A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
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"content": "<p>Between 2020 and 2022, I published Crashing Beasts & Crumbling Halls, a Fate-based dungeon fantasy RPG, and two years of the supporting zine can•trip. It's work I'm really proud of, and I'd love for more folks to enjoy it.</p><p>To that end, through the end of this year, I'm running a sale on the complete line on itch. You can get the core rules or individual zines for 33% off, or buy the entire bundle for $30 - 50% off!</p><p><a href=\"https://itch.io/s/104033/the-whole-hall-haul\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">itch.io/s/104033/the-whole-hal</span><span class=\"invisible\">l-haul</span></a></p><p><a href=\"https://dice.camp/tags/TTRPG\" class=\"mention hashtag\" rel=\"tag\">#<span>TTRPG</span></a> <a href=\"https://dice.camp/tags/Fate\" class=\"mention hashtag\" rel=\"tag\">#<span>Fate</span></a> <a href=\"https://dice.camp/tags/dungeon\" class=\"mention hashtag\" rel=\"tag\">#<span>dungeon</span></a> <a href=\"https://dice.camp/tags/fantasy\" class=\"mention hashtag\" rel=\"tag\">#<span>fantasy</span></a></p>",
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"content": "<p>I've been working on the GURPS campaign I'm going to be running for my home group. It's steampunk/Age of Sail pirate space opera (Star Wars by way of Pirates of the Caribbean). Yesterday, I made templates for mechanical automatons. Today, it's Dr. Moreau-style Beast Folk.</p><p><a href=\"https://dice.camp/tags/TTRPG\" class=\"mention hashtag\" rel=\"tag\">#<span>TTRPG</span></a> <a href=\"https://dice.camp/tags/GURPS\" class=\"mention hashtag\" rel=\"tag\">#<span>GURPS</span></a></p>",
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"content": "<p>Key to strong NPCs in your adventures: make a MEAL of them.</p><p>- Means: What actions are they capable of and likely to use in pursuit of their goals?<br />- Ends: What do they want to achieve or attain?<br />- Awareness: What do they know, and what can they reasonably learn (especially about the PCs and their actions)?<br />- Limits: What will they absolutely not do, even if not doing it threatens their goals?</p><p><a href=\"https://dice.camp/tags/TTRPG\" class=\"mention hashtag\" rel=\"tag\">#<span>TTRPG</span></a></p>",
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"en": "<p>Key to strong NPCs in your adventures: make a MEAL of them.</p><p>- Means: What actions are they capable of and likely to use in pursuit of their goals?<br />- Ends: What do they want to achieve or attain?<br />- Awareness: What do they know, and what can they reasonably learn (especially about the PCs and their actions)?<br />- Limits: What will they absolutely not do, even if not doing it threatens their goals?</p><p><a href=\"https://dice.camp/tags/TTRPG\" class=\"mention hashtag\" rel=\"tag\">#<span>TTRPG</span></a></p>"
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"content": "<p>The future of inflatable warfare. <a href=\"https://dice.camp/tags/GenCon\" class=\"mention hashtag\" rel=\"tag\">#<span>GenCon</span></a> <a href=\"https://dice.camp/tags/battletech\" class=\"mention hashtag\" rel=\"tag\">#<span>battletech</span></a></p>",
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"content": "<p>The Strange New Worlds/Lower Decks crossover episode managed to be a pitch perfect high concept Star Trek plot, a hilarious comedy episode, and a clever commentary on fandom all at the same time.</p><p>It is honestly shocking just how good both of these series are. I can't wait until September when LD comes back.</p><p><a href=\"https://dice.camp/tags/StarTrek\" class=\"mention hashtag\" rel=\"tag\">#<span>StarTrek</span></a> <a href=\"https://dice.camp/tags/StrangeNewWorlds\" class=\"mention hashtag\" rel=\"tag\">#<span>StrangeNewWorlds</span></a> <a href=\"https://dice.camp/tags/LowerDecks\" class=\"mention hashtag\" rel=\"tag\">#<span>LowerDecks</span></a></p>",
