A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"blurhash": "toot:blurhash",
"focalPoint": {
"@container": "@list",
"@id": "toot:focalPoint"
},
"Hashtag": "as:Hashtag"
}
],
"id": "https://cyberplace.social/users/Wuzzy/statuses/114635544396985192",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2025-06-06T08:46:31Z",
"url": "https://cyberplace.social/@Wuzzy/114635544396985192",
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],
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"conversation": "tag:cyberplace.social,2025-06-06:objectId=54102427:objectType=Conversation",
"content": "<p><a href=\"https://cyberplace.social/tags/Lazarr\" class=\"mention hashtag\" rel=\"tag\">#<span>Lazarr</span></a>!: Experimenting with stochastic texture sampling to turn a 16×16 texture spanning 1 block and a clearly visible repeating pattern (especially for jungle litter) into a 64×64 texture spanning 4×4 blocks, making the repeating pattern more subtle.</p><p>Using <<a href=\"https://github.com/HybridDog/stochastic_texture_sampling_demo/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">github.com/HybridDog/stochasti</span><span class=\"invisible\">c_texture_sampling_demo/</span></a>>, but I did some manual editing afterwards for jungle litter and sand on the 64×64 texture to "iron out" dark/weird spots. Dirt and grass textures were used as-is.</p><p><a href=\"https://cyberplace.social/tags/GameDev\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDev</span></a> <a href=\"https://cyberplace.social/tags/Luanti\" class=\"mention hashtag\" rel=\"tag\">#<span>Luanti</span></a></p>",
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"en": "<p><a href=\"https://cyberplace.social/tags/Lazarr\" class=\"mention hashtag\" rel=\"tag\">#<span>Lazarr</span></a>!: Experimenting with stochastic texture sampling to turn a 16×16 texture spanning 1 block and a clearly visible repeating pattern (especially for jungle litter) into a 64×64 texture spanning 4×4 blocks, making the repeating pattern more subtle.</p><p>Using <<a href=\"https://github.com/HybridDog/stochastic_texture_sampling_demo/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" translate=\"no\"><span class=\"invisible\">https://</span><span class=\"ellipsis\">github.com/HybridDog/stochasti</span><span class=\"invisible\">c_texture_sampling_demo/</span></a>>, but I did some manual editing afterwards for jungle litter and sand on the 64×64 texture to "iron out" dark/weird spots. Dirt and grass textures were used as-is.</p><p><a href=\"https://cyberplace.social/tags/GameDev\" class=\"mention hashtag\" rel=\"tag\">#<span>GameDev</span></a> <a href=\"https://cyberplace.social/tags/Luanti\" class=\"mention hashtag\" rel=\"tag\">#<span>Luanti</span></a></p>"
},
"attachment": [
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"url": "https://cyberplace.social/system/media_attachments/files/114/635/512/914/251/161/original/3024b4fb92dedbe3.jpg",
"name": "Screenshot showcasing the old dirt, grass, jungle litter and sand textures on flat ground. A repeating pattern can be made out easily.",
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"name": "Screenshot showcasing the new dirt, grass, jungle litter and sand textures on flat ground. The repeating pattern is much more subtle.",
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],
"tag": [
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"type": "Hashtag",
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},
{
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},
{
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"href": "https://cyberplace.social/tags/luanti",
"name": "#luanti"
}
],
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"likes": {
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},
"shares": {
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}
}