ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount" } ], "id": "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560324706142400", "type": "Note", "summary": null, "inReplyTo": "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560305939173705", "published": "2022-12-23T01:11:24Z", "url": "https://mastodon.gamedev.place/@ZoeInBinary/109560324706142400", "attributedTo": "https://mastodon.gamedev.place/users/ZoeInBinary", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/ZoeInBinary/followers", "https://mastodon.gamedev.place/users/TaylanK", "https://mastodon.gamedev.place/users/ninjadodo" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560324706142400", "inReplyToAtomUri": "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560305939173705", "conversation": "tag:mastodon.gamedev.place,2022-12-22:objectId=21672174:objectType=Conversation", "content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@TaylanK\" class=\"u-url mention\">@<span>TaylanK</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@ninjadodo\" class=\"u-url mention\">@<span>ninjadodo</span></a></span> perhaps there&#39;s an argument to be made that those cases aren&#39;t deterministic. But I&#39;d definitely argue that AI is only deterministic by dint of the random seeds used being deterministic, and if you swap those for a decay-based true random noise machine you lose that quality entirely.</p>", "contentMap": { "en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@TaylanK\" class=\"u-url mention\">@<span>TaylanK</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@ninjadodo\" class=\"u-url mention\">@<span>ninjadodo</span></a></span> perhaps there&#39;s an argument to be made that those cases aren&#39;t deterministic. But I&#39;d definitely argue that AI is only deterministic by dint of the random seeds used being deterministic, and if you swap those for a decay-based true random noise machine you lose that quality entirely.</p>" }, "attachment": [], "tag": [ { "type": "Mention", "href": "https://mastodon.gamedev.place/users/TaylanK", "name": "@TaylanK" }, { "type": "Mention", "href": "https://mastodon.gamedev.place/users/ninjadodo", "name": "@ninjadodo" } ], "replies": { "id": "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560324706142400/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560324706142400/replies?min_id=109560373349951026&page=true", "partOf": "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560324706142400/replies", "items": [ "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560361616880867", "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560370659933106", "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560373349951026" ] } }, "likes": { "id": "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560324706142400/likes", "type": "Collection", "totalItems": 0 }, "shares": { "id": "https://mastodon.gamedev.place/users/ZoeInBinary/statuses/109560324706142400/shares", "type": "Collection", "totalItems": 0 } }