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"content": "<p>People mess up the joke all the time. </p><p>It’s not “How do you make a small fortune working in TTRPGs?”</p><p>It’s “How do you end up with a small fortune working in TRRPGs? Start with a large fortune.”</p><p>If you say “make,” the hypothetical subject is still getting richer. Which is nonsense.</p>",
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"content": "<p>It took 5 days, but my middle cat is finally warming to the new kitten. They spent a while this morning chasing each other around, having a grand time.</p>",
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"content": "<p>There's an entire fairly popular site devoted to letting people pay you to run games for them, and you'd think I'd be all over that. But despite having an account for years, I've yet to successfully run anything there.</p><p>I've been a professional GM. I'm really good at it, and I enjoy it. But having to set everything up myself is difficult.</p><p>Anyway: <a href=\"https://startplaying.games/gm/paulstefko\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">startplaying.games/gm/paulstef</span><span class=\"invisible\">ko</span></a></p>",
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"content": "<p>Today is my 40th birthday. I’ve spent the morning trying to decide if I feel my age. I don’t know that I ever really have before, but today I think I do.</p><p>It must be that I’ve finally internalized that no one knows what they’re doing, and every “adult” is the proverbial duck paddling frantically under the surface.</p>",
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"content": "<p>If we say more good things about the amazing <span class=\"h-card\" translate=\"no\"><a href=\"https://dice.camp/@RustySellsword\" class=\"u-url mention\">@<span>RustySellsword</span></a></span>, maybe he’ll check in here more often. </p><p>Cam Banks is simply one of the best people in gaming, and one of the best men I know. I strive to do even half of what he does with even a quarter of the grace.</p><p><a href=\"https://dice.camp/tags/ThanksCamBanks\" class=\"mention hashtag\" rel=\"tag\">#<span>ThanksCamBanks</span></a></p>",
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"content": "<p>I've leveled up my RPG session tracking for this year. No more spreadsheets for me!</p><p><a href=\"https://dice.camp/tags/SQL\" class=\"mention hashtag\" rel=\"tag\">#<span>SQL</span></a> <a href=\"https://dice.camp/tags/React\" class=\"mention hashtag\" rel=\"tag\">#<span>React</span></a> <a href=\"https://dice.camp/tags/TTRPG\" class=\"mention hashtag\" rel=\"tag\">#<span>TTRPG</span></a></p>",
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"content": "<p>Ah, new acquisitions! <a href=\"https://dice.camp/tags/TTRPG\" class=\"mention hashtag\" rel=\"tag\">#<span>TTRPG</span></a> <a href=\"https://dice.camp/tags/Ironsword\" class=\"mention hashtag\" rel=\"tag\">#<span>Ironsword</span></a> <a href=\"https://dice.camp/tags/Starforged\" class=\"mention hashtag\" rel=\"tag\">#<span>Starforged</span></a></p>",
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"content": "<p>Tremendous season finale for Star Wars Andor. <br /><a href=\"https://dice.camp/tags/StarWars\" class=\"mention hashtag\" rel=\"tag\">#<span>StarWars</span></a></p>",
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"content": "<p>I've spent much of the weekend working to convert one of my games into a full-featured HTML version. If I want people to understand even a fraction of what's possible, I have to show them.</p><p><a href=\"https://dice.camp/tags/TTRPG\" class=\"mention hashtag\" rel=\"tag\">#<span>TTRPG</span></a> <a href=\"https://dice.camp/tags/HTML\" class=\"mention hashtag\" rel=\"tag\">#<span>HTML</span></a> <a href=\"https://dice.camp/tags/CSS\" class=\"mention hashtag\" rel=\"tag\">#<span>CSS</span></a></p>",
