A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685",
"type": "Note",
"summary": null,
"inReplyTo": "https://mastodon.gamedev.place/users/gkann/statuses/109382963662526122",
"published": "2022-11-21T17:36:24Z",
"url": "https://mastodon.gamedev.place/@PeteDimitrovArt/109383003959131685",
"attributedTo": "https://mastodon.gamedev.place/users/PeteDimitrovArt",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://mastodon.gamedev.place/users/PeteDimitrovArt/followers",
"https://mastodon.gamedev.place/users/gkann"
],
"sensitive": false,
"atomUri": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685",
"inReplyToAtomUri": "https://mastodon.gamedev.place/users/gkann/statuses/109382963662526122",
"conversation": "tag:mastodon.gamedev.place,2022-11-21:objectId=17180811:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@gkann\" class=\"u-url mention\">@<span>gkann</span></a></span> Thank you Gabriel.</p><p>I've been building up the scene very slowly and I kind of let it tell me where it wants to go.</p><p>I have lots of IRL references, as anyone doing a realistic Envo should, but I take it slowly and for the fun.</p><p>I felt the scene was bit empty, so ye, after I cracked the walls a lot (even visible more on other angles) I thought it would be great to see some vines and roots crawl around.</p><p>Already have some progress on that, continuing now after work. Ty for your nice words!</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://mastodon.gamedev.place/@gkann\" class=\"u-url mention\">@<span>gkann</span></a></span> Thank you Gabriel.</p><p>I've been building up the scene very slowly and I kind of let it tell me where it wants to go.</p><p>I have lots of IRL references, as anyone doing a realistic Envo should, but I take it slowly and for the fun.</p><p>I felt the scene was bit empty, so ye, after I cracked the walls a lot (even visible more on other angles) I thought it would be great to see some vines and roots crawl around.</p><p>Already have some progress on that, continuing now after work. Ty for your nice words!</p>"
},
"attachment": [],
"tag": [
{
"type": "Mention",
"href": "https://mastodon.gamedev.place/users/gkann",
"name": "@gkann"
}
],
"replies": {
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685/replies?only_other_accounts=true&page=true",
"partOf": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685/replies",
"items": []
}
},
"likes": {
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685/likes",
"type": "Collection",
"totalItems": 0
},
"shares": {
"id": "https://mastodon.gamedev.place/users/PeteDimitrovArt/statuses/109383003959131685/shares",
"type": "Collection",
"totalItems": 0
}
}