A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"Hashtag": "as:Hashtag"
}
],
"id": "https://mastodon.gamedev.place/users/alice_i_cecile/statuses/114775052165424331",
"type": "Note",
"summary": null,
"inReplyTo": "https://mastodon.gamedev.place/users/alice_i_cecile/statuses/114775051805252736",
"published": "2025-07-01T00:05:10Z",
"url": "https://mastodon.gamedev.place/@alice_i_cecile/114775052165424331",
"attributedTo": "https://mastodon.gamedev.place/users/alice_i_cecile",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/alice_i_cecile/followers"
],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/alice_i_cecile/statuses/114775052165424331",
"inReplyToAtomUri": "https://mastodon.gamedev.place/users/alice_i_cecile/statuses/114775051805252736",
"conversation": "tag:mastodon.gamedev.place,2025-07-01:objectId=157897239:objectType=Conversation",
"content": "<p>I think I'm happy with the core design, and there's some real neat macro_rules <a href=\"https://mastodon.gamedev.place/tags/rust\" class=\"mention hashtag\" rel=\"tag\">#<span>rust</span></a> wizardry in the test to prevent copy-paste errors. That said, I want better guidance on when to use these unit structs vs the existing EaseFunction approach. Requesting changes: more docs (shocking, I know).</p>",
"contentMap": {
"en": "<p>I think I'm happy with the core design, and there's some real neat macro_rules <a href=\"https://mastodon.gamedev.place/tags/rust\" class=\"mention hashtag\" rel=\"tag\">#<span>rust</span></a> wizardry in the test to prevent copy-paste errors. That said, I want better guidance on when to use these unit structs vs the existing EaseFunction approach. Requesting changes: more docs (shocking, I know).</p>"
},
"attachment": [],
"tag": [
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/rust",
"name": "#rust"
}
],
"replies": {
"id": "https://mastodon.gamedev.place/users/alice_i_cecile/statuses/114775052165424331/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/alice_i_cecile/statuses/114775052165424331/replies?min_id=114775052509042871&page=true",
"partOf": "https://mastodon.gamedev.place/users/alice_i_cecile/statuses/114775052165424331/replies",
"items": [
"https://mastodon.gamedev.place/users/alice_i_cecile/statuses/114775052509042871"
]
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/alice_i_cecile/statuses/114775052165424331/likes",
"type": "Collection",
"totalItems": 3
},
"shares": {
"id": "https://mastodon.gamedev.place/users/alice_i_cecile/statuses/114775052165424331/shares",
"type": "Collection",
"totalItems": 0
}
}