ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "Hashtag": "as:Hashtag" } ], "id": "https://mastodon.gamedev.place/users/midnightspire/statuses/114795077503388683", "type": "Note", "summary": null, "inReplyTo": null, "published": "2025-07-04T12:57:53Z", "url": "https://mastodon.gamedev.place/@midnightspire/114795077503388683", "attributedTo": "https://mastodon.gamedev.place/users/midnightspire", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/midnightspire/followers" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/midnightspire/statuses/114795077503388683", "inReplyToAtomUri": null, "conversation": "tag:mastodon.gamedev.place,2025-07-04:objectId=158513277:objectType=Conversation", "content": "<p>Need help with <a href=\"https://mastodon.gamedev.place/tags/GodotSteam\" class=\"mention hashtag\" rel=\"tag\">#<span>GodotSteam</span></a>. I am using the C# bindings addon. It seems that I have to call Free() on the Steam GodotObject when I quit the game, or else I get a memory leak warning. This would be fine, but doing so adds a full second or more to my shutdown time. Trying to run it in parallel as a Task doesn&#39;t seem to help (though I might be doing it wrong). Is there a better practice I can use to speed this up?</p><p><a href=\"https://mastodon.gamedev.place/tags/GodotEngine\" class=\"mention hashtag\" rel=\"tag\">#<span>GodotEngine</span></a> <a href=\"https://mastodon.gamedev.place/tags/Godot\" class=\"mention hashtag\" rel=\"tag\">#<span>Godot</span></a> <a href=\"https://mastodon.gamedev.place/tags/GodotHelp\" class=\"mention hashtag\" rel=\"tag\">#<span>GodotHelp</span></a> <a href=\"https://mastodon.gamedev.place/tags/IndieDev\" class=\"mention hashtag\" rel=\"tag\">#<span>IndieDev</span></a> <a href=\"https://mastodon.gamedev.place/tags/GameDev\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDev</span></a></p>", "contentMap": { "en": "<p>Need help with <a href=\"https://mastodon.gamedev.place/tags/GodotSteam\" class=\"mention hashtag\" rel=\"tag\">#<span>GodotSteam</span></a>. I am using the C# bindings addon. It seems that I have to call Free() on the Steam GodotObject when I quit the game, or else I get a memory leak warning. This would be fine, but doing so adds a full second or more to my shutdown time. Trying to run it in parallel as a Task doesn&#39;t seem to help (though I might be doing it wrong). Is there a better practice I can use to speed this up?</p><p><a href=\"https://mastodon.gamedev.place/tags/GodotEngine\" class=\"mention hashtag\" rel=\"tag\">#<span>GodotEngine</span></a> <a href=\"https://mastodon.gamedev.place/tags/Godot\" class=\"mention hashtag\" rel=\"tag\">#<span>Godot</span></a> <a href=\"https://mastodon.gamedev.place/tags/GodotHelp\" class=\"mention hashtag\" rel=\"tag\">#<span>GodotHelp</span></a> <a href=\"https://mastodon.gamedev.place/tags/IndieDev\" class=\"mention hashtag\" rel=\"tag\">#<span>IndieDev</span></a> <a href=\"https://mastodon.gamedev.place/tags/GameDev\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDev</span></a></p>" }, "attachment": [], "tag": [ { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/godotsteam", "name": "#godotsteam" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/godotengine", "name": "#godotengine" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/godot", "name": "#godot" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/godothelp", "name": "#godothelp" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/indiedev", "name": "#indiedev" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/gamedev", "name": "#gamedev" } ], "replies": { "id": "https://mastodon.gamedev.place/users/midnightspire/statuses/114795077503388683/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/midnightspire/statuses/114795077503388683/replies?min_id=114795816581778315&page=true", "partOf": "https://mastodon.gamedev.place/users/midnightspire/statuses/114795077503388683/replies", "items": [ "https://mastodon.gamedev.place/users/midnightspire/statuses/114795816581778315" ] } }, "likes": { "id": "https://mastodon.gamedev.place/users/midnightspire/statuses/114795077503388683/likes", "type": "Collection", "totalItems": 1 }, "shares": { "id": "https://mastodon.gamedev.place/users/midnightspire/statuses/114795077503388683/shares", "type": "Collection", "totalItems": 5 } }