A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
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"type": "Collection",
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{
"id": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310257320012848",
"type": "Note",
"summary": null,
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"published": "2022-11-08T21:15:58Z",
"url": "https://mastodon.gamedev.place/@doppioslash/109310257320012848",
"attributedTo": "https://mastodon.gamedev.place/users/doppioslash",
"to": [
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],
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],
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"content": "<p>You might know me from:<br />- arewegameyet.rs -> I started it and maintained it for a bunch of years, then passed it on to the Rust GameDev WG<br />- My book "Physically Based Shader Development for Unity 2017" published by Apress <a href=\"https://link.springer.com/book/10.1007/978-1-4842-3309-2\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">link.springer.com/book/10.1007</span><span class=\"invisible\">/978-1-4842-3309-2</span></a></p><p>I've worked on a number on other games/tech demos/XR projects over the years, but these are the ones still around publicly:<br />- The Eternals AR | 2021 | <a href=\"https://nexusstudios.com/work/eternals-ar/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">nexusstudios.com/work/eternals</span><span class=\"invisible\">-ar/</span></a><br />- Notable Women | 2018 | <a href=\"https://nexusstudios.com/work/notable-women/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">nexusstudios.com/work/notable-</span><span class=\"invisible\">women/</span></a></p>",
"contentMap": {
"en": "<p>You might know me from:<br />- arewegameyet.rs -> I started it and maintained it for a bunch of years, then passed it on to the Rust GameDev WG<br />- My book "Physically Based Shader Development for Unity 2017" published by Apress <a href=\"https://link.springer.com/book/10.1007/978-1-4842-3309-2\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">link.springer.com/book/10.1007</span><span class=\"invisible\">/978-1-4842-3309-2</span></a></p><p>I've worked on a number on other games/tech demos/XR projects over the years, but these are the ones still around publicly:<br />- The Eternals AR | 2021 | <a href=\"https://nexusstudios.com/work/eternals-ar/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">nexusstudios.com/work/eternals</span><span class=\"invisible\">-ar/</span></a><br />- Notable Women | 2018 | <a href=\"https://nexusstudios.com/work/notable-women/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">nexusstudios.com/work/notable-</span><span class=\"invisible\">women/</span></a></p>"
},
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"likes": {
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"type": "Collection",
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"shares": {
"id": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310257320012848/shares",
"type": "Collection",
"totalItems": 1
}
}
]
}
}