A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109412915951637772/activity",
"type": "Create",
"actor": "https://mastodon.gamedev.place/users/glitchypixel",
"published": "2022-11-27T00:23:25Z",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/glitchypixel/followers"
],
"object": {
"id": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109412915951637772",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2022-11-27T00:23:25Z",
"url": "https://mastodon.gamedev.place/@glitchypixel/109412915951637772",
"attributedTo": "https://mastodon.gamedev.place/users/glitchypixel",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/glitchypixel/followers"
],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109412915951637772",
"inReplyToAtomUri": null,
"conversation": "tag:mastodon.gamedev.place,2022-11-27:objectId=18007350:objectType=Conversation",
"content": "<p>Does anyone know of a 2d map editor that is *not* tiled based? </p><p>I'm not much of a fan of tiled, especially if I want to extend it.</p><p>But if nothing else comes up, I may be tempted to create an exporter for the Unity editor, or Defold, or Godot. I'd grab a scene in a custom format I can read... that could be odd and interesting., who knows.</p><p>Probably not Unity though (or any propietary engine for that matter), I may have to buy it if I use it in that capacity. Would have to be OSS I guess...</p>",
"contentMap": {
"es": "<p>Does anyone know of a 2d map editor that is *not* tiled based? </p><p>I'm not much of a fan of tiled, especially if I want to extend it.</p><p>But if nothing else comes up, I may be tempted to create an exporter for the Unity editor, or Defold, or Godot. I'd grab a scene in a custom format I can read... that could be odd and interesting., who knows.</p><p>Probably not Unity though (or any propietary engine for that matter), I may have to buy it if I use it in that capacity. Would have to be OSS I guess...</p>"
},
"attachment": [],
"tag": [],
"replies": {
"id": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109412915951637772/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109412915951637772/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109412915951637772/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109412915951637772/likes",
"type": "Collection",
"totalItems": 1
},
"shares": {
"id": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109412915951637772/shares",
"type": "Collection",
"totalItems": 1
}
}
}