A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"blurhash": "toot:blurhash",
"focalPoint": {
"@container": "@list",
"@id": "toot:focalPoint"
},
"Hashtag": "as:Hashtag"
}
],
"id": "https://mastodon.gamedev.place/users/guganana/statuses/110808878886826155",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2023-07-31T13:15:09Z",
"url": "https://mastodon.gamedev.place/@guganana/110808878886826155",
"attributedTo": "https://mastodon.gamedev.place/users/guganana",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/guganana/followers"
],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/guganana/statuses/110808878886826155",
"inReplyToAtomUri": null,
"conversation": "tag:mastodon.gamedev.place,2023-07-31:objectId=49494214:objectType=Conversation",
"content": "<p>For the <a href=\"https://mastodon.gamedev.place/tags/UnrealEngine\" class=\"mention hashtag\" rel=\"tag\">#<span>UnrealEngine</span></a> blueprint users and C++ programmers alike - here's two screenshots showing two different approaches to achieve the same thing: one using the typical setters nodes, the other using BlueprintPure to achieve a sort of builder pattern.</p><p>What do you fancy the most? Any opinions?</p>",
"contentMap": {
"en": "<p>For the <a href=\"https://mastodon.gamedev.place/tags/UnrealEngine\" class=\"mention hashtag\" rel=\"tag\">#<span>UnrealEngine</span></a> blueprint users and C++ programmers alike - here's two screenshots showing two different approaches to achieve the same thing: one using the typical setters nodes, the other using BlueprintPure to achieve a sort of builder pattern.</p><p>What do you fancy the most? Any opinions?</p>"
},
"attachment": [
{
"type": "Document",
"mediaType": "image/png",
"url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/110/808/844/515/880/352/original/eacc8f1504df9a22.png",
"name": null,
"blurhash": "U04xoMr;Z~tR%NxGRPoe8^M}tSRP9Eb^bwkD",
"width": 1889,
"height": 643
},
{
"type": "Document",
"mediaType": "image/png",
"url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/110/808/846/816/015/120/original/953e278f1d1870db.png",
"name": null,
"blurhash": "U04.G2xoDPXn-qw{IUXm8yIByCRj9Ytl%Mn4",
"width": 1601,
"height": 643
}
],
"tag": [
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/unrealengine",
"name": "#unrealengine"
}
],
"replies": {
"id": "https://mastodon.gamedev.place/users/guganana/statuses/110808878886826155/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/guganana/statuses/110808878886826155/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.gamedev.place/users/guganana/statuses/110808878886826155/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/guganana/statuses/110808878886826155/likes",
"type": "Collection",
"totalItems": 0
},
"shares": {
"id": "https://mastodon.gamedev.place/users/guganana/statuses/110808878886826155/shares",
"type": "Collection",
"totalItems": 0
}
}