ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "Hashtag": "as:Hashtag" } ], "id": "https://mastodon.gamedev.place/users/doppioslash/collections/featured", "type": "OrderedCollection", "totalItems": 2, "orderedItems": [ { "id": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310233089477912", "type": "Note", "summary": null, "inReplyTo": null, "published": "2022-11-08T21:09:49Z", "url": "https://mastodon.gamedev.place/@doppioslash/109310233089477912", "attributedTo": "https://mastodon.gamedev.place/users/doppioslash", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/doppioslash/followers" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310233089477912", "inReplyToAtomUri": null, "conversation": "tag:mastodon.gamedev.place,2022-11-08:objectId=15643510:objectType=Conversation", "content": "<p><a href=\"https://mastodon.gamedev.place/tags/introduction\" class=\"mention hashtag\" rel=\"tag\">#<span>introduction</span></a><br />I&#39;m Claudia Doppioslash, Graphics Programmer in the game industry.<br />In the years I&#39;ve worked on games, XR apps, wrote a technical book, worked in <a href=\"https://mastodon.gamedev.place/tags/FunctionalProgramming\" class=\"mention hashtag\" rel=\"tag\">#<span>FunctionalProgramming</span></a> and spoken at programming conferences.<br />Recently I switched to <a href=\"https://mastodon.gamedev.place/tags/UnrealEngine\" class=\"mention hashtag\" rel=\"tag\">#<span>UnrealEngine</span></a> after 8+ years of <a href=\"https://mastodon.gamedev.place/tags/Unity3d\" class=\"mention hashtag\" rel=\"tag\">#<span>Unity3d</span></a><br />Interests: implementing <a href=\"https://mastodon.gamedev.place/tags/PBR\" class=\"mention hashtag\" rel=\"tag\">#<span>PBR</span></a> (Physically Based Rendering), <a href=\"https://mastodon.gamedev.place/tags/ColorScience\" class=\"mention hashtag\" rel=\"tag\">#<span>ColorScience</span></a>, <a href=\"https://mastodon.gamedev.place/tags/ProcGen\" class=\"mention hashtag\" rel=\"tag\">#<span>ProcGen</span></a> and <a href=\"https://mastodon.gamedev.place/tags/Simulation\" class=\"mention hashtag\" rel=\"tag\">#<span>Simulation</span></a> (Houdini), translating movie <a href=\"https://mastodon.gamedev.place/tags/Cinematography\" class=\"mention hashtag\" rel=\"tag\">#<span>Cinematography</span></a> into renderers, making tools, extending DCCs (<a href=\"https://mastodon.gamedev.place/tags/Houdini\" class=\"mention hashtag\" rel=\"tag\">#<span>Houdini</span></a>, <a href=\"https://mastodon.gamedev.place/tags/Blender3d\" class=\"mention hashtag\" rel=\"tag\">#<span>Blender3d</span></a>).</p>", "contentMap": { "en": "<p><a href=\"https://mastodon.gamedev.place/tags/introduction\" class=\"mention hashtag\" rel=\"tag\">#<span>introduction</span></a><br />I&#39;m Claudia Doppioslash, Graphics Programmer in the game industry.<br />In the years I&#39;ve worked on games, XR apps, wrote a technical book, worked in <a href=\"https://mastodon.gamedev.place/tags/FunctionalProgramming\" class=\"mention hashtag\" rel=\"tag\">#<span>FunctionalProgramming</span></a> and spoken at programming conferences.<br />Recently I switched to <a href=\"https://mastodon.gamedev.place/tags/UnrealEngine\" class=\"mention hashtag\" rel=\"tag\">#<span>UnrealEngine</span></a> after 8+ years of <a href=\"https://mastodon.gamedev.place/tags/Unity3d\" class=\"mention hashtag\" rel=\"tag\">#<span>Unity3d</span></a><br />Interests: implementing <a href=\"https://mastodon.gamedev.place/tags/PBR\" class=\"mention hashtag\" rel=\"tag\">#<span>PBR</span></a> (Physically Based Rendering), <a href=\"https://mastodon.gamedev.place/tags/ColorScience\" class=\"mention hashtag\" rel=\"tag\">#<span>ColorScience</span></a>, <a href=\"https://mastodon.gamedev.place/tags/ProcGen\" class=\"mention hashtag\" rel=\"tag\">#<span>ProcGen</span></a> and <a href=\"https://mastodon.gamedev.place/tags/Simulation\" class=\"mention hashtag\" rel=\"tag\">#<span>Simulation</span></a> (Houdini), translating movie <a href=\"https://mastodon.gamedev.place/tags/Cinematography\" class=\"mention hashtag\" rel=\"tag\">#<span>Cinematography</span></a> into renderers, making tools, extending DCCs (<a href=\"https://mastodon.gamedev.place/tags/Houdini\" class=\"mention hashtag\" rel=\"tag\">#<span>Houdini</span></a>, <a href=\"https://mastodon.gamedev.place/tags/Blender3d\" class=\"mention hashtag\" rel=\"tag\">#<span>Blender3d</span></a>).