ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount" } ], "id": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506393874581342/replies", "type": "Collection", "first": { "id": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506393874581342/replies?page=true", "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506393874581342/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506393874581342/replies", "items": [ { "id": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506413262440282", "type": "Note", "summary": null, "inReplyTo": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506393874581342", "published": "2024-11-18T22:53:37Z", "url": "https://mastodon.gamedev.place/@memoriesin8bit/113506413262440282", "attributedTo": "https://mastodon.gamedev.place/users/memoriesin8bit", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/memoriesin8bit/followers" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506413262440282", "inReplyToAtomUri": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506393874581342", "conversation": "tag:mastodon.gamedev.place,2024-11-18:objectId=120664068:objectType=Conversation", "content": "<p>In the end, Marble Game will never have Multiplayer. If it did, I would not make the game physics-based, even if it WAS deterministic. </p><p>Also, the physics engine just has to be reliable ENOUGH to make your setups work. A little variation is fine. I WANT that. Otherwise everything would just look... animated.</p>", "contentMap": { "en": "<p>In the end, Marble Game will never have Multiplayer. If it did, I would not make the game physics-based, even if it WAS deterministic. </p><p>Also, the physics engine just has to be reliable ENOUGH to make your setups work. A little variation is fine. I WANT that. Otherwise everything would just look... animated.</p>" }, "attachment": [], "tag": [], "replies": { "id": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506413262440282/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506413262440282/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506413262440282/replies", "items": [] } }, "likes": { "id": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506413262440282/likes", "type": "Collection", "totalItems": 5 }, "shares": { "id": "https://mastodon.gamedev.place/users/memoriesin8bit/statuses/113506413262440282/shares", "type": "Collection", "totalItems": 0 } } ] } }