ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount" } ], "id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685", "type": "Note", "summary": null, "inReplyTo": "https://mastodon.gamedev.place/users/gkann/statuses/109382963662526122", "published": "2022-11-21T17:36:24Z", "url": "https://mastodon.gamedev.place/@PeteDimitrovArt/109383003959131685", "attributedTo": "https://mastodon.gamedev.place/users/PeteDimitrovArt", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://mastodon.gamedev.place/users/PeteDimitrovArt/followers", "https://mastodon.gamedev.place/users/gkann" ], "sensitive": false, "atomUri": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685", "inReplyToAtomUri": "https://mastodon.gamedev.place/users/gkann/statuses/109382963662526122", "conversation": "tag:mastodon.gamedev.place,2022-11-21:objectId=17180811:objectType=Conversation", "content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@gkann\" class=\"u-url mention\">@<span>gkann</span></a></span> Thank you Gabriel.</p><p>I&#39;ve been building up the scene very slowly and I kind of let it tell me where it wants to go.</p><p>I have lots of IRL references, as anyone doing a realistic Envo should, but I take it slowly and for the fun.</p><p>I felt the scene was bit empty, so ye, after I cracked the walls a lot (even visible more on other angles) I thought it would be great to see some vines and roots crawl around.</p><p>Already have some progress on that, continuing now after work. Ty for your nice words!</p>", "contentMap": { "en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@gkann\" class=\"u-url mention\">@<span>gkann</span></a></span> Thank you Gabriel.</p><p>I&#39;ve been building up the scene very slowly and I kind of let it tell me where it wants to go.</p><p>I have lots of IRL references, as anyone doing a realistic Envo should, but I take it slowly and for the fun.</p><p>I felt the scene was bit empty, so ye, after I cracked the walls a lot (even visible more on other angles) I thought it would be great to see some vines and roots crawl around.</p><p>Already have some progress on that, continuing now after work. Ty for your nice words!</p>" }, "attachment": [], "tag": [ { "type": "Mention", "href": "https://mastodon.gamedev.place/users/gkann", "name": "@gkann" } ], "replies": { "id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685/replies?only_other_accounts=true&page=true", "partOf": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685/replies", "items": [] } }, "likes": { "id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685/likes", "type": "Collection", "totalItems": 0 }, "shares": { "id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685/shares", "type": "Collection", "totalItems": 0 } }