A small tool to view real-world ActivityPub objects as JSON! Enter a URL
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to the server to view the underlying object.
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"content": "<p>I have a lot of ideas when it comes to worldbuilding. I have always been a fan of science fantasy (combining both tropes from sci-fi and fantasy), but I feel like most works haven't embraced both genres to their fullest potential. The original Phantasy Star series is probably the closest because they weren't afraid to actually call magic "magic" instead of "the force" like in Star Wars.</p><p>I plan on using these ideas for my dream game (or series), but I'm posting these worldbuilding concepts anyway just in case I never get to creating the game, and I just don't care if other people use these ideas. They most likely have already been done before (in fact I know some of these ideas have been done before). I'm using AI to generate these concepts because I suck at drawing.</p><p>Anyway let's begin. First off, I think alien worlds should combine both ancient technology, futuristic technology, and everything in between. Technological progress isn't a linear path, so you shouldn't assume that aliens go through the same technological progression as we do. They might be flying interstellar ships, but they might also still be wielding swords and bows. So you can have spaceships flying over medieval style villages or even mudhuts. Star Wars has basically already popularized this, so this should be a no-brainer, but you can always take it a step further. For example, replace lightsabers with steel swords while still having space travel.</p>",
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"en": "<p>I have a lot of ideas when it comes to worldbuilding. I have always been a fan of science fantasy (combining both tropes from sci-fi and fantasy), but I feel like most works haven't embraced both genres to their fullest potential. The original Phantasy Star series is probably the closest because they weren't afraid to actually call magic "magic" instead of "the force" like in Star Wars.</p><p>I plan on using these ideas for my dream game (or series), but I'm posting these worldbuilding concepts anyway just in case I never get to creating the game, and I just don't care if other people use these ideas. They most likely have already been done before (in fact I know some of these ideas have been done before). I'm using AI to generate these concepts because I suck at drawing.</p><p>Anyway let's begin. First off, I think alien worlds should combine both ancient technology, futuristic technology, and everything in between. Technological progress isn't a linear path, so you shouldn't assume that aliens go through the same technological progression as we do. They might be flying interstellar ships, but they might also still be wielding swords and bows. So you can have spaceships flying over medieval style villages or even mudhuts. Star Wars has basically already popularized this, so this should be a no-brainer, but you can always take it a step further. For example, replace lightsabers with steel swords while still having space travel.</p>"
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"content": "<p>My political views in a nutshell.</p>",
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"published": "2023-02-23T21:16:21Z",
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"conversation": "tag:gameliberty.club,2023-02-23:objectId=89370540:objectType=Conversation",
"content": "<p>In case you want to follow me on Nostr, here is my public key:</p><p>npub1p254warljd049k4j67aftzzpj6keshfa649uk3uhxea33h2g679snnl0qt</p><p>I plan of mostly talking about gamedev stuff on it though. I want a more laid-back experience.</p>",
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"en": "<p>In case you want to follow me on Nostr, here is my public key:</p><p>npub1p254warljd049k4j67aftzzpj6keshfa649uk3uhxea33h2g679snnl0qt</p><p>I plan of mostly talking about gamedev stuff on it though. I want a more laid-back experience.</p>"
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"published": "2022-11-17T17:31:37Z",
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"content": "<p>This goes with what I said earlier, every gamedev community (outside of /agdg/ threads) is pozzed. You will be ostracized unless you fully subscribe to SJW ideology. It's why even in the indie scene, it's hard to find non-pozzed game developers. You even have to request an account (while providing links to other sites and profiles for manual approval) just to be on this instance.</p><p><a href=\"https://peoplemaking.games/about\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><span class=\"invisible\">https://</span><span class=\"\">peoplemaking.games/about</span><span class=\"invisible\"></span></a></p>",
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"en": "<p>This goes with what I said earlier, every gamedev community (outside of /agdg/ threads) is pozzed. You will be ostracized unless you fully subscribe to SJW ideology. It's why even in the indie scene, it's hard to find non-pozzed game developers. You even have to request an account (while providing links to other sites and profiles for manual approval) just to be on this instance.</p><p><a href=\"https://peoplemaking.games/about\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><span class=\"invisible\">https://</span><span class=\"\">peoplemaking.games/about</span><span class=\"invisible\"></span></a></p>"
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"content": "<p>Fun fact: even I don't know how to pronounce my own username, so feel free to pronounce it anyway you want.</p>",
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