A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
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{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"Hashtag": "as:Hashtag"
}
],
"id": "https://ma.fellr.net/users/fell/statuses/114030046203586427",
"type": "Note",
"summary": null,
"inReplyTo": "https://ma.fellr.net/users/fell/statuses/114030020120112144",
"published": "2025-02-19T10:20:21Z",
"url": "https://ma.fellr.net/@fell/114030046203586427",
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"content": "<p>So, if any of my fellow game developers are using Plastic SCM also known as Unity Version Control, you can now convieniently install it from the AUR. 🤗 </p><p>Oh, and in the extremely unlikely event of a Unity or Códice employee stumbling upon this: Yes, you may add this to the “Plastic for Linux” page, but THE SOFTWARE IS PROVIDED “AS IS”... and so on and so forth, you know the drill.</p><p><a href=\"https://ma.fellr.net/tags/GameDev\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDev</span></a> <a href=\"https://ma.fellr.net/tags/GameDevelopment\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDevelopment</span></a> <a href=\"https://ma.fellr.net/tags/Unity\" class=\"mention hashtag\" rel=\"tag\">#<span>Unity</span></a> <a href=\"https://ma.fellr.net/tags/Unity3D\" class=\"mention hashtag\" rel=\"tag\">#<span>Unity3D</span></a> <a href=\"https://ma.fellr.net/tags/UnityTechnologies\" class=\"mention hashtag\" rel=\"tag\">#<span>UnityTechnologies</span></a> <a href=\"https://ma.fellr.net/tags/Plastic\" class=\"mention hashtag\" rel=\"tag\">#<span>Plastic</span></a> <a href=\"https://ma.fellr.net/tags/PlasticSCM\" class=\"mention hashtag\" rel=\"tag\">#<span>PlasticSCM</span></a> <a href=\"https://ma.fellr.net/tags/C%C3%B3dice\" class=\"mention hashtag\" rel=\"tag\">#<span>Códice</span></a> <a href=\"https://ma.fellr.net/tags/C%C3%B3diceSoftware\" class=\"mention hashtag\" rel=\"tag\">#<span>CódiceSoftware</span></a></p>",
"contentMap": {
"en": "<p>So, if any of my fellow game developers are using Plastic SCM also known as Unity Version Control, you can now convieniently install it from the AUR. 🤗 </p><p>Oh, and in the extremely unlikely event of a Unity or Códice employee stumbling upon this: Yes, you may add this to the “Plastic for Linux” page, but THE SOFTWARE IS PROVIDED “AS IS”... and so on and so forth, you know the drill.</p><p><a href=\"https://ma.fellr.net/tags/GameDev\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDev</span></a> <a href=\"https://ma.fellr.net/tags/GameDevelopment\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDevelopment</span></a> <a href=\"https://ma.fellr.net/tags/Unity\" class=\"mention hashtag\" rel=\"tag\">#<span>Unity</span></a> <a href=\"https://ma.fellr.net/tags/Unity3D\" class=\"mention hashtag\" rel=\"tag\">#<span>Unity3D</span></a> <a href=\"https://ma.fellr.net/tags/UnityTechnologies\" class=\"mention hashtag\" rel=\"tag\">#<span>UnityTechnologies</span></a> <a href=\"https://ma.fellr.net/tags/Plastic\" class=\"mention hashtag\" rel=\"tag\">#<span>Plastic</span></a> <a href=\"https://ma.fellr.net/tags/PlasticSCM\" class=\"mention hashtag\" rel=\"tag\">#<span>PlasticSCM</span></a> <a href=\"https://ma.fellr.net/tags/C%C3%B3dice\" class=\"mention hashtag\" rel=\"tag\">#<span>Códice</span></a> <a href=\"https://ma.fellr.net/tags/C%C3%B3diceSoftware\" class=\"mention hashtag\" rel=\"tag\">#<span>CódiceSoftware</span></a></p>"
},
"updated": "2025-02-19T10:20:34Z",
"attachment": [],
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{
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},
{
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},
{
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"href": "https://ma.fellr.net/tags/codicesoftware",
"name": "#codicesoftware"
}
],
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