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to the server to view the underlying object.
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"id": "https://gamerplus.org/users/screwlisp/statuses/114735785560268601",
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"published": "2025-06-24T01:39:09Z",
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"content": "<p><a href=\"https://gamerplus.org/tags/programming\" class=\"mention hashtag\" rel=\"tag\">#<span>programming</span></a> <a href=\"https://gamerplus.org/tags/engineering\" class=\"mention hashtag\" rel=\"tag\">#<span>engineering</span></a> <a href=\"https://gamerplus.org/tags/systems\" class=\"mention hashtag\" rel=\"tag\">#<span>systems</span></a> I work sketching graphs of complex systems in canonical <a href=\"https://gamerplus.org/tags/lisp\" class=\"mention hashtag\" rel=\"tag\">#<span>lisp</span></a> with <a href=\"https://gamerplus.org/tags/mcclim\" class=\"mention hashtag\" rel=\"tag\">#<span>mcclim</span></a> <a href=\"https://gamerplus.org/tags/emacs\" class=\"mention hashtag\" rel=\"tag\">#<span>emacs</span></a> <a href=\"https://gamerplus.org/tags/eev\" class=\"mention hashtag\" rel=\"tag\">#<span>eev</span></a> .<br /><a href=\"https://screwlisp.small-web.org/complex/complex-systems/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">screwlisp.small-web.org/comple</span><span class=\"invisible\">x/complex-systems/</span></a></p><p>Back of envelope theories of complex systems, as always with my mostly relating to off-hand comments Winograd made in the first page of his Breaking The Complexity Barrier (Again) paper.</p><p>What do you think?</p><p>Main feature is bootstrapping making these graphs somewhat in terms of themselves metacircularly.</p>",
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