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"content": "<p>I want to make tools that help tabletop designers leverage web technologies.</p><p>I also want to *use* tools by other folks that do the same. Things like Write Skyscrapers by Speak the Sky: <a href=\"https://speakthesky.itch.io/write-skyscrapers\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">speakthesky.itch.io/write-skys</span><span class=\"invisible\">crapers</span></a></p><p>The more people use these technologies, the more tools like these we'll develop to make the process easier and more effective.</p><p><a href=\"https://dice.camp/tags/ttrpg\" class=\"mention hashtag\" rel=\"tag\">#<span>ttrpg</span></a> <a href=\"https://dice.camp/tags/web\" class=\"mention hashtag\" rel=\"tag\">#<span>web</span></a></p>",
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"en": "<p>I want to make tools that help tabletop designers leverage web technologies.</p><p>I also want to *use* tools by other folks that do the same. Things like Write Skyscrapers by Speak the Sky: <a href=\"https://speakthesky.itch.io/write-skyscrapers\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">speakthesky.itch.io/write-skys</span><span class=\"invisible\">crapers</span></a></p><p>The more people use these technologies, the more tools like these we'll develop to make the process easier and more effective.</p><p><a href=\"https://dice.camp/tags/ttrpg\" class=\"mention hashtag\" rel=\"tag\">#<span>ttrpg</span></a> <a href=\"https://dice.camp/tags/web\" class=\"mention hashtag\" rel=\"tag\">#<span>web</span></a></p>"
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"content": "<p>Every time I do something on Twitter now, I think, "Is this the database query that will bring the whole thing down?" It's intoxicating.</p>",
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"content": "<p>I believe the <a href=\"https://dice.camp/tags/ttrpg\" class=\"mention hashtag\" rel=\"tag\">#<span>ttrpg</span></a> community relies too much on PDFs. It is cheaper (free), easier, and more accessible (to both creators and users) to produce games in other formats like HTML/CSS.</p><p>I want to help folks learn how to do it for themselves. I write a blog called Coding Character Sheets with guides to HTML, CSS, and JavaScript aimed at beginners and game designers: <a href=\"https://www.nothingventuredgames.com/coding/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://www.</span><span class=\"ellipsis\">nothingventuredgames.com/codin</span><span class=\"invisible\">g/</span></a></p><p><a href=\"https://dice.camp/tags/html\" class=\"mention hashtag\" rel=\"tag\">#<span>html</span></a> <a href=\"https://dice.camp/tags/css\" class=\"mention hashtag\" rel=\"tag\">#<span>css</span></a> <a href=\"https://dice.camp/tags/javascript\" class=\"mention hashtag\" rel=\"tag\">#<span>javascript</span></a></p>",
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"content": "<p>Oh, dang. Mana symbol emojis. :mtg_white: :mtg_blue: :mtg_black: :mtg_red: :mtg_green:</p><p>Also :mtg_tap: and :mtgC:</p>",
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"content": "<p>I don't care: I still love <a href=\"https://dice.camp/tags/FateRPG\" class=\"mention hashtag\" rel=\"tag\">#<span>FateRPG</span></a>. I think it's still a great game, and I'm definitely going to design and publish more games with it in the future. <a href=\"https://dice.camp/tags/ttrpg\" class=\"mention hashtag\" rel=\"tag\">#<span>ttrpg</span></a></p>",
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"content": "<p>In <a href=\"https://dice.camp/tags/MageTheAscension\" class=\"mention hashtag\" rel=\"tag\">#<span>MageTheAscension</span></a>, the cabal escapes from the Technocracy with a troubled artist who can talk to ghosts from an alternate timeline. Unfortunately, they seem to be drawing their history into our reality. She summons her dead father who asks the mages' help in stopping the incursions. <a href=\"https://dice.camp/tags/ttrpg\" class=\"mention hashtag\" rel=\"tag\">#<span>ttrpg</span></a></p>",
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