A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
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{
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"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"blurhash": "toot:blurhash",
"focalPoint": {
"@container": "@list",
"@id": "toot:focalPoint"
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"Hashtag": "as:Hashtag"
}
],
"id": "https://dice.camp/users/harrythegm/outbox?min_id=0&page=true",
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"next": "https://dice.camp/users/harrythegm/outbox?max_id=109349958739995510&page=true",
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"id": "https://dice.camp/users/harrythegm/statuses/109355124093971380/activity",
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"published": "2022-11-16T19:26:11Z",
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"type": "Note",
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"published": "2022-11-16T19:26:11Z",
"url": "https://dice.camp/@harrythegm/109355124093971380",
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"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@UnplayableGames\" class=\"u-url mention\">@<span>UnplayableGames</span></a></span> in my irregular West Marches campaign, the between dungeons (adventures - some sessions are non-dungeon adventures), is generally glossed over. Maybe it's mentioned to add flavour or context if the players want.</p><p>In my regular story driven game, we spend as much time on the between "adventure" stuff as we do in the dungeon. I think having both creates a nice balance and stops anything getting boring.</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@UnplayableGames\" class=\"u-url mention\">@<span>UnplayableGames</span></a></span> in my irregular West Marches campaign, the between dungeons (adventures - some sessions are non-dungeon adventures), is generally glossed over. Maybe it's mentioned to add flavour or context if the players want.</p><p>In my regular story driven game, we spend as much time on the between "adventure" stuff as we do in the dungeon. I think having both creates a nice balance and stops anything getting boring.</p>"
},
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{
"id": "https://dice.camp/users/harrythegm/statuses/109354853515372296/activity",
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"published": "2022-11-16T18:17:22Z",
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"id": "https://dice.camp/users/harrythegm/statuses/109354853515372296",
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"published": "2022-11-16T18:17:22Z",
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"conversation": "tag:dice.camp,2022-11-16:objectId=2336154:objectType=Conversation",
"content": "<p>Sharing because my players aren't on here yet and I'm super excited to adventure into this dungeon with them tonight! </p><p><a href=\"https://dice.camp/tags/ttrpg\" class=\"mention hashtag\" rel=\"tag\">#<span>ttrpg</span></a> <a href=\"https://dice.camp/tags/osr\" class=\"mention hashtag\" rel=\"tag\">#<span>osr</span></a> <a href=\"https://dice.camp/tags/dnd\" class=\"mention hashtag\" rel=\"tag\">#<span>dnd</span></a></p>",
"contentMap": {
"en": "<p>Sharing because my players aren't on here yet and I'm super excited to adventure into this dungeon with them tonight! </p><p><a href=\"https://dice.camp/tags/ttrpg\" class=\"mention hashtag\" rel=\"tag\">#<span>ttrpg</span></a> <a href=\"https://dice.camp/tags/osr\" class=\"mention hashtag\" rel=\"tag\">#<span>osr</span></a> <a href=\"https://dice.camp/tags/dnd\" class=\"mention hashtag\" rel=\"tag\">#<span>dnd</span></a></p>"
},
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{
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"href": "https://dice.camp/tags/ttrpg",
"name": "#ttrpg"
},
{
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},
{
"type": "Hashtag",
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{
"id": "https://dice.camp/users/harrythegm/statuses/109354813910108839/activity",
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"published": "2022-11-16T18:07:18Z",
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"id": "https://dice.camp/users/harrythegm/statuses/109354813910108839",
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"published": "2022-11-16T18:07:18Z",
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"conversation": "tag:dice.camp,2022-11-16:objectId=2331662:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@armadajosh\" class=\"u-url mention\">@<span>armadajosh</span></a></span> Seems to combine the good bits of twitter with some of what I like about discord servers. <br />I think the fact that there's no big companies on my feed and that stuff isn't lost to algorithms helps too.</p>",
"contentMap": {
"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@armadajosh\" class=\"u-url mention\">@<span>armadajosh</span></a></span> Seems to combine the good bits of twitter with some of what I like about discord servers. <br />I think the fact that there's no big companies on my feed and that stuff isn't lost to algorithms helps too.</p>"
},
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{
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"conversation": "tag:dice.camp,2022-11-16:objectId=2331662:objectType=Conversation",
"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@armadajosh\" class=\"u-url mention\">@<span>armadajosh</span></a></span> Second this. I think it's all three of those things!</p>",
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"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@armadajosh\" class=\"u-url mention\">@<span>armadajosh</span></a></span> Second this. I think it's all three of those things!</p>"
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"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@armadajosh\" class=\"u-url mention\">@<span>armadajosh</span></a></span> Ok, no problem! I've run for plenty of different groups, but having not run a con game before, I'd appreciate any advice you can point me in the direction of!</p>",
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"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@armadajosh\" class=\"u-url mention\">@<span>armadajosh</span></a></span> Ok, no problem! I've run for plenty of different groups, but having not run a con game before, I'd appreciate any advice you can point me in the direction of!</p>"
},
