A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"id": "https://discourse.osgeo.org/ap/activity/9716932d52da54b8cb1b6d8e0d616622",
"type": "Create",
"audience": "https://discourse.osgeo.org/ap/actor/d69861bff1600151b3cf3170936fcbb0",
"to": "https://discourse.osgeo.org/ap/actor/d69861bff1600151b3cf3170936fcbb0",
"cc": [
"https://www.w3.org/ns/activitystreams#Public"
],
"published": "2024-11-24T18:03:38Z",
"updated": "2024-11-24T18:03:38Z",
"actor": {
"id": "https://discourse.osgeo.org/ap/actor/2d22ebc987a70d83e4027e8c8d972e5e",
"type": "Person",
"updated": "2024-04-30T18:02:38Z",
"url": "https://discourse.osgeo.org/u/GDuncan510",
"name": "Gabriel Duncan",
"inbox": "https://discourse.osgeo.org/ap/actor/2d22ebc987a70d83e4027e8c8d972e5e/inbox",
"outbox": "https://discourse.osgeo.org/ap/actor/2d22ebc987a70d83e4027e8c8d972e5e/outbox",
"sharedInbox": "https://discourse.osgeo.org/ap/users/inbox",
"followers": "https://discourse.osgeo.org/ap/actor/2d22ebc987a70d83e4027e8c8d972e5e/followers",
"preferredUsername": "GDuncan510",
"publicKey": {
"id": "https://discourse.osgeo.org/ap/actor/2d22ebc987a70d83e4027e8c8d972e5e#main-key",
"owner": "https://discourse.osgeo.org/ap/actor/2d22ebc987a70d83e4027e8c8d972e5e",
"publicKeyPem": "-----BEGIN PUBLIC KEY-----\nMIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEA0TwIPHssnpUE3QIXdqzE\n70+9w878+jo7ZAiCX0IO7YUj6HBHZUSqsYvW6iCmBFziXwWOLZE+b7yJeve7mSy9\nkLou1o8yAMVO5hDqMVndxzgEWTQE8QdWCS1mrQAasGyOfTfRY7I7Eqwldja+CYHK\nm2I0W+eAQy8ohnxDF773COOWmhcBdos7apVUOXJ7/wawMx721VpAFUfh+zXmVzII\nPl3WucskBIvSoerwbCtX8M3hMM4KkHPMOfuXjnEtu2B2kGr2gjomiCX3IUNa/lLo\nD9Qw2p4EsJ97WVC7gMaQgomSbQlHL1oqVZx3nAW7YQQZ10dtop0B0q7V4i8x8TLw\nEwIDAQAB\n-----END PUBLIC KEY-----\n"
},
"icon": {
"type": "Image",
"mediaType": "image/png",
"url": "https://discourse.osgeo.org/user_avatar/discourse.osgeo.org/gduncan510/96/2145_2.png"
},
"@context": "https://www.w3.org/ns/activitystreams"
},
"@context": "https://www.w3.org/ns/activitystreams",
"object": {
"id": "https://discourse.osgeo.org/ap/object/e75e70a4867308dab034cd833499746d",
"type": "Note",
"audience": "https://discourse.osgeo.org/ap/actor/d69861bff1600151b3cf3170936fcbb0",
"to": "https://discourse.osgeo.org/ap/actor/d69861bff1600151b3cf3170936fcbb0",
"cc": [
"https://www.w3.org/ns/activitystreams#Public"
],
"published": "2024-11-24T18:03:40Z",
"updated": "2024-11-24T18:03:40Z",
"url": "https://discourse.osgeo.org/t/using-gis-in-unreal-engine-5/111418/1",
"attributedTo": "https://discourse.osgeo.org/ap/actor/2d22ebc987a70d83e4027e8c8d972e5e",
"name": "Using GIS in Unreal Engine 5",
"context": "https://discourse.osgeo.org/ap/collection/0988524ff2d277d0eeca4f64f235c806",
"content": "<p>Hey Everyone,</p><p>I've been using GIS for a number of different projects. One of them is going to be for Unreal Engine 5 (\"UE5\"). I'm wondering if anyone in the OSGeo community has experience creating a world in Unreal using heightmaps derived from GIS data.</p><p>The reason why I'm asking is because I've run into difficulties which I believe are caused by the complexity and size of the heightmap. I've done some things to simplify the vector layer I used to create the heightmap, but I would appreciate some pointers from an expert.</p><p>Thanks,</p><p>Gabriel</p><br><br><a href=\"https://discourse.osgeo.org/t/using-gis-in-unreal-engine-5/111418/1\">Discuss this on our forum.</a>",
"@context": "https://www.w3.org/ns/activitystreams"
}
}