A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
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{
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"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"Hashtag": "as:Hashtag"
}
],
"id": "https://dice.camp/users/PaulStefko/statuses/109370528929034525",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2022-11-19T12:43:50Z",
"url": "https://dice.camp/@PaulStefko/109370528929034525",
"attributedTo": "https://dice.camp/users/PaulStefko",
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],
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],
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"content": "<p>I believe the <a href=\"https://dice.camp/tags/ttrpg\" class=\"mention hashtag\" rel=\"tag\">#<span>ttrpg</span></a> community relies too much on PDFs. It is cheaper (free), easier, and more accessible (to both creators and users) to produce games in other formats like HTML/CSS.</p><p>I want to help folks learn how to do it for themselves. I write a blog called Coding Character Sheets with guides to HTML, CSS, and JavaScript aimed at beginners and game designers: <a href=\"https://www.nothingventuredgames.com/coding/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://www.</span><span class=\"ellipsis\">nothingventuredgames.com/codin</span><span class=\"invisible\">g/</span></a></p><p><a href=\"https://dice.camp/tags/html\" class=\"mention hashtag\" rel=\"tag\">#<span>html</span></a> <a href=\"https://dice.camp/tags/css\" class=\"mention hashtag\" rel=\"tag\">#<span>css</span></a> <a href=\"https://dice.camp/tags/javascript\" class=\"mention hashtag\" rel=\"tag\">#<span>javascript</span></a></p>",
"contentMap": {
"en": "<p>I believe the <a href=\"https://dice.camp/tags/ttrpg\" class=\"mention hashtag\" rel=\"tag\">#<span>ttrpg</span></a> community relies too much on PDFs. It is cheaper (free), easier, and more accessible (to both creators and users) to produce games in other formats like HTML/CSS.</p><p>I want to help folks learn how to do it for themselves. I write a blog called Coding Character Sheets with guides to HTML, CSS, and JavaScript aimed at beginners and game designers: <a href=\"https://www.nothingventuredgames.com/coding/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://www.</span><span class=\"ellipsis\">nothingventuredgames.com/codin</span><span class=\"invisible\">g/</span></a></p><p><a href=\"https://dice.camp/tags/html\" class=\"mention hashtag\" rel=\"tag\">#<span>html</span></a> <a href=\"https://dice.camp/tags/css\" class=\"mention hashtag\" rel=\"tag\">#<span>css</span></a> <a href=\"https://dice.camp/tags/javascript\" class=\"mention hashtag\" rel=\"tag\">#<span>javascript</span></a></p>"
},
"attachment": [],
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},
{
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},
{
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},
{
"type": "Hashtag",
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}
],
"replies": {
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},
"likes": {
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"shares": {
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}
}