A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount"
}
],
"id": "https://dice.camp/users/kyonshi/statuses/113470097067861617/replies",
"type": "Collection",
"first": {
"id": "https://dice.camp/users/kyonshi/statuses/113470097067861617/replies?page=true",
"type": "CollectionPage",
"next": "https://dice.camp/users/kyonshi/statuses/113470097067861617/replies?only_other_accounts=true&page=true",
"partOf": "https://dice.camp/users/kyonshi/statuses/113470097067861617/replies",
"items": [
{
"id": "https://dice.camp/users/kyonshi/statuses/113470103955725625",
"type": "Note",
"summary": null,
"inReplyTo": "https://dice.camp/users/kyonshi/statuses/113470097067861617",
"published": "2024-11-12T12:59:41Z",
"url": "https://dice.camp/@kyonshi/113470103955725625",
"attributedTo": "https://dice.camp/users/kyonshi",
"to": [
"https://dice.camp/users/kyonshi/followers"
],
"cc": [
"https://www.w3.org/ns/activitystreams#Public"
],
"sensitive": false,
"atomUri": "https://dice.camp/users/kyonshi/statuses/113470103955725625",
"inReplyToAtomUri": "https://dice.camp/users/kyonshi/statuses/113470097067861617",
"conversation": "tag:dice.camp,2024-11-12:objectId=88527276:objectType=Conversation",
"content": "<p>Think a system where public messages are disseminated along the various jump-paths via faster ships, then spread out to more remote systems via slower ships. I have been wondering how to get this into a game. </p><p>Some ideas present themselves automatically: some people might use faster ships to outrun the stock markets for example. Get to know about a crisis beforehand, race to the next larger system to game the market. </p><p>Kinda scummy, but unfortunately realistic.</p>",
"contentMap": {
"en": "<p>Think a system where public messages are disseminated along the various jump-paths via faster ships, then spread out to more remote systems via slower ships. I have been wondering how to get this into a game. </p><p>Some ideas present themselves automatically: some people might use faster ships to outrun the stock markets for example. Get to know about a crisis beforehand, race to the next larger system to game the market. </p><p>Kinda scummy, but unfortunately realistic.</p>"
},
"attachment": [],
"tag": [],
"replies": {
"id": "https://dice.camp/users/kyonshi/statuses/113470103955725625/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://dice.camp/users/kyonshi/statuses/113470103955725625/replies?min_id=113470111111730849&page=true",
"partOf": "https://dice.camp/users/kyonshi/statuses/113470103955725625/replies",
"items": [
"https://dice.camp/users/kyonshi/statuses/113470111111730849"
]
}
},
"likes": {
"id": "https://dice.camp/users/kyonshi/statuses/113470103955725625/likes",
"type": "Collection",
"totalItems": 4
},
"shares": {
"id": "https://dice.camp/users/kyonshi/statuses/113470103955725625/shares",
"type": "Collection",
"totalItems": 0
}
}
]
}
}