A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://mastodon.gamedev.place/users/demofox/statuses/111994310864033289",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2024-02-25T21:46:05Z",
"url": "https://mastodon.gamedev.place/@demofox/111994310864033289",
"attributedTo": "https://mastodon.gamedev.place/users/demofox",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/demofox/followers"
],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/demofox/statuses/111994310864033289",
"inReplyToAtomUri": null,
"conversation": "tag:mastodon.gamedev.place,2024-02-25:objectId=80326908:objectType=Conversation",
"content": "<p>We have a new mopping / vacuuming robot and it has a default setting of "random path" (random angle turn when hitting an obstacle). The manufacturer recommends that and all the reviews say random path is the best setting.<br />Friends, random does not do it for me.<br />I'm pretty sure theory says it takes an infinite amount of time for it to cover the whole area, and practicality says "dude my floor is finite, just do systematic full coverage"</p>",
"contentMap": {
"en": "<p>We have a new mopping / vacuuming robot and it has a default setting of "random path" (random angle turn when hitting an obstacle). The manufacturer recommends that and all the reviews say random path is the best setting.<br />Friends, random does not do it for me.<br />I'm pretty sure theory says it takes an infinite amount of time for it to cover the whole area, and practicality says "dude my floor is finite, just do systematic full coverage"</p>"
},
"attachment": [],
"tag": [],
"replies": {
"id": "https://mastodon.gamedev.place/users/demofox/statuses/111994310864033289/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/demofox/statuses/111994310864033289/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.gamedev.place/users/demofox/statuses/111994310864033289/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/demofox/statuses/111994310864033289/likes",
"type": "Collection",
"totalItems": 7
},
"shares": {
"id": "https://mastodon.gamedev.place/users/demofox/statuses/111994310864033289/shares",
"type": "Collection",
"totalItems": 0
}
}