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"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@armadajosh\" class=\"u-url mention\">@<span>armadajosh</span></a></span> OK, awesome! And I could select a suitable adventure for the time slot and ideal number of player slots? Do you have any guidance on the type of adventures which would be suitable?</p>",
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"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@armadajosh\" class=\"u-url mention\">@<span>armadajosh</span></a></span> OK, awesome! And I could select a suitable adventure for the time slot and ideal number of player slots? Do you have any guidance on the type of adventures which would be suitable?</p>"
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"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@thelostbay\" class=\"u-url mention\">@<span>thelostbay</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@loottheroom\" class=\"u-url mention\">@<span>loottheroom</span></a></span> seconded</p>",
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"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@BrianBloodaxe\" class=\"u-url mention\">@<span>BrianBloodaxe</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@loottheroom\" class=\"u-url mention\">@<span>loottheroom</span></a></span> this is great! I haven't tried either of those games yet - both high on the list though. The sessions where this would matter are run with The Black Hack. I can't think of a slimmer rule set in classic sword and sorcery style games, so perhaps keeping games short is a skill set of my own I need to work on.</p>",
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"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@BrianBloodaxe\" class=\"u-url mention\">@<span>BrianBloodaxe</span></a></span> <span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@loottheroom\" class=\"u-url mention\">@<span>loottheroom</span></a></span> this is great! I haven't tried either of those games yet - both high on the list though. The sessions where this would matter are run with The Black Hack. I can't think of a slimmer rule set in classic sword and sorcery style games, so perhaps keeping games short is a skill set of my own I need to work on.</p>"
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"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@loottheroom\" class=\"u-url mention\">@<span>loottheroom</span></a></span> ah that makes sense. So you're continuing from a previous story a lot of the time?</p><p>The instances I struggle with this are when the session needs to be self-contained. I run a West marches style game with different players every session, so we need to keep it contained. Some players have expressed wanting to play 1hour sessions, but I think we'd struggle to keep it within that time in the osr game we play.</p>",
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"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://ttrpg-hangout.social/@alexthemapmaker\" class=\"u-url mention\">@<span>alexthemapmaker</span></a></span> classic celtic burial mound, but in a desert.</p>",
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"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@loottheroom\" class=\"u-url mention\">@<span>loottheroom</span></a></span> do you have any tips for running something 1 hour long? I'd love to see how you do it.</p>",
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"content": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@armadajosh\" class=\"u-url mention\">@<span>armadajosh</span></a></span> I'm definitely interested, but will need to give it a bit of thought. When do you need to know by?</p><p>I've checked out the form, would The Black Hack be a suitable game to run?</p><p>Would you look to provide one-shot adventures, or would this and other resources be down to the people running the games?</p>",
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"en": "<p><span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@armadajosh\" class=\"u-url mention\">@<span>armadajosh</span></a></span> I'm definitely interested, but will need to give it a bit of thought. When do you need to know by?</p><p>I've checked out the form, would The Black Hack be a suitable game to run?</p><p>Would you look to provide one-shot adventures, or would this and other resources be down to the people running the games?</p>"
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"content": "<p>Making a one-shot!</p><p>Check out my latest blog post here:<br /><a href=\"https://harrythegm.com/2022/11/12/making-a-one-shot/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">harrythegm.com/2022/11/12/maki</span><span class=\"invisible\">ng-a-one-shot/</span></a> </p><p>I lay out my thinking while prepping for my next session, after scheduling issues changed our plans.</p><p><a href=\"https://dice.camp/tags/ttrpg\" class=\"mention hashtag\" rel=\"tag\">#<span>ttrpg</span></a> <a href=\"https://dice.camp/tags/dnd\" class=\"mention hashtag\" rel=\"tag\">#<span>dnd</span></a> <a href=\"https://dice.camp/tags/osr\" class=\"mention hashtag\" rel=\"tag\">#<span>osr</span></a></p>",
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"en": "<p>Making a one-shot!</p><p>Check out my latest blog post here:<br /><a href=\"https://harrythegm.com/2022/11/12/making-a-one-shot/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">harrythegm.com/2022/11/12/maki</span><span class=\"invisible\">ng-a-one-shot/</span></a> </p><p>I lay out my thinking while prepping for my next session, after scheduling issues changed our plans.</p><p><a href=\"https://dice.camp/tags/ttrpg\" class=\"mention hashtag\" rel=\"tag\">#<span>ttrpg</span></a> <a href=\"https://dice.camp/tags/dnd\" class=\"mention hashtag\" rel=\"tag\">#<span>dnd</span></a> <a href=\"https://dice.camp/tags/osr\" class=\"mention hashtag\" rel=\"tag\">#<span>osr</span></a></p>"
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"content": "<p>Start as I mean to go on then... here's something from the archives, revamped for this new era of social interaction.</p><p>I present: Compendium Arcanum Vol 1</p><p>A selection of strange and interesting spells for your OSR games.</p><p>(Vol 2 on the way). </p><p>Check out the original post on the blog here: <a href=\"https://harrythegm.com/2022/04/14/compendium-arcanum-vol-1/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">harrythegm.com/2022/04/14/comp</span><span class=\"invisible\">endium-arcanum-vol-1/</span></a></p>",
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"content": "<p>Jumped on the elephant band wagon. So long, bird site.</p>",
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