A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"blurhash": "toot:blurhash",
"focalPoint": {
"@container": "@list",
"@id": "toot:focalPoint"
},
"Hashtag": "as:Hashtag"
}
],
"id": "https://gameliberty.club/users/xianc78/statuses/114174477233174242",
"type": "Note",
"summary": "gamedev",
"inReplyTo": "https://gameliberty.club/users/xianc78/statuses/114146323719101660",
"published": "2025-03-16T22:31:04Z",
"url": "https://gameliberty.club/@xianc78/114174477233174242",
"attributedTo": "https://gameliberty.club/users/xianc78",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://gameliberty.club/users/xianc78/followers"
],
"sensitive": true,
"atomUri": "https://gameliberty.club/users/xianc78/statuses/114174477233174242",
"inReplyToAtomUri": "https://gameliberty.club/users/xianc78/statuses/114146323719101660",
"conversation": "tag:gameliberty.club,2024-01-16:objectId=104018310:objectType=Conversation",
"content": "<p>Tried my best to add hair to the sprite. I still don't like it that much. I think I should redo the shield because is side walk-cycle has him swinging the shield but that's because the base sprite has both his arms swinging while walking.</p><p>And of course, I also have to reposition the sword during attacks. I might have to redo the sword sprite because it looks way to big for him.</p><p><a href=\"https://gameliberty.club/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> <a href=\"https://gameliberty.club/tags/gamedevelopment\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedevelopment</span></a> <a href=\"https://gameliberty.club/tags/indiegamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>indiegamedev</span></a> <a href=\"https://gameliberty.club/tags/indiedev\" class=\"mention hashtag\" rel=\"tag\">#<span>indiedev</span></a> <a href=\"https://gameliberty.club/tags/indiegames\" class=\"mention hashtag\" rel=\"tag\">#<span>indiegames</span></a> <a href=\"https://gameliberty.club/tags/indie\" class=\"mention hashtag\" rel=\"tag\">#<span>indie</span></a> <a href=\"https://gameliberty.club/tags/SFML\" class=\"mention hashtag\" rel=\"tag\">#<span>SFML</span></a> <a href=\"https://gameliberty.club/tags/cplusplus\" class=\"mention hashtag\" rel=\"tag\">#<span>cplusplus</span></a></p>",
"contentMap": {
"en": "<p>Tried my best to add hair to the sprite. I still don't like it that much. I think I should redo the shield because is side walk-cycle has him swinging the shield but that's because the base sprite has both his arms swinging while walking.</p><p>And of course, I also have to reposition the sword during attacks. I might have to redo the sword sprite because it looks way to big for him.</p><p><a href=\"https://gameliberty.club/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> <a href=\"https://gameliberty.club/tags/gamedevelopment\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedevelopment</span></a> <a href=\"https://gameliberty.club/tags/indiegamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>indiegamedev</span></a> <a href=\"https://gameliberty.club/tags/indiedev\" class=\"mention hashtag\" rel=\"tag\">#<span>indiedev</span></a> <a href=\"https://gameliberty.club/tags/indiegames\" class=\"mention hashtag\" rel=\"tag\">#<span>indiegames</span></a> <a href=\"https://gameliberty.club/tags/indie\" class=\"mention hashtag\" rel=\"tag\">#<span>indie</span></a> <a href=\"https://gameliberty.club/tags/SFML\" class=\"mention hashtag\" rel=\"tag\">#<span>SFML</span></a> <a href=\"https://gameliberty.club/tags/cplusplus\" class=\"mention hashtag\" rel=\"tag\">#<span>cplusplus</span></a></p>"
},
"attachment": [
{
"type": "Document",
"mediaType": "video/mp4",
"url": "https://media.gameliberty.club/media/media_attachments/files/114/174/475/634/301/315/original/5c1bdb9044817df9.mp4",
"name": null,
"blurhash": "UkD2dhWqL#oLQmWWo}oLmQWVcEoLRPWWozoL",
"width": 1920,
"height": 1080
}
],
"tag": [
{
"type": "Hashtag",
"href": "https://gameliberty.club/tags/gamedev",
"name": "#gamedev"
},
{
"type": "Hashtag",
"href": "https://gameliberty.club/tags/gamedevelopment",
"name": "#gamedevelopment"
},
{
"type": "Hashtag",
"href": "https://gameliberty.club/tags/indiegamedev",
"name": "#indiegamedev"
},
{
"type": "Hashtag",
"href": "https://gameliberty.club/tags/indiedev",
"name": "#indiedev"
},
{
"type": "Hashtag",
"href": "https://gameliberty.club/tags/indiegames",
"name": "#indiegames"
},
{
"type": "Hashtag",
"href": "https://gameliberty.club/tags/indie",
"name": "#indie"
},
{
"type": "Hashtag",
"href": "https://gameliberty.club/tags/sfml",
"name": "#sfml"
},
{
"type": "Hashtag",
"href": "https://gameliberty.club/tags/cplusplus",
"name": "#cplusplus"
}
],
"replies": {
"id": "https://gameliberty.club/users/xianc78/statuses/114174477233174242/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://gameliberty.club/users/xianc78/statuses/114174477233174242/replies?min_id=114207574967784779&page=true",
"partOf": "https://gameliberty.club/users/xianc78/statuses/114174477233174242/replies",
"items": [
"https://gameliberty.club/users/xianc78/statuses/114207574967784779"
]
}
}
}