ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "Hashtag": "as:Hashtag" } ], "id": "https://mastodon.gamedev.place/users/midnightspire/statuses/114107622618424487", "type": "Note", "summary": null, "inReplyTo": null, "published": "2025-03-05T03:09:03Z", "url": "https://mastodon.gamedev.place/@midnightspire/114107622618424487", "attributedTo": "https://mastodon.gamedev.place/users/midnightspire", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/midnightspire/followers" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/midnightspire/statuses/114107622618424487", "inReplyToAtomUri": null, "conversation": "tag:mastodon.gamedev.place,2025-03-05:objectId=138020342:objectType=Conversation", "content": "<p>(Updated 2025-03-21)</p><p>Since information on this specific topic seems scarce, I wrote a devlog explaining how I successfully applied basic C# code obfuscation to my Godot project.</p><p><a href=\"https://midnightspiregames.itch.io/minerva-labyrinth/devlog/899501/c-obfuscation-in-godot\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">midnightspiregames.itch.io/min</span><span class=\"invisible\">erva-labyrinth/devlog/899501/c-obfuscation-in-godot</span></a></p><p><a href=\"https://mastodon.gamedev.place/tags/IndieDev\" class=\"mention hashtag\" rel=\"tag\">#<span>IndieDev</span></a> <a href=\"https://mastodon.gamedev.place/tags/GameDev\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDev</span></a> <a href=\"https://mastodon.gamedev.place/tags/Godot\" class=\"mention hashtag\" rel=\"tag\">#<span>Godot</span></a> <a href=\"https://mastodon.gamedev.place/tags/GodotEngine\" class=\"mention hashtag\" rel=\"tag\">#<span>GodotEngine</span></a> <a href=\"https://mastodon.gamedev.place/tags/Devlog\" class=\"mention hashtag\" rel=\"tag\">#<span>Devlog</span></a></p>", "contentMap": { "en": "<p>(Updated 2025-03-21)</p><p>Since information on this specific topic seems scarce, I wrote a devlog explaining how I successfully applied basic C# code obfuscation to my Godot project.</p><p><a href=\"https://midnightspiregames.itch.io/minerva-labyrinth/devlog/899501/c-obfuscation-in-godot\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">midnightspiregames.itch.io/min</span><span class=\"invisible\">erva-labyrinth/devlog/899501/c-obfuscation-in-godot</span></a></p><p><a href=\"https://mastodon.gamedev.place/tags/IndieDev\" class=\"mention hashtag\" rel=\"tag\">#<span>IndieDev</span></a> <a href=\"https://mastodon.gamedev.place/tags/GameDev\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDev</span></a> <a href=\"https://mastodon.gamedev.place/tags/Godot\" class=\"mention hashtag\" rel=\"tag\">#<span>Godot</span></a> <a href=\"https://mastodon.gamedev.place/tags/GodotEngine\" class=\"mention hashtag\" rel=\"tag\">#<span>GodotEngine</span></a> <a href=\"https://mastodon.gamedev.place/tags/Devlog\" class=\"mention hashtag\" rel=\"tag\">#<span>Devlog</span></a></p>" }, "updated": "2025-03-22T10:31:10Z", "attachment": [], "tag": [ { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/indiedev", "name": "#indiedev" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/gamedev", "name": "#gamedev" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/godot", "name": "#godot" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/godotengine", "name": "#godotengine" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/devlog", "name": "#devlog" } ], "replies": { "id": "https://mastodon.gamedev.place/users/midnightspire/statuses/114107622618424487/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/midnightspire/statuses/114107622618424487/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/midnightspire/statuses/114107622618424487/replies", "items": [] } }, "likes": { "id": "https://mastodon.gamedev.place/users/midnightspire/statuses/114107622618424487/likes", "type": "Collection", "totalItems": 3 }, "shares": { "id": "https://mastodon.gamedev.place/users/midnightspire/statuses/114107622618424487/shares", "type": "Collection", "totalItems": 0 } }