A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"Hashtag": "as:Hashtag"
}
],
"id": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2022-11-21T10:10:18Z",
"url": "https://mastodon.gamedev.place/@dbat/109381249842279253",
"attributedTo": "https://mastodon.gamedev.place/users/dbat",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/dbat/followers"
],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253",
"inReplyToAtomUri": null,
"conversation": "tag:mastodon.gamedev.place,2022-11-21:objectId=17145760:objectType=Conversation",
"content": "<p><a href=\"https://mastodon.gamedev.place/tags/godotengine\" class=\"mention hashtag\" rel=\"tag\">#<span>godotengine</span></a> <a href=\"https://mastodon.gamedev.place/tags/godot\" class=\"mention hashtag\" rel=\"tag\">#<span>godot</span></a> <a href=\"https://mastodon.gamedev.place/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> </p><p>(This is a repost - I just joined this instance and this is from another. Hope that's ok.)</p><p>How do we go about finding people willing to take-over and fix the IK code in Godot 4? Is there a place to do a general call-for-help?</p><p>It's such a vital system and life without IK is... honestly... horrible.</p><p>All brains! Attention. Godot 4 needs you! Get your targets and poles and meet at the IK branch.</p>",
"contentMap": {
"en": "<p><a href=\"https://mastodon.gamedev.place/tags/godotengine\" class=\"mention hashtag\" rel=\"tag\">#<span>godotengine</span></a> <a href=\"https://mastodon.gamedev.place/tags/godot\" class=\"mention hashtag\" rel=\"tag\">#<span>godot</span></a> <a href=\"https://mastodon.gamedev.place/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> </p><p>(This is a repost - I just joined this instance and this is from another. Hope that's ok.)</p><p>How do we go about finding people willing to take-over and fix the IK code in Godot 4? Is there a place to do a general call-for-help?</p><p>It's such a vital system and life without IK is... honestly... horrible.</p><p>All brains! Attention. Godot 4 needs you! Get your targets and poles and meet at the IK branch.</p>"
},
"attachment": [],
"tag": [
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/godotengine",
"name": "#godotengine"
},
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/godot",
"name": "#godot"
},
{
"type": "Hashtag",
"href": "https://mastodon.gamedev.place/tags/gamedev",
"name": "#gamedev"
}
],
"replies": {
"id": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253/likes",
"type": "Collection",
"totalItems": 4
},
"shares": {
"id": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253/shares",
"type": "Collection",
"totalItems": 2
}
}