A small tool to view real-world ActivityPub objects as JSON! Enter a URL
or username from Mastodon or a similar service below, and we'll send a
request with
the right
Accept
header
to the server to view the underlying object.
{
"@context": [
"https://www.w3.org/ns/activitystreams",
{
"ostatus": "http://ostatus.org#",
"atomUri": "ostatus:atomUri",
"inReplyToAtomUri": "ostatus:inReplyToAtomUri",
"conversation": "ostatus:conversation",
"sensitive": "as:sensitive",
"toot": "http://joinmastodon.org/ns#",
"votersCount": "toot:votersCount",
"litepub": "http://litepub.social/ns#",
"directMessage": "litepub:directMessage",
"blurhash": "toot:blurhash",
"focalPoint": {
"@container": "@list",
"@id": "toot:focalPoint"
},
"Hashtag": "as:Hashtag",
"Emoji": "toot:Emoji"
}
],
"id": "https://chillpeep.zone/users/MMusselwhite/statuses/113832423485844956",
"type": "Note",
"summary": null,
"inReplyTo": null,
"published": "2025-01-15T12:42:18Z",
"url": "https://chillpeep.zone/@MMusselwhite/113832423485844956",
"attributedTo": "https://chillpeep.zone/users/MMusselwhite",
"to": [
"https://www.w3.org/ns/activitystreams#Public"
],
"cc": [
"https://chillpeep.zone/users/MMusselwhite/followers"
],
"sensitive": false,
"atomUri": "https://chillpeep.zone/users/MMusselwhite/statuses/113832423485844956",
"inReplyToAtomUri": null,
"conversation": "tag:chillpeep.zone,2025-01-15:objectId=24913052:objectType=Conversation",
"content": "<p>So this is a thing I did a few days ago but I can't help to be continuously proud of it - the flying vehicles are planes with some vectored outlines and some trickery with the material to give off the silhouette look I was going for. The way they scroll from one edge of the screen to the other looks awesome, and the fact I accidental set the end X-axis of the UV map to be able to seamlessly loop means I can have it scroll-by INDEFINITELY with minimal work! :partyblob: </p><p>It's not much, and quite frankly it's so simple that anyone could do it - but I'm very proud of the end result regardless! :eyeshake: </p><p><a href=\"https://chillpeep.zone/tags/blender\" class=\"mention hashtag\" rel=\"tag\">#<span>blender</span></a> <a href=\"https://chillpeep.zone/tags/blender3d\" class=\"mention hashtag\" rel=\"tag\">#<span>blender3d</span></a> <a href=\"https://chillpeep.zone/tags/workinprogress\" class=\"mention hashtag\" rel=\"tag\">#<span>workinprogress</span></a></p>",
"contentMap": {
"en": "<p>So this is a thing I did a few days ago but I can't help to be continuously proud of it - the flying vehicles are planes with some vectored outlines and some trickery with the material to give off the silhouette look I was going for. The way they scroll from one edge of the screen to the other looks awesome, and the fact I accidental set the end X-axis of the UV map to be able to seamlessly loop means I can have it scroll-by INDEFINITELY with minimal work! :partyblob: </p><p>It's not much, and quite frankly it's so simple that anyone could do it - but I'm very proud of the end result regardless! :eyeshake: </p><p><a href=\"https://chillpeep.zone/tags/blender\" class=\"mention hashtag\" rel=\"tag\">#<span>blender</span></a> <a href=\"https://chillpeep.zone/tags/blender3d\" class=\"mention hashtag\" rel=\"tag\">#<span>blender3d</span></a> <a href=\"https://chillpeep.zone/tags/workinprogress\" class=\"mention hashtag\" rel=\"tag\">#<span>workinprogress</span></a></p>"
},
"attachment": [
{
"type": "Document",
"mediaType": "video/mp4",
"url": "https://media.chillpeep.zone/media_attachments/files/113/832/211/184/298/472/original/da4aecb09485f743.mp4",
"name": "A recording of the viewport in Blender. It shows a moving texture in-between untextured buildings that will be used as background. There is a rain effect in the foreground to infer the fact it is a damp scene. The vechicles are either scrolling left-to-right or right-to-left depending on the desired flow of the traffic in the 3 planes used for the animated textures.",
"blurhash": "U58NnTIn4o?b9Zn%%2IU4Tx].8M{%hRPR4tR",
"focalPoint": [
0,
0
],
"width": 2560,
"height": 1440
}
],
"tag": [
{
"type": "Hashtag",
"href": "https://chillpeep.zone/tags/blender",
"name": "#blender"
},
{
"type": "Hashtag",
"href": "https://chillpeep.zone/tags/blender3d",
"name": "#blender3d"
},
{
"type": "Hashtag",
"href": "https://chillpeep.zone/tags/workinprogress",
"name": "#workinprogress"
},
{
"id": "https://chillpeep.zone/emojis/718",
"type": "Emoji",
"name": ":partyblob:",
"updated": "2022-11-18T12:18:25Z",
"icon": {
"type": "Image",
"mediaType": "image/gif",
"url": "https://media.chillpeep.zone/custom_emojis/images/000/000/718/original/24ad6727ade7198f.gif"
}
},
{
"id": "https://chillpeep.zone/emojis/725",
"type": "Emoji",
"name": ":eyeshake:",
"updated": "2023-10-23T13:15:17Z",
"icon": {
"type": "Image",
"mediaType": "image/gif",
"url": "https://media.chillpeep.zone/custom_emojis/images/000/000/725/original/d4b86594e0cb8ce2.gif"
}
}
],
"replies": {
"id": "https://chillpeep.zone/users/MMusselwhite/statuses/113832423485844956/replies",
"type": "Collection",
"first": {
"type": "CollectionPage",
"next": "https://chillpeep.zone/users/MMusselwhite/statuses/113832423485844956/replies?only_other_accounts=true&page=true",
"partOf": "https://chillpeep.zone/users/MMusselwhite/statuses/113832423485844956/replies",
"items": []
}
},
"likes": {
"id": "https://chillpeep.zone/users/MMusselwhite/statuses/113832423485844956/likes",
"type": "Collection",
"totalItems": 2
},
"shares": {
"id": "https://chillpeep.zone/users/MMusselwhite/statuses/113832423485844956/shares",
"type": "Collection",
"totalItems": 0
}
}