ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount", "Hashtag": "as:Hashtag" } ], "id": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253", "type": "Note", "summary": null, "inReplyTo": null, "published": "2022-11-21T10:10:18Z", "url": "https://mastodon.gamedev.place/@dbat/109381249842279253", "attributedTo": "https://mastodon.gamedev.place/users/dbat", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/dbat/followers" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253", "inReplyToAtomUri": null, "conversation": "tag:mastodon.gamedev.place,2022-11-21:objectId=17145760:objectType=Conversation", "content": "<p><a href=\"https://mastodon.gamedev.place/tags/godotengine\" class=\"mention hashtag\" rel=\"tag\">#<span>godotengine</span></a> <a href=\"https://mastodon.gamedev.place/tags/godot\" class=\"mention hashtag\" rel=\"tag\">#<span>godot</span></a> <a href=\"https://mastodon.gamedev.place/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> </p><p>(This is a repost - I just joined this instance and this is from another. Hope that&#39;s ok.)</p><p>How do we go about finding people willing to take-over and fix the IK code in Godot 4? Is there a place to do a general call-for-help?</p><p>It&#39;s such a vital system and life without IK is... honestly... horrible.</p><p>All brains! Attention. Godot 4 needs you! Get your targets and poles and meet at the IK branch.</p>", "contentMap": { "en": "<p><a href=\"https://mastodon.gamedev.place/tags/godotengine\" class=\"mention hashtag\" rel=\"tag\">#<span>godotengine</span></a> <a href=\"https://mastodon.gamedev.place/tags/godot\" class=\"mention hashtag\" rel=\"tag\">#<span>godot</span></a> <a href=\"https://mastodon.gamedev.place/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> </p><p>(This is a repost - I just joined this instance and this is from another. Hope that&#39;s ok.)</p><p>How do we go about finding people willing to take-over and fix the IK code in Godot 4? Is there a place to do a general call-for-help?</p><p>It&#39;s such a vital system and life without IK is... honestly... horrible.</p><p>All brains! Attention. Godot 4 needs you! Get your targets and poles and meet at the IK branch.</p>" }, "attachment": [], "tag": [ { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/godotengine", "name": "#godotengine" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/godot", "name": "#godot" }, { "type": "Hashtag", "href": "https://mastodon.gamedev.place/tags/gamedev", "name": "#gamedev" } ], "replies": { "id": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253/replies", "items": [] } }, "likes": { "id": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253/likes", "type": "Collection", "totalItems": 4 }, "shares": { "id": "https://mastodon.gamedev.place/users/dbat/statuses/109381249842279253/shares", "type": "Collection", "totalItems": 2 } }