A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"blurhash": "toot:blurhash",
"focalPoint": {
"@container": "@list",
"@id": "toot:focalPoint"
},
"Hashtag": "as:Hashtag"
}
],
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109677259342137114/activity",
"type": "Create",
"actor": "https://mastodon.gamedev.place/users/PeteDimitrovArt",
"published": "2023-01-12T16:49:25Z",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/PeteDimitrovArt/followers"
],
"object": {
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109677259342137114",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2023-01-12T16:49:25Z",
"url": "https://mastodon.gamedev.place/@PeteDimitrovArt/109677259342137114",
"attributedTo": "https://mastodon.gamedev.place/users/PeteDimitrovArt",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/PeteDimitrovArt/followers"
],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109677259342137114",
"inReplyToAtomUri": null,
"conversation": "tag:mastodon.gamedev.place,2023-01-12:objectId=24346613:objectType=Conversation",
"content": "<p>For the roots texturing in my scene I went for 2 tilable materials mixed together through a mask overlaid and tiled in world coordinates.</p><p>WorldAlignedTexture node in Unreal, for anyone wanting similar stuff.</p><p>Roots are splines converted to static nanite meshes, straightened UVs.</p><p><a href=\"https://mastodon.gamedev.place/tags/art\" class=\"mention hashtag\" rel=\"tag\">#<span>art</span></a> <a href=\"https://mastodon.gamedev.place/tags/3D\" class=\"mention hashtag\" rel=\"tag\">#<span>3D</span></a> <a href=\"https://mastodon.gamedev.place/tags/unreal\" class=\"mention hashtag\" rel=\"tag\">#<span>unreal</span></a> <a href=\"https://mastodon.gamedev.place/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> <a href=\"https://mastodon.gamedev.place/tags/artwork\" class=\"mention hashtag\" rel=\"tag\">#<span>artwork</span></a></p>",
"contentMap": {
"en": "<p>For the roots texturing in my scene I went for 2 tilable materials mixed together through a mask overlaid and tiled in world coordinates.</p><p>WorldAlignedTexture node in Unreal, for anyone wanting similar stuff.</p><p>Roots are splines converted to static nanite meshes, straightened UVs.</p><p><a href=\"https://mastodon.gamedev.place/tags/art\" class=\"mention hashtag\" rel=\"tag\">#<span>art</span></a> <a href=\"https://mastodon.gamedev.place/tags/3D\" class=\"mention hashtag\" rel=\"tag\">#<span>3D</span></a> <a href=\"https://mastodon.gamedev.place/tags/unreal\" class=\"mention hashtag\" rel=\"tag\">#<span>unreal</span></a> <a href=\"https://mastodon.gamedev.place/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> <a href=\"https://mastodon.gamedev.place/tags/artwork\" class=\"mention hashtag\" rel=\"tag\">#<span>artwork</span></a></p>"
},
"attachment": [
{
"type": "Document",
"mediaType": "video/mp4",
"url": "https://cdn.masto.host/mastodongamedevplace/media_attachments/files/109/677/256/151/985/091/original/0725173584cd9978.mp4",
"name": null,
"blurhash": "U25}X5IB0#E1_2t7MxM_4;?aDiRjEMxuMxj?",
"width": 820,
"height": 744
}
],
"tag": [
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/art",
"name": "#art"
},
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/3d",
"name": "#3d"
},
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/unreal",
"name": "#unreal"
},
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/gamedev",
"name": "#gamedev"
},
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/artwork",
"name": "#artwork"
}
],
"replies": {
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109677259342137114/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109677259342137114/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109677259342137114/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109677259342137114/likes",
"type": "Collection",
"totalItems": 11
},
"shares": {
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109677259342137114/shares",
"type": "Collection",
"totalItems": 1
}
}
}