A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/113305146534932654/activity",
"type": "Create",
"actor": "https://mastodon.gamedev.place/users/PeteDimitrovArt",
"published": "2024-10-14T09:48:50Z",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/PeteDimitrovArt/followers"
],
"object": {
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/113305146534932654",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2024-10-14T09:48:50Z",
"url": "https://mastodon.gamedev.place/@PeteDimitrovArt/113305146534932654",
"attributedTo": "https://mastodon.gamedev.place/users/PeteDimitrovArt",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/PeteDimitrovArt/followers"
],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/113305146534932654",
"inReplyToAtomUri": null,
"conversation": "tag:mastodon.gamedev.place,2024-10-14:objectId=114838837:objectType=Conversation",
"content": "<p>I cut some videos for the first time in ages yesterday. I learned that raw high quality profile vid captured in OBS at 60fps breaks Kdenlive and introduces glitches in vid cuts. OpenShot deals well with it, so you can encode an export from there and take into Kdenlive for further edits.</p>",
"contentMap": {
"en": "<p>I cut some videos for the first time in ages yesterday. I learned that raw high quality profile vid captured in OBS at 60fps breaks Kdenlive and introduces glitches in vid cuts. OpenShot deals well with it, so you can encode an export from there and take into Kdenlive for further edits.</p>"
},
"attachment": [],
"tag": [],
"replies": {
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/113305146534932654/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/113305146534932654/replies?min_id=113305148351767356&page=true",
"partOf": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/113305146534932654/replies",
"items": [
"https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/113305148351767356"
]
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/113305146534932654/likes",
"type": "Collection",
"totalItems": 2
},
"shares": {
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/113305146534932654/shares",
"type": "Collection",
"totalItems": 0
}
}
}