ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount" } ], "id": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270", "type": "Note", "summary": null, "inReplyTo": null, "published": "2023-11-23T16:26:09Z", "url": "https://mastodon.gamedev.place/@mholub/111460795655682270", "attributedTo": "https://mastodon.gamedev.place/users/mholub", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/mholub/followers" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270", "inReplyToAtomUri": null, "conversation": "tag:mathstodon.xyz,2023-11-22:objectId=74186644:objectType=Conversation", "content": "<p>@neilbickford@mathstodon.xyz </p><p>I&#39;ve just got curious since I never really worked on real compilers (except toy things). How much of prior knowledge/experience about it is needed?</p><p>i.e. do you need some deep knowledge of specific algorithms/experience in writing compilers or just being decent senior software engineer from other area with decent base (i.e. basic algorithms, low level knowledge, software architecture) will kind of work? </p><p>can you give an example of typical task such engineer will be solving?</p>", "contentMap": { "en": "<p>@neilbickford@mathstodon.xyz </p><p>I&#39;ve just got curious since I never really worked on real compilers (except toy things). How much of prior knowledge/experience about it is needed?</p><p>i.e. do you need some deep knowledge of specific algorithms/experience in writing compilers or just being decent senior software engineer from other area with decent base (i.e. basic algorithms, low level knowledge, software architecture) will kind of work? </p><p>can you give an example of typical task such engineer will be solving?</p>" }, "attachment": [], "tag": [], "replies": { "id": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270/replies", "items": [] } }, "likes": { "id": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270/likes", "type": "Collection", "totalItems": 0 }, "shares": { "id": "https://mastodon.gamedev.place/users/mholub/statuses/111460795655682270/shares", "type": "Collection", "totalItems": 0 } }