A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109377961637348299",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2022-11-20T20:14:04Z",
"url": "https://mastodon.gamedev.place/@glitchypixel/109377961637348299",
"attributedTo": "https://mastodon.gamedev.place/users/glitchypixel",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
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],
"sensitive": false,
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"inReplyToAtomUri": null,
"conversation": "tag:mastodon.gamedev.place,2022-11-20:objectId=17060726:objectType=Conversation",
"content": "<p>I posted a thing in cohost. The long version is there <a href=\"https://cohost.org/glitchypixel/post/369558-currently-on-a-pickl\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">cohost.org/glitchypixel/post/3</span><span class=\"invisible\">69558-currently-on-a-pickl</span></a>. <br />But here's the gist:<br />I want to make a new game with my wife, we made one before with Unity. But I do not want to use Unity or any engine, I want to grow as a programmer.<br />But I also have devkits (PS4 and Xbox One). I don't want to waste the opportunity. What tech should I use? I'm terrified of C/C++, and new languages don't have backends for those. Should I give up on an engine? Or power through C/C++? Other options?</p>",
"contentMap": {
"es": "<p>I posted a thing in cohost. The long version is there <a href=\"https://cohost.org/glitchypixel/post/369558-currently-on-a-pickl\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">cohost.org/glitchypixel/post/3</span><span class=\"invisible\">69558-currently-on-a-pickl</span></a>. <br />But here's the gist:<br />I want to make a new game with my wife, we made one before with Unity. But I do not want to use Unity or any engine, I want to grow as a programmer.<br />But I also have devkits (PS4 and Xbox One). I don't want to waste the opportunity. What tech should I use? I'm terrified of C/C++, and new languages don't have backends for those. Should I give up on an engine? Or power through C/C++? Other options?</p>"
},
"attachment": [],
"tag": [],
"replies": {
"id": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109377961637348299/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109377961637348299/replies?only_other_accounts=true&page=true",
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"items": []
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/glitchypixel/statuses/109377961637348299/likes",
"type": "Collection",
"totalItems": 1
},
"shares": {
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"type": "Collection",
"totalItems": 0
}
}