A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
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"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"litepub": "http://litepub.social/ns#",
"directMessage": "litepub:directMessage",
"Hashtag": "as:Hashtag"
}
],
"id": "https://functional.cafe/users/kroltan/statuses/111098279065250572",
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"published": "2023-09-20T15:53:25Z",
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"content": "<p>Aaaaaand <a href=\"https://functional.cafe/tags/KeenVectors\" class=\"mention hashtag\" rel=\"tag\">#<span>KeenVectors</span></a> for <a href=\"https://functional.cafe/tags/unity\" class=\"mention hashtag\" rel=\"tag\">#<span>unity</span></a> has been released! After 3 months in development, and one more in review queue.</p><p>Import SVG shapes, and render them in perfect scalable precision! Think TextMeshPro for images.</p><p><a href=\"https://assetstore.unity.com/packages/add-ons/keen-vectors-beta-254369\" target=\"_blank\" rel=\"nofollow noopener\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">assetstore.unity.com/packages/</span><span class=\"invisible\">add-ons/keen-vectors-beta-254369</span></a></p><p>To celebrate, here's a free <a href=\"https://functional.cafe/tags/unityassetstore\" class=\"mention hashtag\" rel=\"tag\">#<span>unityassetstore</span></a> voucher: ASV-LPPY-QAUX-KLTR-RH4N-9DME</p><p>Keep in mind that this is still a bit of a beta, because I want to see the extremely cursed SVG files people come up with so I can best make them work. For this reason, I am providing it at a discount from the eventual final price, compounded with a launch discount for the first two weeks!</p><p>Yes, terrible timing (<em>waves at the general happenings</em>), but hopefully an useful tool. <del>I am working on a free Godot port, but it's some ways away still.</del> Godot supports MSDF natively, just tick the box!</p><p><a href=\"https://functional.cafe/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> <a href=\"https://functional.cafe/tags/indiedev\" class=\"mention hashtag\" rel=\"tag\">#<span>indiedev</span></a> <a href=\"https://functional.cafe/tags/gameassets\" class=\"mention hashtag\" rel=\"tag\">#<span>gameassets</span></a> <a href=\"https://functional.cafe/tags/vectorgraphics\" class=\"mention hashtag\" rel=\"tag\">#<span>vectorgraphics</span></a> <a href=\"https://functional.cafe/tags/svg\" class=\"mention hashtag\" rel=\"tag\">#<span>svg</span></a> <a href=\"https://functional.cafe/tags/unity3d\" class=\"mention hashtag\" rel=\"tag\">#<span>unity3d</span></a></p>",
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"en": "<p>Aaaaaand <a href=\"https://functional.cafe/tags/KeenVectors\" class=\"mention hashtag\" rel=\"tag\">#<span>KeenVectors</span></a> for <a href=\"https://functional.cafe/tags/unity\" class=\"mention hashtag\" rel=\"tag\">#<span>unity</span></a> has been released! After 3 months in development, and one more in review queue.</p><p>Import SVG shapes, and render them in perfect scalable precision! Think TextMeshPro for images.</p><p><a href=\"https://assetstore.unity.com/packages/add-ons/keen-vectors-beta-254369\" target=\"_blank\" rel=\"nofollow noopener\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">assetstore.unity.com/packages/</span><span class=\"invisible\">add-ons/keen-vectors-beta-254369</span></a></p><p>To celebrate, here's a free <a href=\"https://functional.cafe/tags/unityassetstore\" class=\"mention hashtag\" rel=\"tag\">#<span>unityassetstore</span></a> voucher: ASV-LPPY-QAUX-KLTR-RH4N-9DME</p><p>Keep in mind that this is still a bit of a beta, because I want to see the extremely cursed SVG files people come up with so I can best make them work. For this reason, I am providing it at a discount from the eventual final price, compounded with a launch discount for the first two weeks!</p><p>Yes, terrible timing (<em>waves at the general happenings</em>), but hopefully an useful tool. <del>I am working on a free Godot port, but it's some ways away still.</del> Godot supports MSDF natively, just tick the box!</p><p><a href=\"https://functional.cafe/tags/gamedev\" class=\"mention hashtag\" rel=\"tag\">#<span>gamedev</span></a> <a href=\"https://functional.cafe/tags/indiedev\" class=\"mention hashtag\" rel=\"tag\">#<span>indiedev</span></a> <a href=\"https://functional.cafe/tags/gameassets\" class=\"mention hashtag\" rel=\"tag\">#<span>gameassets</span></a> <a href=\"https://functional.cafe/tags/vectorgraphics\" class=\"mention hashtag\" rel=\"tag\">#<span>vectorgraphics</span></a> <a href=\"https://functional.cafe/tags/svg\" class=\"mention hashtag\" rel=\"tag\">#<span>svg</span></a> <a href=\"https://functional.cafe/tags/unity3d\" class=\"mention hashtag\" rel=\"tag\">#<span>unity3d</span></a></p>"
},
"updated": "2025-02-09T15:23:56Z",
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