</p>" }, "attachment": [], "tag": [ { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/introduction", "name": "#introduction" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/functionalprogramming", "name": "#functionalprogramming" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/unrealengine", "name": "#unrealengine" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/unity3d", "name": "#unity3d" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/pbr", "name": "#pbr" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/colorscience", "name": "#colorscience" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/procgen", "name": "#procgen" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/simulation", "name": "#simulation" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/cinematography", "name": "#cinematography" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/houdini", "name": "#houdini" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/blender3d", "name": "#blender3d" } ], "replies": { "id": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310233089477912/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310233089477912/replies?min_id=109310257320012848&page=true", "partOf": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310233089477912/replies", "items": [ "https://mastodon.gamedev.place/users/doppioslash/statuses/109310257320012848" ] } }, "likes": { "id": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310233089477912/likes", "type": "Collection", "totalItems": 39 }, "shares": { "id": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310233089477912/shares", "type": "Collection", "totalItems": 13 } }, { "id": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310257320012848", "type": "Note", "summary": null, "inReplyTo": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310233089477912", "published": "2022-11-08T21:15:58Z", "url": "https://mastodon.gamedev.place/@doppioslash/109310257320012848", "attributedTo": "https://mastodon.gamedev.place/users/doppioslash", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/doppioslash/followers" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310257320012848", "inReplyToAtomUri": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310233089477912", "conversation": "tag:mastodon.gamedev.place,2022-11-08:objectId=15643510:objectType=Conversation", "content": "<p>You might know me from:<br />- arewegameyet.rs -&gt; I started it and maintained it for a bunch of years, then passed it on to the Rust GameDev WG<br />- My book &quot;Physically Based Shader Development for Unity 2017&quot; published by Apress <a href=\"https://link.springer.com/book/10.1007/978-1-4842-3309-2\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">link.springer.com/book/10.1007</span><span class=\"invisible\">/978-1-4842-3309-2</span></a></p><p>I&#39;ve worked on a number on other games/tech demos/XR projects over the years, but these are the ones still around publicly:<br />- The Eternals AR | 2021 | <a href=\"https://nexusstudios.com/work/eternals-ar/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">nexusstudios.com/work/eternals</span><span class=\"invisible\">-ar/</span></a><br />- Notable Women | 2018 | <a href=\"https://nexusstudios.com/work/notable-women/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">nexusstudios.com/work/notable-</span><span class=\"invisible\">women/</span></a></p>", "contentMap": { "en": "<p>You might know me from:<br />- arewegameyet.rs -&gt; I started it and maintained it for a bunch of years, then passed it on to the Rust GameDev WG<br />- My book &quot;Physically Based Shader Development for Unity 2017&quot; published by Apress <a href=\"https://link.springer.com/book/10.1007/978-1-4842-3309-2\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">link.springer.com/book/10.1007</span><span class=\"invisible\">/978-1-4842-3309-2</span></a></p><p>I&#39;ve worked on a number on other games/tech demos/XR projects over the years, but these are the ones still around publicly:<br />- The Eternals AR | 2021 | <a href=\"https://nexusstudios.com/work/eternals-ar/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">nexusstudios.com/work/eternals</span><span class=\"invisible\">-ar/</span></a><br />- Notable Women | 2018 | <a href=\"https://nexusstudios.com/work/notable-women/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">nexusstudios.com/work/notable-</span><span class=\"invisible\">women/</span></a></p>" }, "attachment": [], "tag": [], "replies": { "id": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310257320012848/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310257320012848/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310257320012848/replies", "items": [] } }, "likes": { "id": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310257320012848/likes", "type": "Collection", "totalItems": 12 }, "shares": { "id": "https://mastodon.gamedev.place/users/doppioslash/statuses/109310257320012848/shares", "type": "Collection", "totalItems": 1 } } ] }