ActivityPub Viewer

A small tool to view real-world ActivityPub objects as JSON! Enter a URL or username from Mastodon or a similar service below, and we'll send a request with the right Accept header to the server to view the underlying object.

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{ "@context": [ "https://www.w3.org/ns/activitystreams", { "ostatus": "http://ostatus.org#", "atomUri": "ostatus:atomUri", "inReplyToAtomUri": "ostatus:inReplyToAtomUri", "conversation": "ostatus:conversation", "sensitive": "as:sensitive", "toot": "http://joinmastodon.org/ns#", "votersCount": "toot:votersCount" } ], "id": "https://discuss.systems/users/ocratato/statuses/113003439068516285", "type": "Note", "summary": null, "inReplyTo": "https://hachyderm.io/users/nick_tune/statuses/113001511259673124", "published": "2024-08-22T03:00:40Z", "url": "https://discuss.systems/@ocratato/113003439068516285", "attributedTo": "https://discuss.systems/users/ocratato", "to": [ "https://www.w3.org/ns/activitystreams#Public" ], "cc": [ "https://discuss.systems/users/ocratato/followers", "https://hachyderm.io/users/nick_tune" ], "sensitive": false, "atomUri": "https://discuss.systems/users/ocratato/statuses/113003439068516285", "inReplyToAtomUri": "https://hachyderm.io/users/nick_tune/statuses/113001511259673124", "conversation": "tag:hachyderm.io,2024-08-21:objectId=183039564:objectType=Conversation", "content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://hachyderm.io/@nick_tune\" class=\"u-url mention\">@<span>nick_tune</span></a></span> Yes. If the granularity is too small you will either spend all your time fetching and storing state data, or have complex state management in each event handler.</p><p>I developed a small Actor &amp; Message library for C++. I gave up on it when it became obvious that the overall process algorithm would become lost in a tangle of event handlers.</p><p>I foresee the same problem no matter the granularity for an event driven system.</p>", "contentMap": { "en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://hachyderm.io/@nick_tune\" class=\"u-url mention\">@<span>nick_tune</span></a></span> Yes. If the granularity is too small you will either spend all your time fetching and storing state data, or have complex state management in each event handler.</p><p>I developed a small Actor &amp; Message library for C++. I gave up on it when it became obvious that the overall process algorithm would become lost in a tangle of event handlers.</p><p>I foresee the same problem no matter the granularity for an event driven system.</p>" }, "attachment": [], "tag": [ { "type": "Mention", "href": "https://hachyderm.io/users/nick_tune", "name": "@nick_tune@hachyderm.io" } ], "replies": { "id": "https://discuss.systems/users/ocratato/statuses/113003439068516285/replies", "type": "Collection", "first": { "type": "CollectionPage", "next": "https://discuss.systems/users/ocratato/statuses/113003439068516285/replies?only_other_accounts=true&page=true", "partOf": "https://discuss.systems/users/ocratato/statuses/113003439068516285/replies", "items": [] } }, "likes": { "id": "https://discuss.systems/users/ocratato/statuses/113003439068516285/likes", "type": "Collection", "totalItems": 0 }, "shares": { "id": "https://discuss.systems/users/ocratato/statuses/113003439068516285/shares", "type": "Collection", "totalItems": 0 } }