A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270/activity",
"type": "Create",
"actor": "https://mastodon.gamedev.place/users/mholub",
"published": "2023-11-23T16:26:09Z",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/mholub/followers"
],
"object": {
"id": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2023-11-23T16:26:09Z",
"url": "https://mastodon.gamedev.place/@mholub/111460795655682270",
"attributedTo": "https://mastodon.gamedev.place/users/mholub",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/mholub/followers"
],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270",
"inReplyToAtomUri": null,
"conversation": "tag:mathstodon.xyz,2023-11-22:objectId=74186644:objectType=Conversation",
"content": "<p>@neilbickford@mathstodon.xyz </p><p>I've just got curious since I never really worked on real compilers (except toy things). How much of prior knowledge/experience about it is needed?</p><p>i.e. do you need some deep knowledge of specific algorithms/experience in writing compilers or just being decent senior software engineer from other area with decent base (i.e. basic algorithms, low level knowledge, software architecture) will kind of work? </p><p>can you give an example of typical task such engineer will be solving?</p>",
"contentMap": {
"en": "<p>@neilbickford@mathstodon.xyz </p><p>I've just got curious since I never really worked on real compilers (except toy things). How much of prior knowledge/experience about it is needed?</p><p>i.e. do you need some deep knowledge of specific algorithms/experience in writing compilers or just being decent senior software engineer from other area with decent base (i.e. basic algorithms, low level knowledge, software architecture) will kind of work? </p><p>can you give an example of typical task such engineer will be solving?</p>"
},
"attachment": [],
"tag": [],
"replies": {
"id": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270/likes",
"type": "Collection",
"totalItems": 0
},
"shares": {
"id": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270/shares",
"type": "Collection",
"totalItems": 0
}
}
}