A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"Hashtag": "as:Hashtag"
}
],
"id": "https://ma.fellr.net/users/fell/statuses/111326252327009522",
"type": "Note",
"summary": null,
"inReplyTo": "https://ma.fellr.net/users/fell/statuses/111326232101267502",
"published": "2023-10-30T22:10:01Z",
"url": "https://ma.fellr.net/@fell/111326252327009522",
"attributedTo": "https://ma.fellr.net/users/fell",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://ma.fellr.net/users/fell/followers"
],
"sensitive": false,
"atomUri": "https://ma.fellr.net/users/fell/statuses/111326252327009522",
"inReplyToAtomUri": "https://ma.fellr.net/users/fell/statuses/111326232101267502",
"conversation": "tag:ma.fellr.net,2023-10-30:objectId=7421629:objectType=Conversation",
"content": "<p>Oh crap, turns out reparenting makes it really easy to throw the dice out of bounds. I might go back to my old technique of making the mouse cursor the center of gravity instead. Unfortunately, there is no engine feature for that, so I have to write (and maintain) code.</p><p><a href=\"https://ma.fellr.net/tags/GameDev\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDev</span></a> <a href=\"https://ma.fellr.net/tags/GameDevelopment\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDevelopment</span></a> <a href=\"https://ma.fellr.net/tags/Godot\" class=\"mention hashtag\" rel=\"tag\">#<span>Godot</span></a> <a href=\"https://ma.fellr.net/tags/TTRPG\" class=\"mention hashtag\" rel=\"tag\">#<span>TTRPG</span></a> <a href=\"https://ma.fellr.net/tags/PenAndPaper\" class=\"mention hashtag\" rel=\"tag\">#<span>PenAndPaper</span></a> <a href=\"https://ma.fellr.net/tags/Roleplay\" class=\"mention hashtag\" rel=\"tag\">#<span>Roleplay</span></a> <a href=\"https://ma.fellr.net/tags/DnD\" class=\"mention hashtag\" rel=\"tag\">#<span>DnD</span></a> <a href=\"https://ma.fellr.net/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://ma.fellr.net/tags/Programming\" class=\"mention hashtag\" rel=\"tag\">#<span>Programming</span></a></p>",
"contentMap": {
"en": "<p>Oh crap, turns out reparenting makes it really easy to throw the dice out of bounds. I might go back to my old technique of making the mouse cursor the center of gravity instead. Unfortunately, there is no engine feature for that, so I have to write (and maintain) code.</p><p><a href=\"https://ma.fellr.net/tags/GameDev\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDev</span></a> <a href=\"https://ma.fellr.net/tags/GameDevelopment\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDevelopment</span></a> <a href=\"https://ma.fellr.net/tags/Godot\" class=\"mention hashtag\" rel=\"tag\">#<span>Godot</span></a> <a href=\"https://ma.fellr.net/tags/TTRPG\" class=\"mention hashtag\" rel=\"tag\">#<span>TTRPG</span></a> <a href=\"https://ma.fellr.net/tags/PenAndPaper\" class=\"mention hashtag\" rel=\"tag\">#<span>PenAndPaper</span></a> <a href=\"https://ma.fellr.net/tags/Roleplay\" class=\"mention hashtag\" rel=\"tag\">#<span>Roleplay</span></a> <a href=\"https://ma.fellr.net/tags/DnD\" class=\"mention hashtag\" rel=\"tag\">#<span>DnD</span></a> <a href=\"https://ma.fellr.net/tags/Gaming\" class=\"mention hashtag\" rel=\"tag\">#<span>Gaming</span></a> <a href=\"https://ma.fellr.net/tags/Programming\" class=\"mention hashtag\" rel=\"tag\">#<span>Programming</span></a></p>"
},
"attachment": [],
"tag": [
{
"type": "Hashtag",
"href": "https://ma.fellr.net/tags/gamedev",
"name": "#gamedev"
},
{
"type": "Hashtag",
"href": "https://ma.fellr.net/tags/gamedevelopment",
"name": "#gamedevelopment"
},
{
"type": "Hashtag",
"href": "https://ma.fellr.net/tags/godot",
"name": "#godot"
},
{
"type": "Hashtag",
"href": "https://ma.fellr.net/tags/ttrpg",
"name": "#ttrpg"
},
{
"type": "Hashtag",
"href": "https://ma.fellr.net/tags/penandpaper",
"name": "#penandpaper"
},
{
"type": "Hashtag",
"href": "https://ma.fellr.net/tags/roleplay",
"name": "#roleplay"
},
{
"type": "Hashtag",
"href": "https://ma.fellr.net/tags/dnd",
"name": "#dnd"
},
{
"type": "Hashtag",
"href": "https://ma.fellr.net/tags/gaming",
"name": "#gaming"
},
{
"type": "Hashtag",
"href": "https://ma.fellr.net/tags/programming",
"name": "#programming"
}
],
"replies": {
"id": "https://ma.fellr.net/users/fell/statuses/111326252327009522/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://ma.fellr.net/users/fell/statuses/111326252327009522/replies?only_other_accounts=true&page=true",
"partOf": "https://ma.fellr.net/users/fell/statuses/111326252327009522/replies",
"items": []
}
},
"likes": {
"id": "https://ma.fellr.net/users/fell/statuses/111326252327009522/likes",
"type": "Collection",
"totalItems": 2
},
"shares": {
"id": "https://ma.fellr.net/users/fell/statuses/111326252327009522/shares",
"type": "Collection",
"totalItems": 0
}
}