ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", "https://fuzzyroots.net/schemas/litepub-0.1.jsonld", { "@language": "und" } ], "actor": "https://fuzzyroots.net/users/nebunez", "attachment": [], "attributedTo": "https://fuzzyroots.net/users/nebunez", "cc": [ "https://fuzzyroots.net/users/nebunez/followers" ], "content": "<p>So, gdscript-mode has definitely not been working properly since upgrading to Godot 4.4. It also had some things that were not <em>quite</em> working properly anyway. I’m trying to figure out how to carve out some time for it, but I think contributing to this package to make it work Real Gud™ is in my future.</p><p><a class=\"hashtag\" data-tag=\"emacs\" href=\"https://fuzzyroots.net/tag/emacs\" rel=\"tag ugc\">#Emacs</a> <a class=\"hashtag\" data-tag=\"godotengine\" href=\"https://fuzzyroots.net/tag/godotengine\" rel=\"tag ugc\">#GodotEngine</a></p>", "contentMap": { "en": "<p>So, gdscript-mode has definitely not been working properly since upgrading to Godot 4.4. It also had some things that were not <em>quite</em> working properly anyway. I’m trying to figure out how to carve out some time for it, but I think contributing to this package to make it work Real Gud™ is in my future.</p><p><a class=\"hashtag\" data-tag=\"emacs\" href=\"https://fuzzyroots.net/tag/emacs\" rel=\"tag ugc\">#Emacs</a> <a class=\"hashtag\" data-tag=\"godotengine\" href=\"https://fuzzyroots.net/tag/godotengine\" rel=\"tag ugc\">#GodotEngine</a></p>" }, "context": "https://fuzzyroots.net/contexts/ff81c3c4-eb57-435a-a8e6-fdab1d0f9a3c", "conversation": "https://fuzzyroots.net/contexts/ff81c3c4-eb57-435a-a8e6-fdab1d0f9a3c", "id": "https://fuzzyroots.net/objects/9e1faa54-0d91-424f-a5a6-5f7e0d7891ac", "published": "2025-03-19T16:57:56.916347Z", "sensitive": null, "source": { "content": "So, gdscript-mode has definitely not been working properly since upgrading to Godot 4.4. It also had some things that were not _quite_ working properly anyway. I'm trying to figure out how to carve out some time for it, but I think contributing to this package to make it work Real Gud™ is in my future.\r\n\r\n#Emacs #GodotEngine", "mediaType": "text/markdown" }, "summary": "", "tag": [ { "href": "https://fuzzyroots.net/tags/emacs", "name": "#emacs", "type": "Hashtag" }, { "href": "https://fuzzyroots.net/tags/godotengine", "name": "#godotengine", "type": "Hashtag" } ], "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "type": "Note" }