "Collection",
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},
"shares": {
"id": "https://mastodon.gamedev.place/users/ozkriff/statuses/109936418582901544/shares",
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